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UE1:StationaryPawn (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
- Direct subclasses:
- FortStandard, TeamCannon
- This class in other games:
- U2, U2XMP
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StationaryPawn.
Default values[edit]
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
AccelRate | 0.0 | ||||||||
AttitudeToPlayer | ATTITUDE_Ignore | ||||||||
bCanFly | True | ||||||||
bCanTeleport | False | ||||||||
bStasis | False | ||||||||
DrawType | DT_Mesh | ||||||||
FovAngle | 0.0 | ||||||||
GroundSpeed | 0.0 | ||||||||
Health | 500 | ||||||||
HearingThreshold | -1000.0 | ||||||||
Intelligence | BRAINS_NONE | ||||||||
JumpZ | 0.0 | ||||||||
MaxDesiredSpeed | 0.0 | ||||||||
MaxStepHeight | 0.0 | ||||||||
RemoteRole | ROLE_DumbProxy | ||||||||
RotationRate |
|
||||||||
SightRadius | -1000.0 | ||||||||
Visibility | 0 | ||||||||
WaterSpeed | 0.0 |
Instance functions[edit]
AddVelocity[edit]
simulated function AddVelocity (Object.Vector NewVelocity)
Overrides: Pawn.AddVelocity
SameTeamAs[edit]
SetTeam[edit]
function SetTeam (int TeamNum)