Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:TNali (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> PlayerPawn >> TournamentPlayer >> TournamentMale >> CustomPlayer >> TNali |
- Package:
- MultiMesh
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TNali.
Default values[edit]
Property | Value |
---|---|
bIsMultiSkinned | False |
breathagain | Sound'UnrealShare.Nali.cough1n' |
Deaths[0] | Sound'UnrealShare.Nali.death1n' |
Deaths[1] | Sound'UnrealShare.Nali.death1n' |
Deaths[2] | Sound'UnrealShare.Nali.death2n' |
Deaths[3] | Sound'UnrealShare.Nali.bowing1n' |
Deaths[4] | Sound'UnrealShare.Nali.injur1n' |
Deaths[5] | Sound'UnrealShare.Nali.injur2n' |
DefaultCustomPackage | "TNaliMeshSkins." |
DefaultFace | "TNaliMeshSkins.nali-Face" |
DefaultSkinName | "TNaliMeshSkins.Ouboudah" |
drown | Sound'UnrealShare.Male.MDrown1' |
Footstep1 | Sound'UnrealShare.Cow.walkC' |
Footstep2 | Sound'UnrealShare.Cow.walkC' |
Footstep3 | Sound'UnrealShare.Cow.walkC' |
GaspSound | Sound'UnrealShare.Nali.breath1n' |
HitSound1 | Sound'UnrealShare.Nali.fear1n' |
HitSound2 | Sound'UnrealShare.Nali.cringe2n' |
HitSound3 | Sound'UnrealShare.Nali.injur1n' |
HitSound4 | Sound'UnrealShare.Nali.injur2n' |
JumpSound | Sound'UnrealShare.Male.MJump1' |
LandGrunt | Sound'UnrealShare.Male.lland01' |
MenuName | "Nali" |
Mesh | LodMesh'EpicCustomModels.tnalimesh' |
SelectionMesh | "EpicCustomModels.TNaliMesh" |
TeamSkin | "T_nali_" |
UWHit1 | Sound'UnrealShare.Male.MUWHit1' |
UWHit2 | Sound'UnrealShare.Male.MUWHit2' |
VoiceType | "MultiMesh.NaliVoice" |
Instance functions[edit]
PlayDying[edit]
function PlayDying (name DamageType, Object.Vector HitLoc)
Overrides: TournamentMale.PlayDying
PlayNaliDecap[edit]
function PlayNaliDecap ()