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UE2:CTFGame (UT2003)
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Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> CTFGame |
- Package:
- UnrealGame
- Direct subclass:
- XCTFGame
- This class in other games:
- UT, UT2004
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CTFGame.
Default values[edit]
Property | Value |
---|---|
ADR_Kill | 2.0 |
bAllowTrans | True |
BeaconName | "CTF" |
bScoreTeamKills | False |
bScoreVictimsTarget | True |
bSpawnInTeamArea | True |
GameName | "Capture the Flag" |
GoalScore | 3 |
MapPrefix | "CTF" |
TeamAIType[0] | Class'UnrealGame.CTFTeamAI' |
TeamAIType[1] | Class'UnrealGame.CTFTeamAI' |
Functions[edit]
Events[edit]
PostBeginPlay[edit]
event PostBeginPlay ()
Overrides: TeamGame.PostBeginPlay
Other instance functions[edit]
CheckEndGame[edit]
Overrides: TeamGame.CheckEndGame
DiscardInventory[edit]
function DiscardInventory (Pawn Other)
Overrides: GameInfo.DiscardInventory
Logout[edit]
function Logout (Controller Exiting)
Overrides: DeathMatch.Logout
ScoreFlag[edit]
function ScoreFlag (Controller Scorer, CTFFlag theFlag)
SetTeamFlags[edit]
function SetTeamFlags ()
SpawnWait[edit]
function float SpawnWait (AIController B)
Overrides: UnrealMPGameInfo.SpawnWait
States[edit]
MatchOver[edit]
MatchOver.ScoreFlag[edit]
function ScoreFlag (Controller Scorer, CTFFlag theFlag)
Overrides: ScoreFlag (global)