UE1:UTServerAdminSpectator (UT)

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UT Object >> Actor >> Pawn >> PlayerPawn >> Spectator >> MessagingSpectator >> UTServerAdminSpectator
Package:
UTServerAdmin
This class in other games:

null

Properties

bClientMessages

Type: bool

Modifiers: config


Default value: True

bLocalizedMessages

Type: bool

Modifiers: config


Default value: True

bTeamMessages

Type: bool

Modifiers: config


Default value: True

bVoiceMessages

Type: bool

Modifiers: config


MessageList

Type: ListItem


ReceivedMsgMax

Type: byte

Modifiers: config


Default value: 32

ReceivedMsgNum

Type: byte


Structs

PlayerMessage

PlayerReplicationInfo PRI
string Text
name Type
PlayerMessage Next
pointer to next message

Functions

Events

ClientMessage

event ClientMessage (coerce string S, optional name Type, optional bool bBeep)

Overrides: PlayerPawn.ClientMessage


ReceiveLocalizedMessage

event ReceiveLocalizedMessage (class<LocalMessageMessage, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)

Overrides: PlayerPawn.ReceiveLocalizedMessage


TeamMessage

event TeamMessage (PlayerReplicationInfo PRI, coerce string S, name Type, optional bool bBeep)

Overrides: PlayerPawn.TeamMessage


Other instance functions

AddMessage

function AddMessage (PlayerReplicationInfo PRI, string S, name Type)


ClientVoiceMessage

function ClientVoiceMessage (PlayerReplicationInfo Sender, PlayerReplicationInfo Recipient, name messagetype, byte messageID)

Overrides: PlayerPawn.ClientVoiceMessage


FormatMessage

function string FormatMessage (PlayerReplicationInfo PRI, string Text, name Type)