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UE1:UT_BloodTrail (UT)

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UT Object >> Actor >> Effects >> UT_Blood2 >> UT_BloodTrail
Package: 
BotPack

ut_BloodTrail.

Default values[edit]

Property Value
AmbientGlow 0
AnimSequence 'trail'
DrawScale 0.2
LifeSpan 5.0
Mesh LodMesh'Botpack.UTBloodTrl'
Physics PHYS_Trailer
RemoteRole ROLE_None
Texture Texture'Botpack.Blood.BD6'

Events[edit]

AnimEnd[edit]

event AnimEnd ()

Overrides: UT_Blood2.AnimEnd


PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay