Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:SayMessagePlus (UT)
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Object >> Actor >> Info >> LocalMessage >> LocalMessagePlus >> StringMessagePlus >> SayMessagePlus |
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Default values[edit]
Property | Value | ||||||
---|---|---|---|---|---|---|---|
bComplexString | True | ||||||
DrawColor |
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Static functions[edit]
AssembleString[edit]
static function string AssembleString (HUD myHUD, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional string MessageString)
Overrides: StringMessagePlus.AssembleString
RenderComplexMessage[edit]
static function RenderComplexMessage (Canvas Canvas, out float XL, out float YL, optional string MessageString, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.RenderComplexMessage