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UE1:ManagerWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> ManagerWindowStub >> ManagerWindow
Package: 
UTMenu

null

Properties[edit]

ASDoor[edit]

Type: DoorArea


ASDoorOpen[edit]

Type: int

Array size: 5

Modifiers: globalconfig


ASLadderButton[edit]

Type: NotifyButton


ASText[edit]

Type: string

Modifiers: localized


Default value: "Assault"

BackButton[edit]

Type: NotifyButton


BG1[edit]

Type: Texture

Array size: 4


BG2[edit]

Type: Texture

Array size: 4


BG3[edit]

Type: Texture

Array size: 4


BGName1[edit]

Type: string

Array size: 4


Default value, index 0: "UTMenu.Sel11"

Default value, index 1: "UTMenu.Sel12"

Default value, index 2: "UTMenu.Sel13"

Default value, index 3: "UTMenu.Sel14"

BGName2[edit]

Type: string

Array size: 4


Default value, index 0: "UTMenu.Sel21"

Default value, index 1: "UTMenu.Sel22"

Default value, index 2: "UTMenu.Sel23"

Default value, index 3: "UTMenu.Sel24"

BGName3[edit]

Type: string

Array size: 4


Default value, index 0: "UTMenu.Sel31"

Default value, index 1: "UTMenu.Sel32"

Default value, index 2: "UTMenu.Sel33"

Default value, index 3: "UTMenu.Sel34"

bOpened[edit]

Type: bool


ChalDoor[edit]

Type: DoorArea


ChalDoorOpen[edit]

Type: int

Array size: 5

Modifiers: globalconfig


ChallengeLadderButton[edit]

Type: NotifyButton


ChallengeString[edit]

Type: string

Modifiers: localized


Default value: "FINAL TOURNAMENT CHALLENGE"

ChallengeText[edit]

Type: string

Modifiers: localized


Default value: "Challenge"

ChalPosString[edit]

Type: string

Modifiers: localized


Default value: "Challenge Rank:"

CTFDoor[edit]

Type: DoorArea


CTFDoorOpen[edit]

Type: int

Array size: 5

Modifiers: globalconfig


CTFLadderButton[edit]

Type: NotifyButton


CTFText[edit]

Type: string

Modifiers: localized


Default value: "Capture the Flag"

DMLadderButton[edit]

Type: NotifyButton


DMText[edit]

Type: string

Modifiers: localized


Default value: "Deathmatch"

DOMDoor[edit]

Type: DoorArea


DOMDoorOpen[edit]

Type: int

Array size: 5

Modifiers: globalconfig


DOMLadderButton[edit]

Type: NotifyButton


DOMText[edit]

Type: string

Modifiers: localized


Default value: "Domination"

InfoArea[edit]

Type: UTFadeTextArea


LadderObj[edit]

Type: LadderInventory


LadderTypes[edit]

Type: string

Array size: 5


Default value, index 0: "UTMenu.UTLadderDM"

Default value, index 1: "UTMenu.UTLadderDOM"

Default value, index 2: "UTMenu.UTLadderCTF"

Default value, index 3: "UTMenu.UTLadderAS"

Default value, index 4: "UTMenu.UTLadderChal"

MatchesString[edit]

Type: string

Modifiers: localized


Default value: "Matches Completed:"

NextButton[edit]

Type: NotifyButton


OpenTime[edit]

Type: float


RankString[edit]

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Deathmatch Rank:"

Default value, index 1: "Domination Rank:"

Default value, index 2: "CTF Rank:"

Default value, index 3: "Assault Rank:"

SelectedLadder[edit]

Type: int


TrophyButton[edit]

Type: NotifyButton


TrophyDoor[edit]

Type: DoorArea


TrophyDoorOpen[edit]

Type: int

Array size: 5

Modifiers: globalconfig


TrophyText[edit]

Type: string

Modifiers: localized


Default value: "Trophy Room"

Instance functions[edit]

BeforePaint[edit]

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowWindow.Close


Created[edit]

function Created ()

Overrides: UWindowWindow.Created


HideWindow[edit]

function HideWindow ()

Overrides: UWindowWindow.HideWindow


Lite[edit]

function Lite (int Ladder)


Notify[edit]

function Notify (UWindowWindow C, byte E)

Overrides: NotifyWindow.Notify


OpenDemoDoors[edit]

function OpenDemoDoors ()


OpenDoors[edit]

function OpenDoors ()


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


ShowWindow[edit]

function ShowWindow ()

Overrides: UWindowWindow.ShowWindow


Tick[edit]

function Tick (float Delta)

Overrides: UWindowWindow.Tick


UnLite[edit]

function UnLite (int Ladder)