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Difference between revisions of "UE2:Console Commands (UT2004)"
(Created page with '{{autogenerated}} Every console command declared in UnrealScript of UT2004 is listed here. ==Engine Commands== ===Pawn Commands=== {{main|UE2:Pawn (UT2004)}} ;Switch…') |
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− | {{ | + | {{expand}} |
Every [[console command]] declared in [[UnrealScript]] of [[UT2004]] is listed here. | Every [[console command]] declared in [[UnrealScript]] of [[UT2004]] is listed here. | ||
+ | |||
+ | Command names with a <sup>A</sup> are commands only executable if you are an admin on the server or playing a standalone match(depends on command), <sup>Off</sup> are commands only execute if you are playing a standalone match, and <sup>On</sup> are online only. | ||
+ | |||
==Engine Commands== | ==Engine Commands== | ||
===Pawn Commands=== | ===Pawn Commands=== | ||
{{main|UE2:Pawn (UT2004)}} | {{main|UE2:Pawn (UT2004)}} | ||
− | + | '''NextItem''' - '''???.''' | |
+ | |||
+ | '''SwitchToLastWeapon''' - '''???.''' | ||
− | |||
===Controller Commands=== | ===Controller Commands=== | ||
{{main|UE2:Controller (UT2004)}} | {{main|UE2:Controller (UT2004)}} | ||
− | + | '''SwitchToBestWeapon''' - '''???.''' | |
+ | |||
===PlayerController Commands=== | ===PlayerController Commands=== | ||
{{main|UE2:PlayerController (UT2004)}} | {{main|UE2:PlayerController (UT2004)}} | ||
− | + | '''ActivateInventoryItem''' - Activate a specified item in your inventory. | |
+ | :#'''''[[class|Class]]''''' '''InvItem''' - The classname of the item you want to activate. | ||
− | + | '''ActivateItem''' - Activate the current selected item in your inventory. | |
− | + | ||
− | + | '''Admin'''<sup>A</sup> - Execute a specified command on the side of the server you are on. | |
+ | :#'''''[[string]]''''' '''CommandLine''' - The command to use. | ||
− | + | '''AdminDebug'''<sup>A</sup> - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[string]]''''' '''CommandLine''' - The command to use. |
− | + | '''AdminGUI'''<sup>A</sup> - (Obsolete)This was a planned feature that never made it to the final game. | |
− | + | ||
− | + | '''AdminLogin''' - Login as an administrator on the server you are on. | |
− | :#'''''[[string]]''''' ''' | + | :#'''''[[string]]''''' '''CmdLine''' - The account name(optional) and followed by a password(required). |
− | + | '''AdminLogout'''<sup>A</sup> - Give up administrator abilities. | |
− | + | ||
− | + | '''AltFire''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' |
− | + | '''BehindView''' - Change your view of point. | |
− | :#'''''[[ | + | :#'''''[[bool]]''''' '''B''' - ''true'' to enable behindview, ''false'' to disable behindview. |
− | + | '''ChangeTeam''' - '''???.''' | |
+ | :#'''''[[int]]''''' '''N''' - '''???.''' | ||
− | + | '''ChatDebug''' - '''???.''' | |
− | + | ||
− | + | '''ClearProgressMessages''' - '''???.''' | |
− | + | ||
− | + | '''Command''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[string]]''''' '''RecognizedString''' - '''???.''' |
− | + | '''CreateCameraEffect''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[class|Class<CameraEffect>]]''''' '''EffectClass''' - '''???.''' |
− | + | '''DisableVoiceChat''' - '''???.''' | |
