Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UT_BloodTrail (UT)
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- Package:
- BotPack
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ut_BloodTrail.
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 0 |
AnimSequence | 'trail' |
DrawScale | 0.2 |
LifeSpan | 5.0 |
Mesh | LodMesh'Botpack.UTBloodTrl' |
Physics | PHYS_Trailer |
RemoteRole | ROLE_None |
Texture | Texture'Botpack.Blood.BD6' |
Events[edit]
AnimEnd[edit]
event AnimEnd ()
Overrides: UT_Blood2.AnimEnd
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay