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UE1:Lamp4 (UT)

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UT Object >> Actor >> Decoration >> Lamp4
Package: 
UnrealI
This class in other games:
RTNP, U1

Lamp4.

Default values[edit]

Property Value
bCollideActors True
bCollideWorld True
bStatic False
CollisionHeight 32.0
DrawType DT_Mesh
Mesh LodMesh'UnrealI.Lamp4M'

States[edit]

active[edit]

Modifiers: auto

active.TakeDamage[edit]

event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)

Overrides: Actor.TakeDamage (global)