− | + | '''EnableVoiceChat''' - '''???.''' | |
− | + | ||
− | + | '''Fire''' - '''???.''' | |
:#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | :#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' | ||
− | + | '''ForceReload''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | '''FOV''' - '''???.''' | |
+ | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''GetWeapon''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[class|Class<Weapon>]]''''' '''NewWeaponClass''' - '''???.''' |
− | + | '''GetWeaponStats''' - '''???.''' | |
− | + | '''InvertLook''' - '''???.''' | |
− | + | '''InvertMouse''' - '''???.''' | |
+ | :#'''''[[optional]] [[string]]''''' '''Invert''' - '''???.''' | ||
− | + | '''Join''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''ChanName''' - '''???.''' | ||
+ | :#'''''[[string]]''''' '''ChanPwd''' - '''???.''' | ||
− | + | '''Jump''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[optional]] [[float]]''''' '''F''' - '''???.''' |
− | + | '''KillAll''' - '''???.''' | |
+ | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
− | + | '''Leave''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''ChannelTitle''' - '''???.''' | ||
− | + | '''LocalTravel''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''[[URL]]''' - '''???.''' | ||
− | + | '''Mutate''' - Calls the Mutate function in every mutator so that mutators can implement server side console commands. There are no build-in mutate commands. | |
− | :#'''''[[ | + | :#'''''[[string]]''''' '''MutateString''' - The mutator console command to execute. |
− | + | '''NextWeapon''' - '''???.''' | |
− | + | ||
− | + | '''Pause''' - '''???.''' | |
− | + | ||
− | + | '''PipedSwitchWeapon''' - '''???.''' | |
+ | :#'''''[[byte]]''''' '''F''' - '''???.''' | ||
− | + | '''PrevItem''' - '''???.''' | |
− | + | '''PrevWeapon''' - '''???.''' | |
− | + | ||
− | + | '''QuickLoad''' - '''???.''' | |
− | + | ||
− | + | '''QuickSave''' - '''???.''' | |
− | + | '''RestartLevel''' - '''???.''' | |
− | + | '''Say''' - Broadcast a specified message to all the players in the current map. | |
− | :#'''''[[string]]''''' ''' | + | :#'''''[[string]]''''' '''Msg''' - The message to broadcast. '''Note:''' [[color tags]] are stripped, however [[UTComp]] does not follow that rule. |
− | + | '''SetAutoTaunt''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[bool]]''''' '''Value''' - '''???.''' |
− | + | '''SetChatPassword''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''NewPassword''' - '''???.''' | ||
− | + | '''SetFlashScaling''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[float]]''''' '''F''' - '''???.''' |
− | + | '''SetMouseAccel''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[float]]''''' '''F''' - '''???.''' |
+ | |||
+ | '''SetMouseSmoothing''' - '''???.''' | ||
+ | :#'''''[[int]]''''' '''Mode''' - '''???.''' | ||
− | + | '''SetName''' - Change your player name to the specified string. | |
+ | :#'''''[[string]]''''' '''S''' - The new name to use. '''Note:''' The space character is replaced with a _ and [[color tags]] are stripped, however [[UTComp]] provides an alternative to colorize your name. | ||
− | + | '''SetProgressMessage''' - '''???.''' | |
:#'''''[[int]]''''' '''Index''' - '''???.''' | :#'''''[[int]]''''' '''Index''' - '''???.''' | ||
