Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:ScriptedTexture (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- RTNP, UT, U2XMP, U2, UE2Runtime, UT2003, UT2004, UT3, UDK
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ScriptedTexture: A scriptable Unreal texture This is a built-in Unreal class and it shouldn't be modified.
Properties[edit]
Property group 'ScriptedTexture'[edit]
SourceTexture[edit]
Type: Texture
Internal variables[edit]
Junk1[edit]
Type: int
Modifiers: transient, const
C++ stuff
Junk2[edit]
Type: int
Modifiers: transient, const
C++ stuff
Junk3[edit]
Type: int
Modifiers: transient, const
C++ stuff
LocalTime[edit]
Type: float
Modifiers: transient, const
C++ stuff
NotifyActor[edit]
Type: Actor
Native functions[edit]
DrawColoredText[edit]
native(474) final function DrawColoredText (float X, float Y, string Text, Font Font, Object.Color FontColor)
DrawText[edit]
DrawTile[edit]
native(473) final function DrawTile (float X, float Y, float XL, float YL, float U, float V, float UL, float VL, Texture Tex, bool bMasked)
ReplaceTexture[edit]
native(475) final function ReplaceTexture (Texture Tex)