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UE1:RifleShell (UT)

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UT Object >> Actor >> Inventory >> Pickup >> Ammo >> TournamentAmmo >> BulletBox >> RifleShell

Contents

Package: 
BotPack
Direct subclass:
VRifleShell

RifleShell.

Default values[edit]

Property Value
AmmoAmount 1
CollisionHeight 15.0
ItemName "Rifle Round"
Mesh LodMesh'UnrealI.RifleRoundM'
ParentAmmo Class'BotPack.BulletBox'
PickupMessage "You got a rifle round."
PickupViewMesh LodMesh'UnrealI.RifleRoundM'