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
:#'''''[[struct|Core.Object.Color]]''''' '''C''' - '''???.''' | :#'''''[[struct|Core.Object.Color]]''''' '''C''' - '''???.''' | ||
− | + | '''SetProgressTime''' - '''???.''' | |
:#'''''[[float]]''''' '''t''' - '''???.''' | :#'''''[[float]]''''' '''t''' - '''???.''' | ||
− | + | '''SetSensitivity''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[float]]''''' '''F''' - '''???.''' |
− | + | '''SetSpectateSpeed''' - '''???.''' | |
+ | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SetVoice''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[string]]''''' '''S''' - '''???.''' |
− | + | '''SetWeaponHand''' - '''???.''' | |
− | :#''''' | + | :#'''''[[string]]''''' '''S''' - '''???.''' |
− | + | '''ShowGun''' - '''???.''' | |
− | + | '''ShowMenu''' - Opens the escape menu. | |
− | + | ||
− | + | '''ShowVoteMenu''' - 'Opens the voting menu. | |
− | + | ||
− | + | '''Speak''' - '''???.''' | |
− | :#'''''[[string]]''''' ''' | + | :#'''''[[string]]''''' '''ChannelTitle''' - '''???.''' |
− | + | '''SpeakDefault''' - '''???.''' | |
− | + | '''SpeakLast''' - '''???.''' | |
− | + | '''Speech''' - '''???.''' | |
− | :#'''''[[string]]''''' ''' | + | :#'''''[[name]]''''' '''Type''' - '''???.''' |
+ | :#'''''[[int]]''''' '''Index''' - '''???.''' | ||
+ | :#'''''[[string]]''''' '''Callsign''' - '''???.''' | ||
− | + | '''Suicide''' - Kill yourself. '''Note:''' There's a spawn protection of 10 seconds online and 1 second offline, (for trials)this can be changed with the [[User:Eliot/MutNoAutoFire|MutNoAutoFire]] mutator to anything you like, it can be used by using <code>mutate suicide</code>, it is recommend to bind your suicide key to both e.g. <code>set input c mutate suicide | suicide</code>. | |
− | + | ||
− | : | + | |
− | + | '''SwitchLevel''' - Switch map to a specified map set in ''URL''. | |
− | :#'''''[[string]]''''' ''' | + | :#'''''[[string]]''''' '''[[URL]]''' - The map name with optional options such as <code>Game=UT2K4Assault.ASGameInfo?Mutator=Package.Name,Package2.Name</code>. |
− | + | '''SwitchTeam''' - Switch from team i.e. if you are on red(attackers) then you will be switched to the opposite blue(defenders) and vice versa. | |
− | + | ||
− | + | '''SwitchWeapon''' - '''???.''' | |
+ | :#'''''[[byte]]''''' '''F''' - '''???.''' | ||
− | + | '''TeamSay''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''Msg''' - '''???.''' | ||
− | + | '''ThrowWeapon''' - '''???.''' | |
− | + | ||
− | + | '''ToggleBehindView''' - '''???.''' | |
− | + | '''ToggleScreenShotMode''' - '''???.''' | |
− | + | '''Use''' - '''???.''' | |
− | |||
===Inventory Commands=== | ===Inventory Commands=== | ||
{{main|UE2:Inventory (UT2004)}} | {{main|UE2:Inventory (UT2004)}} | ||
− | + | '''updaterelative''' - '''???.''' | |
:#'''''[[int]]''''' '''Pitch''' - '''???.''' | :#'''''[[int]]''''' '''Pitch''' - '''???.''' | ||
:#'''''[[int]]''''' '''Yaw''' - '''???.''' | :#'''''[[int]]''''' '''Yaw''' - '''???.''' | ||
:#'''''[[int]]''''' '''Roll''' - '''???.''' | :#'''''[[int]]''''' '''Roll''' - '''???.''' | ||
+ | |||
===GameInfo Commands=== | ===GameInfo Commands=== | ||
{{main|UE2:GameInfo (UT2004)}} | {{main|UE2:GameInfo (UT2004)}} | ||
− | + | '''AdminSay''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''Msg''' - '''???.''' | ||
