I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:SayMessagePlus (UT2003)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2003 Object >> Actor >> Info >> LocalMessage >> StringMessagePlus >> SayMessagePlus
Package: 
UnrealGame
This class in other games:
UT, UT2004

null

Properties[edit]

BlueTeamColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 192
R 64

RedTeamColor[edit]

Type: Object.Color


Default value:

Member Value
A 255
B 64
G 64
R 255

Default values[edit]

Property Value
bBeep True
bComplexString True
DrawColor
Member Value
A 255
B 0
G 255
R 255
Lifetime 6

Static functions[edit]

AssembleString[edit]

static function string AssembleString (Hud myHUD, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional string MessageString)

Overrides: StringMessagePlus.AssembleString


GetConsoleColor[edit]

static function Object.Color GetConsoleColor (PlayerReplicationInfo RelatedPRI_1)

Overrides: LocalMessage.GetConsoleColor


RenderComplexMessage[edit]

static function RenderComplexMessage (Canvas Canvas, out float XL, out float YL, optional string MessageString, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: LocalMessage.RenderComplexMessage