Gah - a solution with more questions. – EntropicLqd
UE1:ManagerWindow (UT)
Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> ManagerWindowStub >> ManagerWindow |
Contents
- 1 Properties
- 1.1 ASDoor
- 1.2 ASDoorOpen
- 1.3 ASLadderButton
- 1.4 ASText
- 1.5 BackButton
- 1.6 BG1
- 1.7 BG2
- 1.8 BG3
- 1.9 BGName1
- 1.10 BGName2
- 1.11 BGName3
- 1.12 bOpened
- 1.13 ChalDoor
- 1.14 ChalDoorOpen
- 1.15 ChallengeLadderButton
- 1.16 ChallengeString
- 1.17 ChallengeText
- 1.18 ChalPosString
- 1.19 CTFDoor
- 1.20 CTFDoorOpen
- 1.21 CTFLadderButton
- 1.22 CTFText
- 1.23 DMLadderButton
- 1.24 DMText
- 1.25 DOMDoor
- 1.26 DOMDoorOpen
- 1.27 DOMLadderButton
- 1.28 DOMText
- 1.29 InfoArea
- 1.30 LadderObj
- 1.31 LadderTypes
- 1.32 MatchesString
- 1.33 NextButton
- 1.34 OpenTime
- 1.35 RankString
- 1.36 SelectedLadder
- 1.37 TrophyButton
- 1.38 TrophyDoor
- 1.39 TrophyDoorOpen
- 1.40 TrophyText
- 2 Instance functions
- Package:
- UTMenu
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Properties[edit]
ASDoor[edit]
Type: DoorArea
ASDoorOpen[edit]
Type: int
Array size: 5
Modifiers: globalconfig
ASLadderButton[edit]
Type: NotifyButton
ASText[edit]
Type: string
Modifiers: localized
Default value: "Assault"
BackButton[edit]
Type: NotifyButton
BG1[edit]
Type: Texture
Array size: 4
BG2[edit]
Type: Texture
Array size: 4
BG3[edit]
Type: Texture
Array size: 4
BGName1[edit]
Type: string
Array size: 4
Default value, index 0: "UTMenu.Sel11"
Default value, index 1: "UTMenu.Sel12"
Default value, index 2: "UTMenu.Sel13"
Default value, index 3: "UTMenu.Sel14"
BGName2[edit]
Type: string
Array size: 4
Default value, index 0: "UTMenu.Sel21"
Default value, index 1: "UTMenu.Sel22"
Default value, index 2: "UTMenu.Sel23"
Default value, index 3: "UTMenu.Sel24"
BGName3[edit]
Type: string
Array size: 4
Default value, index 0: "UTMenu.Sel31"
Default value, index 1: "UTMenu.Sel32"
Default value, index 2: "UTMenu.Sel33"
Default value, index 3: "UTMenu.Sel34"
bOpened[edit]
Type: bool
ChalDoor[edit]
Type: DoorArea
ChalDoorOpen[edit]
Type: int
Array size: 5
Modifiers: globalconfig
ChallengeLadderButton[edit]
Type: NotifyButton
ChallengeString[edit]
Type: string
Modifiers: localized
Default value: "FINAL TOURNAMENT CHALLENGE"
ChallengeText[edit]
Type: string
Modifiers: localized
Default value: "Challenge"
ChalPosString[edit]
Type: string
Modifiers: localized
Default value: "Challenge Rank:"
CTFDoor[edit]
Type: DoorArea
CTFDoorOpen[edit]
Type: int
Array size: 5
Modifiers: globalconfig
CTFLadderButton[edit]
Type: NotifyButton
CTFText[edit]
Type: string
Modifiers: localized
Default value: "Capture the Flag"
DMLadderButton[edit]
Type: NotifyButton
DMText[edit]
Type: string
Modifiers: localized
Default value: "Deathmatch"
DOMDoor[edit]
Type: DoorArea
DOMDoorOpen[edit]
Type: int
Array size: 5
Modifiers: globalconfig
DOMLadderButton[edit]
Type: NotifyButton
DOMText[edit]
Type: string
Modifiers: localized
Default value: "Domination"
InfoArea[edit]
Type: UTFadeTextArea
LadderObj[edit]
Type: LadderInventory
LadderTypes[edit]
Type: string
Array size: 5
Default value, index 0: "UTMenu.UTLadderDM"
Default value, index 1: "UTMenu.UTLadderDOM"
Default value, index 2: "UTMenu.UTLadderCTF"
Default value, index 3: "UTMenu.UTLadderAS"
Default value, index 4: "UTMenu.UTLadderChal"
MatchesString[edit]
Type: string
Modifiers: localized
Default value: "Matches Completed:"
NextButton[edit]
Type: NotifyButton
OpenTime[edit]
Type: float
RankString[edit]
Type: string
Array size: 4
Modifiers: localized
Default value, index 0: "Deathmatch Rank:"
Default value, index 1: "Domination Rank:"
Default value, index 2: "CTF Rank:"
Default value, index 3: "Assault Rank:"
SelectedLadder[edit]
Type: int
TrophyButton[edit]
Type: NotifyButton
TrophyDoor[edit]
Type: DoorArea
TrophyDoorOpen[edit]
Type: int
Array size: 5
Modifiers: globalconfig
TrophyText[edit]
Type: string
Modifiers: localized
Default value: "Trophy Room"
Instance functions[edit]
BeforePaint[edit]
Overrides: UWindowWindow.BeforePaint
Close[edit]
Overrides: UWindowWindow.Close
Created[edit]
Overrides: UWindowWindow.Created
HideWindow[edit]
Overrides: UWindowWindow.HideWindow
Lite[edit]
Notify[edit]
Overrides: NotifyWindow.Notify
OpenDemoDoors[edit]
OpenDoors[edit]
Paint[edit]
Overrides: UWindowWindow.Paint
ShowWindow[edit]
Overrides: UWindowWindow.ShowWindow
Tick[edit]
Overrides: UWindowWindow.Tick