+ | |||
+ | '''KillBots''' - '''???.''' | ||
:#'''''[[int]]''''' '''Num''' - '''???.''' | :#'''''[[int]]''''' '''Num''' - '''???.''' | ||
− | |||
− | |||
===HUD Commands=== | ===HUD Commands=== | ||
{{main|UE2:HUD (UT2004)}} | {{main|UE2:HUD (UT2004)}} | ||
− | + | '''GrowHUD''' - '''???.''' | |
− | + | '''NextStats''' - '''???.''' | |
− | + | '''ShowDebug''' - '''???.''' | |
− | + | '''ShowHud''' - '''???.''' | |
− | + | '''ShowScores''' - '''???.''' | |
− | + | '''ShowStats''' - '''???.''' | |
+ | |||
+ | '''ShrinkHUD''' - '''???.''' | ||
− | |||
===PlayerInput Commands=== | ===PlayerInput Commands=== | ||
{{main|UE2:PlayerInput (UT2004)}} | {{main|UE2:PlayerInput (UT2004)}} | ||
− | + | '''SetSmoothingMode''' - '''???.''' | |
:#'''''[[byte]]''''' '''B''' - '''???.''' | :#'''''[[byte]]''''' '''B''' - '''???.''' | ||
− | + | '''SetSmoothingStrength''' - '''???.''' | |
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
+ | |||
===AdminBase Commands=== | ===AdminBase Commands=== | ||
{{main|UE2:AdminBase (UT2004)}} | {{main|UE2:AdminBase (UT2004)}} | ||
− | + | '''Kick''' - '''???.''' | |
− | + | ||
− | + | ||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
− | + | '''KickBan''' - '''???.''' | |
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
− | + | '''Map''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
− | + | '''MapList''' - '''???.''' | |
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
− | + | '''NextMap''' - Switch to the next map in the map rotation list. | |
− | :#'''''[[string]]''''' '''URL''' - '''???.''' | + | |
+ | '''PlayerList''' - '''???.''' | ||
+ | |||
+ | '''RestartMap''' - Restart the current map. | ||
+ | |||
+ | '''Switch''' - '''???.''' | ||
+ | :#'''''[[string]]''''' '''[[URL]]''' - '''???.''' | ||
+ | |||
===CheatManager Commands=== | ===CheatManager Commands=== | ||
{{main|UE2:CheatManager (UT2004)}} | {{main|UE2:CheatManager (UT2004)}} | ||
− | + | '''Note:''' All CheatManager commands work offline only. | |
− | : | + | |
− | + | '''AllAmmo''' - '''Loads up the players weapons with the maximum ammo.''' | |
− | + | '''AllWeapons''' - '''Gives all the available weapon to player.''' | |
− | + | ||
− | + | '''Amphibious''' - '''Can stay under water.''' | |
− | + | ||
− | + | '''Avatar''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[string]]''''' '''ClassName''' - '''???.''' |
− | + | '''CauseEvent''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[name]]''''' '''EventName''' - '''???.''' |
− | + | '''ChangeSize''' - '''???.''' | |
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''CheatView''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' |
+ | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
− | + | '''ClearAllDebugLines''' - '''???.''' | |
− | + | '''DisableNextObjective''' - '''???.''' | |
− | + | '''EnableCheats''' - '''???.''' | |
− | + | '''EndPath''' - '''???.''' | |
− | + | ||
− | + | '''Fly''' - '''???.''' | |
− | + | '''FreeCamera''' - '''???.''' | |
− | :#'''''[[float]]''''' ''' | + | :#'''''[[bool]]''''' '''B''' - '''???.''' |
+ | |||
+ | '''FreezeAll''' - '''???.''' | ||
+ | |||
+ | '''FreezeFrame''' - '''???.''' | ||
+ | :#'''''[[float]]''''' '''Delay''' - '''???.''' | ||
+ | |||
+ | '''Ghost''' - '''???.''' | ||
