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UE1:DeathMatchPlus instance functions (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus (instance functions)

;Other member categories for this class::internal variables

Instance functions[edit]

AddBot[edit]

function bool AddBot ()

Overrides: GameInfo.AddBot


AddDefaultInventory[edit]

function AddDefaultInventory (Pawn PlayerPawn)

Overrides: GameInfo.AddDefaultInventory


AllowTranslocation[edit]

function bool AllowTranslocation (Pawn Other, Object.Vector Dest)


AssessBotAttitude[edit]

function byte AssessBotAttitude (Bot aBot, Pawn Other)


CanSpectate[edit]

function bool CanSpectate (Pawn Viewer, Actor ViewTarget)

Overrides: GameInfo.CanSpectate


CanTranslocate[edit]

function bool CanTranslocate (Bot aBot)


ChangeName[edit]

function ChangeName (Pawn Other, string S, bool bNameChange)

Overrides: GameInfo.ChangeName


CheckReady[edit]

function CheckReady ()


CheckThisTranslocator[edit]

function bool CheckThisTranslocator (Bot aBot, TranslocatorTarget T)


EndSpree[edit]

function EndSpree (Pawn Killer, Pawn Other)


FindPlayerStart[edit]

function NavigationPoint FindPlayerStart (Pawn Player, optional byte InTeam, optional string incomingName)

Overrides: GameInfo.FindPlayerStart


ForceAddBot[edit]

function bool ForceAddBot ()

Overrides: GameInfo.ForceAddBot


GameThreatAdd[edit]

function float GameThreatAdd (Bot aBot, Pawn Other)


GetRules[edit]

function string GetRules ()

Overrides: GameInfo.GetRules


GiveWeapon[edit]

function GiveWeapon (Pawn PlayerPawn, string aClassName)


InitGameReplicationInfo[edit]

function InitGameReplicationInfo ()

Overrides: GameInfo.InitGameReplicationInfo


InitRatedGame[edit]

function InitRatedGame (LadderInventory LadderObj, PlayerPawn LadderPlayer)


Killed[edit]

function Killed (Pawn killer, Pawn Other, name damageType)

Overrides: GameInfo.Killed


LogGameParameters[edit]

function LogGameParameters (StatLog StatLog)

Overrides: GameInfo.LogGameParameters


Logout[edit]

function Logout (Pawn Exiting)

Overrides: GameInfo.Logout


ModifyBehaviour[edit]

function ModifyBehaviour (Bot NewBot)


NeedPlayers[edit]

function bool NeedPlayers ()


NeverStakeOut[edit]

function bool NeverStakeOut (Bot Other)


NotifySpree[edit]

function NotifySpree (Pawn Other, int num)


OneOnOne[edit]

function bool OneOnOne ()


PickAmbushSpotFor[edit]

function PickAmbushSpotFor (Bot aBot)


PlayerJumpZScaling[edit]

function float PlayerJumpZScaling ()

Overrides: GameInfo.PlayerJumpZScaling


PlayStartUpMessage[edit]

function PlayStartUpMessage (PlayerPawn NewPlayer)


PlayTeleportEffect[edit]

function PlayTeleportEffect (Actor Incoming, bool bOut, bool bSound)

Overrides: TournamentGameInfo.PlayTeleportEffect


PlayWinMessage[edit]

function PlayWinMessage (PlayerPawn Player, bool bWinner)


PreCacheReferences[edit]

function PreCacheReferences ()


RateVs[edit]

function RateVs (Pawn Other, Pawn Killer)


ReduceDamage[edit]

function int ReduceDamage (int Damage, name DamageType, Pawn injured, Pawn instigatedBy)

Overrides: GameInfo.ReduceDamage


RestartGame[edit]

function RestartGame ()

Overrides: GameInfo.RestartGame


RestartPlayer[edit]

function bool RestartPlayer (Pawn aPlayer)

Overrides: GameInfo.RestartPlayer


ScoreKill[edit]

function ScoreKill (Pawn Killer, Pawn Other)

Overrides: GameInfo.ScoreKill


SendStartMessage[edit]

function SendStartMessage (PlayerPawn P)


SetEndCams[edit]

function bool SetEndCams (string Reason)

Overrides: GameInfo.SetEndCams


SetGameSpeed[edit]

function SetGameSpeed (float T)

Overrides: GameInfo.SetGameSpeed


ShouldRespawn[edit]

function bool ShouldRespawn (Actor Other)

Overrides: TournamentGameInfo.ShouldRespawn


Skip[edit]

function Skip ()


SkipAll[edit]

function SkipAll ()


SpawnBot[edit]

function Bot SpawnBot (out NavigationPoint StartSpot)


SpawnRatedBot[edit]

function Bot SpawnRatedBot (out NavigationPoint StartSpot)


SpawnWait[edit]

function float SpawnWait (Bot B)


StartMatch[edit]

function StartMatch ()


SuccessfulGame[edit]

function bool SuccessfulGame ()


TooManyBots[edit]

function bool TooManyBots ()