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UE1:UMenuBotmatchClientWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow >> UMenuBotmatchClientWindow
Package: 
UMenu
Direct subclasses:
UMenuStartGameClientWindow, UTMenuBotmatchCW
This class in other games:
RTNP

null

Properties

bKeepMutators

Type: bool

Modifiers: config


bNetworkGame

Type: bool


BotConfigTab

Type: string

Modifiers: localized


Default value: "Bots"

CloseButton

Type: UWindowSmallCloseButton


GameClass

Type: class<GameInfo>


GameType

Type: string

Modifiers: config


Default value: "UnrealShare.DeathMatchGame"

Map

Type: string

Modifiers: config


MutatorList

Type: string

Modifiers: config


Pages

Type: UMenuPageControl


RulesTab

Type: string

Modifiers: localized


Default value: "Rules"

ScreenshotWindow

Type: UMenuScreenshotCW


SettingsTab

Type: string

Modifiers: localized


Default value: "Settings"

Splitter

Type: UWindowHSplitter


StartButton

Type: UWindowSmallButton


StartMatchTab

Type: string

Modifiers: localized


Default value: "Match"

StartText

Type: string

Modifiers: localized


Default value: "Start"

Instance functions

Created

function Created ()

Overrides: UWindowWindow.Created


CreatePages

function CreatePages ()


GameChanged

function GameChanged ()


Notify

function Notify (UWindowDialogControl C, byte E)

Overrides: UWindowDialogClientWindow.Notify


Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowDialogClientWindow.Paint


Resized

function Resized ()

Overrides: UWindowWindow.Resized


SaveConfigs

function SaveConfigs ()

Overrides: UWindowWindow.SaveConfigs


StartPressed

function StartPressed ()