− | + | '''God''' - '''???.''' | |
− | + | '''Invisible''' - '''???.''' | |
:#'''''[[bool]]''''' '''B''' - '''???.''' | :#'''''[[bool]]''''' '''B''' - '''???.''' | ||
− | + | '''JumpMatch''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[int]]''''' '''ladderrung''' - '''???.''' |
− | + | '''KillPawns''' - '''???.''' | |
− | + | '''KillViewedActor''' - '''???.''' | |
− | + | '''ListDynamicActors''' - '''???.''' | |
− | + | '''Loaded''' - '''???.''' | |
− | + | '''LockCamera''' - '''???.''' | |
− | + | '''LogScriptedSequences''' - '''???.''' | |
− | + | ||
− | + | '''Phil''' - '''???.''' | |
− | + | '''PlayersOnly''' - '''???.''' | |
− | + | '''RememberSpot''' - '''???.''' | |
− | + | ||
− | + | '''ReviewJumpSpots''' - '''???.''' | |
+ | :#'''''[[name]]''''' '''TestLabel''' - '''???.''' | ||
+ | |||
+ | '''ruler''' - '''???.''' | ||
+ | |||
+ | '''SetCameraDist''' - '''???.''' | ||
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SetFlash''' - '''???.''' | |
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SetFogB''' - '''???.''' | |
:#'''''[[float]]''''' '''F''' - '''???.''' | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SetFogG''' - '''???.''' | |
+ | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SetFogR''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[float]]''''' '''F''' - '''???.''' |
− | + | '''SetGravity''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[float]]''''' '''F''' - '''???.''' |
− | + | '''SetJumpZ''' - '''???.''' | |
+ | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SetSpeed''' - '''???.''' | |
+ | :#'''''[[float]]''''' '''F''' - '''???.''' | ||
− | + | '''SkipMatch''' - '''???.''' | |
− | + | '''SloMo''' - '''???.''' | |
− | + | :#'''''[[float]]''''' '''t''' - '''???.''' | |
− | :#'''''[[ | + | |
− | + | '''Summon''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''ClassName''' - '''???.''' | ||
− | + | '''Teleport''' - '''???.''' | |
− | + | ||
− | + | '''ViewActor''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
:#'''''[[name]]''''' '''ActorName''' - '''???.''' | :#'''''[[name]]''''' '''ActorName''' - '''???.''' | ||
− | + | '''ViewBot''' - '''???.''' | |
− | + | '''ViewClass''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.''' | ||
− | + | '''ViewFlag''' - '''???.''' | |
− | + | '''ViewPlayer''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
− | + | '''ViewSelf''' - '''???.''' | |
+ | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
− | + | '''ViewTurret'''<sup>Off</sup> - '''???.''' | |
− | + | ||
− | + | '''Walk''' - '''???.''' | |
− | + | '''WeakObjectives''' - '''???.''' | |
− | + | '''WinMatch''' - '''???.''' | |
− | + | '''WriteToLog''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''Param''' - '''???.''' | ||
− | |||
===Console Commands=== | ===Console Commands=== | ||
{{main|UE2:Console (UT2004)}} | {{main|UE2:Console (UT2004)}} | ||
− | + | '''ConsoleClose''' - '''???.''' | |
− | + | '''ConsoleOpen''' - '''???.''' | |
− | + | '''ConsoleToggle''' - '''???.''' | |
− | + | '''StartRollingDemo''' - '''???.''' | |
− | + | '''StopRollingDemo''' - '''???.''' | |
− | + | '''Talk''' - '''???.''' | |
− | + | '''TeamTalk''' - '''???.''' | |
+ | |||
+ | '''Type''' - '''???.''' | ||
− | |||
===StreamInteraction Commands=== | ===StreamInteraction Commands=== | ||
