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UE2:CTFGame (UT2003)

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UT2003 Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> CTFGame
Package: 
UnrealGame
Direct subclass:
XCTFGame
This class in other games:
UT, UT2004

CTFGame.

Default values[edit]

Property Value
ADR_Kill 2.0
bAllowTrans True
BeaconName "CTF"
bScoreTeamKills False
bScoreVictimsTarget True
bSpawnInTeamArea True
GameName "Capture the Flag"
GoalScore 3
MapPrefix "CTF"
TeamAIType[0] Class'UnrealGame.CTFTeamAI'
TeamAIType[1] Class'UnrealGame.CTFTeamAI'

Functions[edit]

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: TeamGame.PostBeginPlay


Other instance functions[edit]

CheckEndGame[edit]

function bool CheckEndGame (PlayerReplicationInfo Winner, string Reason)

Overrides: TeamGame.CheckEndGame


DiscardInventory[edit]

function DiscardInventory (Pawn Other)

Overrides: GameInfo.DiscardInventory


Logout[edit]

function Logout (Controller Exiting)

Overrides: DeathMatch.Logout


ScoreFlag[edit]

function ScoreFlag (Controller Scorer, CTFFlag theFlag)


SetTeamFlags[edit]

function SetTeamFlags ()


SpawnWait[edit]

function float SpawnWait (AIController B)

Overrides: UnrealMPGameInfo.SpawnWait


States[edit]

MatchOver[edit]

MatchOver.ScoreFlag[edit]

function ScoreFlag (Controller Scorer, CTFFlag theFlag)

Overrides: ScoreFlag (global)