Gah - a solution with more questions. – EntropicLqd
UE1:CTFGame (UT)
Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus >> CTFGame |
Contents
- 1 Properties
- 2 Functions
- 2.1 Events
- 2.2 Other instance functions
- 2.2.1 AllowTranslocation
- 2.2.2 AssessBotAttitude
- 2.2.3 CalcEndStats
- 2.2.4 CanTranslocate
- 2.2.5 CheckForTranslocators
- 2.2.6 CheckThisTranslocator
- 2.2.7 FindPathToBase
- 2.2.8 FindSpecialAttractionFor
- 2.2.9 GameThreatAdd
- 2.2.10 Killed
- 2.2.11 Logout
- 2.2.12 PickAmbushSpotFor
- 2.2.13 PriorityObjective
- 2.2.14 ReduceDamage
- 2.2.15 RestartPlayer
- 2.2.16 ScoreFlag
- 2.2.17 ScoreKill
- 2.2.18 SetBotOrders
- 2.2.19 SetDefenseFor
- 2.2.20 SetEndCams
- Package:
- BotPack
- Direct subclass:
- TrainingCTF
- This class in other games:
- UT2003, UT2004
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
CTFGame.
Properties[edit]
Property group 'CTFGame'[edit]
CaptureSound[edit]
Type: Sound
Array size: 4
Default value, index 0: Sound'Botpack.CTF.CaptureSound2'
Default value, index 1: Sound'Botpack.CTF.CaptureSound3'
Default value, index 2: Sound'Botpack.CTF.CaptureSound2'
Default value, index 3: Sound'Botpack.CTF.CaptureSound3'
ReturnSound[edit]
Type: Sound
Default value: Sound'Botpack.CTF.ReturnSound'
Internal variables[edit]
LastGotFlag[edit]
Type: float
LastSeeFlagCarrier[edit]
Type: float
Default values[edit]
Property | Value |
---|---|
bCoopWeaponMode | True |
BeaconName | "CTF" |
bHumansOnly | True |
bRatedTranslocator | True |
bScoreTeamKills | False |
bSpawnInTeamArea | True |
bUseTranslocator | True |
CurrentOrders[0] | 'Freelance' |
CurrentOrders[1] | 'Freelance' |
CurrentOrders[2] | 'Freelance' |
CurrentOrders[3] | 'Freelance' |
gamegoal | "captures wins the match!" |
GameName | "Capture the Flag" |
GameReplicationInfoClass | Class'BotPack.CTFReplicationInfo' |
GoalTeamScore | 3.0 |
HUDType | Class'BotPack.ChallengeCTFHUD' |
LadderTypeIndex | 2 |
MapListType | Class'BotPack.CTFmaplist' |
MapPrefix | "CTF" |
MaxAllowedTeams | 2 |
ScoreBoardType | Class'BotPack.UnrealCTFScoreBoard' |
StartUpMessage | "" |
Functions[edit]
Events[edit]
InitGame[edit]
Overrides: TeamGamePlus.InitGame
Other instance functions[edit]
AllowTranslocation[edit]
Overrides: DeathMatchPlus.AllowTranslocation
AssessBotAttitude[edit]
Overrides: TeamGamePlus.AssessBotAttitude
CalcEndStats[edit]
Overrides: TournamentGameInfo.CalcEndStats
CanTranslocate[edit]
Overrides: DeathMatchPlus.CanTranslocate
CheckForTranslocators[edit]
CheckThisTranslocator[edit]
Overrides: DeathMatchPlus.CheckThisTranslocator
FindPathToBase[edit]
FindSpecialAttractionFor[edit]
Overrides: TeamGamePlus.FindSpecialAttractionFor
GameThreatAdd[edit]
Overrides: DeathMatchPlus.GameThreatAdd
Killed[edit]
Overrides: DeathMatchPlus.Killed
Logout[edit]
Overrides: TeamGamePlus.Logout
PickAmbushSpotFor[edit]
Overrides: TeamGamePlus.PickAmbushSpotFor
PriorityObjective[edit]
Overrides: TeamGamePlus.PriorityObjective
ReduceDamage[edit]
Overrides: TeamGamePlus.ReduceDamage
RestartPlayer[edit]
Overrides: DeathMatchPlus.RestartPlayer
ScoreFlag[edit]
ScoreKill[edit]
Overrides: TeamGamePlus.ScoreKill
SetBotOrders[edit]
Overrides: TeamGamePlus.SetBotOrders
SetDefenseFor[edit]
Overrides: TeamGamePlus.SetDefenseFor
SetEndCams[edit]
Overrides: TeamGamePlus.SetEndCams