{{main|UE2:StreamInteraction (UT2004)}} | {{main|UE2:StreamInteraction (UT2004)}} | ||
− | + | '''GetCurrentStream''' - '''???.''' | |
− | + | '''NextSong''' - '''???.''' | |
:#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | ||
− | + | '''PauseSong''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | '''PlaySong''' - '''???.''' | |
:#'''''[[string]]''''' '''SongName''' - '''???.''' | :#'''''[[string]]''''' '''SongName''' - '''???.''' | ||
:#'''''[[float]]''''' '''InitialTime''' - '''???.''' | :#'''''[[float]]''''' '''InitialTime''' - '''???.''' | ||
− | + | '''PrevSong''' - '''???.''' | |
+ | :#'''''[[optional]] [[bool]]''''' '''bForce''' - '''???.''' | ||
− | + | '''SeekStream''' - '''???.''' | |
+ | :#'''''[[float]]''''' '''Seconds''' - '''???.''' | ||
+ | |||
+ | '''SetMusicVolume''' - '''???.''' | ||
:#'''''[[float]]''''' '''NewVolume''' - '''???.''' | :#'''''[[float]]''''' '''NewVolume''' - '''???.''' | ||
− | + | '''StopSong''' - '''???.''' | |
− | + | ||
− | + | '''streamdebug''' - '''???.''' | |
:#'''''[[string]]''''' '''Command''' - '''???.''' | :#'''''[[string]]''''' '''Command''' - '''???.''' | ||
:#'''''[[string]]''''' '''Param''' - '''???.''' | :#'''''[[string]]''''' '''Param''' - '''???.''' | ||
Line 439: | Line 454: | ||
{{main|UE2:ONSHUDOnslaught (UT2004)}} | {{main|UE2:ONSHUDOnslaught (UT2004)}} | ||
− | + | '''CopyLinkSetup''' - '''???.''' | |
− | + | '''LinkDesigner''' - '''???.''' | |
− | + | '''ToggleRadarMap''' - '''???.''' | |
==UnrealGame Commands== | ==UnrealGame Commands== | ||
Line 449: | Line 464: | ||
{{main|UE2:UnrealPlayer (UT2004)}} | {{main|UE2:UnrealPlayer (UT2004)}} | ||
− | + | '''BasePath''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
:#'''''[[byte]]''''' '''Num''' - '''???.''' | :#'''''[[byte]]''''' '''Num''' - '''???.''' | ||
− | + | '''DropFlag''' - '''???.''' | |
− | + | '''NetDebugBot''' - '''???.''' | |
− | + | ||
− | + | '''PlayVehicleHorn''' - '''???.''' | |
:#'''''[[int]]''''' '''HornIndex''' - '''???.''' | :#'''''[[int]]''''' '''HornIndex''' - '''???.''' | ||
− | + | '''RandomTaunt''' - '''???.''' | |
+ | |||
+ | '''ShowAI''' - '''???.''' | ||
+ | |||
+ | '''SoakBots''' - '''???.''' | ||
+ | |||
+ | '''TAUNT''' - '''???.''' | ||
+ | :#'''''[[name]]''''' '''Sequence''' - '''???.''' | ||
− | |||
===DeathMatch Commands=== | ===DeathMatch Commands=== | ||
{{main|UE2:DeathMatch (UT2004)}} | {{main|UE2:DeathMatch (UT2004)}} | ||
− | + | '''AddBots''' - '''???.''' | |
+ | :#'''''[[int]]''''' '''Num''' - '''???.''' | ||
+ | |||
+ | '''AddNamedBot''' - '''???.''' | ||
:#'''''[[string]]''''' '''botname''' - '''???.''' | :#'''''[[string]]''''' '''botname''' - '''???.''' | ||
− | + | '''KillBots''' - '''???.''' | |
:#'''''[[int]]''''' '''Num''' - '''???.''' | :#'''''[[int]]''''' '''Num''' - '''???.''' | ||
− | |||
− | |||
===CinematicPlayer Commands=== | ===CinematicPlayer Commands=== | ||
{{main|UE2:CinematicPlayer (UT2004)}} | {{main|UE2:CinematicPlayer (UT2004)}} | ||
− | + | '''GotoMenu''' - '''???.''' | |
− | :#'''''[[ | + | :#'''''[[string]]''''' '''MenuName''' - '''???.''' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
===DemoRecSpectator Commands=== | ===DemoRecSpectator Commands=== | ||
{{main|UE2:DemoRecSpectator (UT2004)}} | {{main|UE2:DemoRecSpectator (UT2004)}} | ||
