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UE1:DeathMatchPlus (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus
Package: 
BotPack
Direct subclasses:
ChallengeDMP, ChallengeIntro, LastManStanding, TDarkMatch, TeamGamePlus, TrainingDM

DeathMatchPlus.

Properties[edit]

Property group 'DeathMatchPlus'[edit]

AirControl[edit]

Type: float

Modifiers: globalconfig


Default value: 0.35

bAltScoring[edit]

Type: bool

Modifiers: globalconfig


bChangeLevels[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bForceRespawn[edit]

Type: bool

Modifiers: config


bHardCoreMode[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bMegaSpeed[edit]

Type: bool

Modifiers: globalconfig


bMultiWeaponStay[edit]

Type: bool

Modifiers: config


Default value: True

bNoviceMode[edit]

Type: bool


bTournament[edit]

Type: bool

Modifiers: globalconfig


FragLimit[edit]

Type: int

Modifiers: config


InitialBots[edit]

Type: int

Modifiers: globalconfig


Default value: 11

MaxCommanders[edit]

Type: int

Modifiers: config


MinPlayers[edit]

Type: int

Modifiers: globalconfig

bots fill in to guarantee this level in net game

NetWait[edit]

Type: int

Modifiers: globalconfig

time to wait for players in netgames w/ bNetReady (typically team games)

Default value: 10

RestartWait[edit]

Type: int

Modifiers: globalconfig


Default value: 15

TimeLimit[edit]

Type: int

Modifiers: config

time limit in minutes

Default value: 15

Internal variables[edit]

See DeathMatchPlus internal variables.

Default values[edit]

Property Value
bDeathMatch True
BeaconName "DM"
bLoggingGame True
BotMenuType "UTMenu.UTBotConfigSClient"
bPauseable False
bRestartLevel False
DeathMessageClass Class'BotPack.DeathMessagePlus'
DMMessageClass Class'BotPack.DeathMatchMessage'
GameName "Tournament DeathMatch"
GameOptionsMenuType "UTMenu.UTOptionsMenu"
GameReplicationInfoClass Class'BotPack.TournamentGameReplicationInfo'
GameUMenuType "UTMenu.UTGameMenu"
HUDType Class'BotPack.ChallengeHUD'
MapListType Class'BotPack.TDMmaplist'
MapPrefix "DM"
MultiplayerUMenuType "UTMenu.UTMultiplayerMenu"
MutatorClass Class'BotPack.DMMutator'
RulesMenuType "UTMenu.UTRulesSClient"
ScoreBoardType Class'BotPack.TournamentScoreBoard'
SettingsMenuType "UTMenu.UTSettingsSClient"

Functions[edit]

Events[edit]

AcceptInventory[edit]

event AcceptInventory (Pawn PlayerPawn)

Overrides: GameInfo.AcceptInventory


InitGame[edit]

event InitGame (string Options, out string Error)

Overrides: GameInfo.InitGame


Login[edit]

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: TournamentGameInfo.Login


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: GameInfo.PostBeginPlay


PostLogin[edit]

event PostLogin (PlayerPawn NewPlayer)

Overrides: GameInfo.PostLogin


Timer[edit]

event Timer ()

Overrides: GameInfo.Timer


Other instance functions[edit]

See DeathMatchPlus instance functions.