Cogito, ergo sum
UE1:Krall (U1)
Object >> Actor >> Pawn >> ScriptedPawn >> Krall |
- Package:
- UnrealI
- Direct subclasses:
- KrallElite, LeglessKrall
- This class in other games:
- RTNP, UT, UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Krall.
Properties[edit]
Property group 'Krall'[edit]
bDicePlayer[edit]
Type: bool
bSleeping[edit]
Type: bool
bSpearToss[edit]
Type: bool
Default value: True
MinDuckTime[edit]
Type: float
Default value: 8.0
PoundDamage[edit]
Type: byte
Default value: 20
StrikeDamage[edit]
Type: byte
Default value: 20
ThrowDamage[edit]
Type: byte
Default value: 30
Property group 'Sounds'[edit]
die2[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.death2k'
spearHit[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.hit2k'
spearThrow[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.throw1k'
strike1[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.strike1k'
strike2[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.strike1k'
syllable1[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.syl1kr'
syllable2[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.syl2kr'
syllable3[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.syl3kr'
syllable4[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.syl4kr'
syllable5[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.syl5kr'
syllable6[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.syl6kr'
twirl[edit]
Type: Sound
Default value: Sound'UnrealI.Krall.staflp4k'
Internal variables[edit]
AttackSuccess[edit]
Type: bool
bHasDice[edit]
Type: bool
bHeldDice[edit]
Type: bool
LastDuckTime[edit]
Type: float
phrase[edit]
Type: name
phrasesyllable[edit]
Type: byte
Toy1[edit]
Type: Dice
Toy2[edit]
Type: Dice
voicePitch[edit]
Type: float
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AccelRate | 500.0 | ||||||||
Acquire | Sound'UnrealI.Krall.chlng1k' | ||||||||
Aggressiveness | 0.5 | ||||||||
AirSpeed | 240.0 | ||||||||
AmbientSound | Sound'UnrealI.Krall.amb1kr' | ||||||||
bHasRangedAttack | True | ||||||||
bLeadTarget | False | ||||||||
bMovingRangedAttack | True | ||||||||
Buoyancy | 140.0 | ||||||||
CarcassType | Class'UnrealI.KrallCarcass' | ||||||||
CollisionHeight | 46.0 | ||||||||
CollisionRadius | 25.0 | ||||||||
CombatStyle | 0.8 | ||||||||
Die | Sound'UnrealI.Krall.death1k' | ||||||||
DrawType | DT_Mesh | ||||||||
Fear | Sound'UnrealI.Krall.chlng2k' | ||||||||
GroundSpeed | 240.0 | ||||||||
Health | 180 | ||||||||
HearingThreshold | 0.0 | ||||||||
HitSound1 | Sound'UnrealI.Krall.injur1k' | ||||||||
HitSound2 | Sound'UnrealI.Krall.injur2k' | ||||||||
Intelligence | BRAINS_HUMAN | ||||||||
JumpZ | 360.0 | ||||||||
Mass | 140.0 | ||||||||
MeleeRange | 50.0 | ||||||||
Mesh | LodMesh'UnrealI.KrallM' | ||||||||
RangedProjectile | Class'UnrealI.KraalBolt' | ||||||||
ReFireRate | 0.5 | ||||||||
RotationRate |
|
||||||||
Threaten | Sound'UnrealI.Krall.chlng2k' | ||||||||
TransientSoundVolume | 1.5 |
Functions[edit]
Events[edit]
PreBeginPlay[edit]
Overrides: ScriptedPawn.PreBeginPlay
SpeechTimer[edit]
Overrides: Pawn.SpeechTimer
ZoneChange[edit]
Overrides: ScriptedPawn.ZoneChange
Other instance functions[edit]
States[edit]
TacticalMove[edit]
Inherits from: ScriptedPawn.TacticalMove
TacticalMove.TweenToRunning[edit]
Overrides: TweenToRunning (global)