− | + | '''DemoViewNextPlayer''' - '''???.''' | |
+ | |||
+ | '''ViewClass''' - '''???.''' | ||
:#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | :#'''''[[class|Class<Actor>]]''''' '''aClass''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bQuiet''' - '''???.''' | ||
:#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.''' | :#'''''[[optional]] [[bool]]''''' '''bCheat''' - '''???.''' | ||
− | + | ==UT2K4Assault Commands== | |
− | + | ||
− | == | + | |
===HUD_Assault Commands=== | ===HUD_Assault Commands=== | ||
{{main|UE2:HUD_Assault (UT2004)}} | {{main|UE2:HUD_Assault (UT2004)}} | ||
− | + | '''ShowObjectiveBoard''' - '''???.''' | |
+ | |||
+ | '''ShowSpawnAreas''' - '''???.''' | ||
− | |||
===ASGameInfo Commands=== | ===ASGameInfo Commands=== | ||
{{main|UE2:ASGameInfo (UT2004)}} | {{main|UE2:ASGameInfo (UT2004)}} | ||
− | + | '''NewRound''' - '''???.''' | |
+ | |||
===ASVehicle_SpaceFighter Commands=== | ===ASVehicle_SpaceFighter Commands=== | ||
{{main|UE2:ASVehicle_SpaceFighter (UT2004)}} | {{main|UE2:ASVehicle_SpaceFighter (UT2004)}} | ||
− | + | '''TargetClosestToCrosshair''' - '''???.''' | |
==UTV2004c Commands== | ==UTV2004c Commands== | ||
Line 521: | Line 533: | ||
{{main|UE2:utvReplication (UT2004)}} | {{main|UE2:utvReplication (UT2004)}} | ||
− | + | '''utvsay''' - '''???.''' | |
:#'''''[[string]]''''' '''S''' - '''???.''' | :#'''''[[string]]''''' '''S''' - '''???.''' | ||
Line 528: | Line 540: | ||
{{main|UE2:AdminIni (UT2004)}} | {{main|UE2:AdminIni (UT2004)}} | ||
− | + | '''Bots''' - '''???.''' | |
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
− | + | '''Game''' - '''???.''' | |
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
− | + | '''Mutators''' - '''???.''' | |
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
− | + | '''User''' - '''???.''' | |
:#'''''[[string]]''''' '''Cmd''' - '''???.''' | :#'''''[[string]]''''' '''Cmd''' - '''???.''' | ||
:#'''''[[string]]''''' '''Extra''' - '''???.''' | :#'''''[[string]]''''' '''Extra''' - '''???.''' | ||
Line 548: | Line 560: | ||
{{main|UE2:xPlayer (UT2004)}} | {{main|UE2:xPlayer (UT2004)}} | ||
− | + | '''AdminMenu''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''CommandLine''' - '''???.''' | ||
− | + | '''ChangeCharacter''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
:#'''''[[string]]''''' '''newCharacter''' - '''???.''' | :#'''''[[string]]''''' '''newCharacter''' - '''???.''' | ||
− | + | '''check''' - '''???.''' | |
− | + | ||
− | + | '''CheckPriority''' - '''???.''' | |
− | + | '''L33TPhrase - '''???.''' | |
+ | :#'''''[[int]]''''' '''PhraseNum''' - '''???.''' | ||
+ | |||
+ | '''ShowAliases''' - '''???.''' | ||
− | + | '''ShowBindings''' - '''???.''' | |
− | + | '''SpecViewGoal''' - '''???.''' | |
==XInterface Commands== | ==XInterface Commands== | ||
Line 571: | Line 583: | ||
{{main|UE2:ExtendedConsole (UT2004)}} | {{main|UE2:ExtendedConsole (UT2004)}} | ||
− | + | '''AddCurrentToFavorites''' - Adds current server to favorites. | |
− | + | '''Cls''' - '''???.''' | |
− | + | '''ConsoleClose''' - '''???.''' | |
− | + | '''ConsoleOpen''' - '''???.''' | |
− | + | '''ConsoleToggle''' - '''???.''' | |
− | + | '''DebugTabOrder''' - '''???.''' | |
− | + | '''DLO''' - '''???.''' | |
+ | :#'''''[[string]]''''' '''ClassName''' - '''???.''' | ||
