Mostly Harmless
UE1:UMenuBotSetupBase (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuDialogClientWindow >> UMenuPlayerSetupClient >> UMenuBotSetupBase |
- Package:
- UMenu
- Direct subclasses:
- UMenuBotSetupClient, UTIndivBotSetupClient
- This class in other games:
- RTNP
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Properties
BotCombo
Type: UWindowComboControl
BotHelp
Type: string
Modifiers: localized
Default value: "Select the bot you wish to configure."
BotText
Type: string
Modifiers: localized
Default value: "Bot:"
BotWord
Type: string
Modifiers: localized
Default value: "Bot"
ConfigureBot
Type: int
DefaultsButton
Type: UWindowSmallButton
DefaultsHelp
Type: string
Modifiers: localized
Default value: "Reset all bot configurations to their default settings."
DefaultsText
Type: string
Modifiers: localized
Default value: "Reset"
Default values
Property | Value |
---|---|
ClassHelp | "Select this bot's class." |
ControlOffset | 35 |
FaceHelp | "Choose a face for this bot." |
NameHelp | "Set this bot's name." |
PlayerBaseClass | "Bots" |
SkinHelp | "Choose a skin for this bot." |
TeamHelp | "Select the team color for this bot." |
TeamText | "Color:" |
Instance functions
BeforePaint
Overrides: UMenuPlayerSetupClient.BeforePaint
BotChanged
function BotChanged ()
Created
function Created ()
Overrides: UMenuPlayerSetupClient.Created
LoadBots
function LoadBots ()
Notify
function Notify (UWindowDialogControl C, byte E)
Overrides: UMenuPlayerSetupClient.Notify
ResetBots
function ResetBots ()