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UE1:TeamGamePlus (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus
Package: 
BotPack
Direct subclasses:
Assault, CTFGame, Domination

TeamGamePlus.

Properties[edit]

Property group 'TeamGamePlus'[edit]

bNoTeamChanges[edit]

Type: bool

Modifiers: config


bScoreTeamKills[edit]

Type: bool


Default value: True

bSpawnInTeamArea[edit]

Type: bool


FriendlyFireScale[edit]

Type: float

Modifiers: config

scale friendly fire damage by this value

GoalTeamScore[edit]

Type: float

Modifiers: config

like fraglimit

Default value: 30.0

MaxTeams[edit]

Type: int

Modifiers: config

Maximum number of teams allowed in (up to MaxAllowedTeams)

Default value: 2

MaxTeamSize[edit]

Type: int

Modifiers: config


Default value: 16

Internal variables[edit]

bBalanceTeams[edit]

Type: bool

Modifiers: globalconfig

bots balance teams

Default value: True

bBalancing[edit]

Type: bool


bPlayersBalanceTeams[edit]

Type: bool

Modifiers: globalconfig

players balance teams

Default value: True

CurrentOrders[edit]

Type: name

Array size: 4


Default value, index 0: 'Defend'

Default value, index 1: 'Defend'

Default value, index 2: 'Defend'

Default value, index 3: 'Defend'

MaxAllowedTeams[edit]

Type: int


Default value: 4

NextBotTeam[edit]

Type: int


NumSupportingPlayer[edit]

Type: int


PlayerTeamNum[edit]

Type: int


StartUpTeamMessage[edit]

Type: string

Modifiers: localized


Default value: "You are on"

StartupTeamTralier[edit]

Type: string

Modifiers: localized


Default value: "."

TEAM_Blue[edit]

Type: byte


Default value: 1

TEAM_Gold[edit]

Type: byte


Default value: 3

TEAM_Green[edit]

Type: byte


Default value: 2

TEAM_Red[edit]

Type: byte


TeamChangeMessage[edit]

Type: string

Modifiers: localized


Default value: "Use Options->Player Setup to change teams."

TeamColor[edit]

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Red"

Default value, index 1: "Blue"

Default value, index 2: "Green"

Default value, index 3: "Gold"

TeamPrefix[edit]

Type: string

Modifiers: localized


Teams[edit]

Type: TeamInfo

Array size: 4

Red, Blue, Green, Gold

Default values[edit]

Property Value
bCanChangeSkin False
BeaconName "TTeam"
bTeamGame True
GameName "Tournament Team Game"
HUDType Class'BotPack.ChallengeTeamHUD'
MaxCommanders 2
RulesMenuType "UTMenu.UTTeamRSClient"
ScoreBoardType Class'BotPack.TeamScoreBoard'
SettingsMenuType "UTMenu.UTTeamSSClient"
StartUpMessage "Work with your teammates against the other teams."

Functions[edit]

Events[edit]

InitGame[edit]

event InitGame (string Options, out string Error)

Overrides: DeathMatchPlus.InitGame


Login[edit]

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: DeathMatchPlus.Login


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: DeathMatchPlus.PostBeginPlay


PostLogin[edit]

event PostLogin (PlayerPawn NewPlayer)

Overrides: DeathMatchPlus.PostLogin


Other instance functions[edit]

See TeamGamePlus instance functions.