+ | :#'''''[[string]]''''' '''ClassType''' - '''???.''' | ||
− | + | '''DumpLoadingHints''' - '''???.''' | |
− | + | :#'''''[[string]]''''' '''Param''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | '''DumpPlayInfo''' - '''???.''' | |
:#'''''[[string]]''''' '''Group''' - '''???.''' | :#'''''[[string]]''''' '''Group''' - '''???.''' | ||
− | + | '''DumpRecords''' - '''???.''' | |
:#'''''[[string]]''''' '''Type''' - '''???.''' | :#'''''[[string]]''''' '''Type''' - '''???.''' | ||
− | + | '''IngameChat''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | '''MusicMenu''' - '''???.''' | |
− | + | ||
− | + | '''PlayWaitingGame''' - '''???.''' | |
− | + | ||
− | + | ||
− | + | '''ServerInfo''' - '''???.''' | |
− | + | '''SpeechMenuToggle''' - '''???.''' | |
+ | |||
+ | '''TeamChatOnly''' - '''???.''' | ||
==XWebAdmin Commands== | ==XWebAdmin Commands== | ||
Line 618: | Line 624: | ||
{{main|UE2:UTServerAdminSpectator (UT2004)}} | {{main|UE2:UTServerAdminSpectator (UT2004)}} | ||
− | + | '''DumpMaplists''' - '''???.''' | |
:#'''''[[string]]''''' '''GameType''' - '''???.''' | :#'''''[[string]]''''' '''GameType''' - '''???.''' | ||
+ | |||
+ | ==See also== | ||
+ | * [[UE2:Mod Console Commands (UT2004)|Mod Console Commands]] - Commands provided by popular UT2004 mods. | ||
==External links== | ==External links== | ||
* [[udn2:ConsoleCommands|Native Console Commands]] | * [[udn2:ConsoleCommands|Native Console Commands]] | ||
− | [[Category: | + | [[Category:Console Commands]] |
Latest revision as of 12:15, 23 November 2016
Please help improve this article or section by expanding it. |
Every console command declared in UnrealScript of UT2004 is listed here.
Command names with a A are commands only executable if you are an admin on the server or playing a standalone match(depends on command), Off are commands only execute if you are playing a standalone match, and On are online only.
Contents
Engine Commands[edit]
Pawn Commands[edit]
- Main article: UE2:Pawn (UT2004)
NextItem - ???.
SwitchToLastWeapon - ???.
Controller Commands[edit]
- Main article: UE2:Controller (UT2004)
SwitchToBestWeapon - ???.
PlayerController Commands[edit]
- Main article: UE2:PlayerController (UT2004)
ActivateInventoryItem - Activate a specified item in your inventory.
-
- Class InvItem - The classname of the item you want to activate.
ActivateItem - Activate the current selected item in your inventory.
AdminA - Execute a specified command on the side of the server you are on.
-
- string CommandLine - The command to use.
AdminDebugA - ???.
-
- string CommandLine - The command to use.
AdminGUIA - (Obsolete)This was a planned feature that never made it to the final game.
AdminLogin - Login as an administrator on the server you are on.
-
- string CmdLine - The account name(optional) and followed by a password(required).
AdminLogoutA - Give up administrator abilities.
AltFire - ???.
BehindView - Change your view of point.
-
- bool B - true to enable behindview, false to disable behindview.
ChangeTeam - ???.
-
- int N - ???.
ChatDebug - ???.
ClearProgressMessages - ???.
Command - ???.
-
- string RecognizedString - ???.
CreateCameraEffect - ???.
-
- Class<CameraEffect> EffectClass - ???.
DisableVoiceChat - ???.
EnableVoiceChat - ???.
Fire - ???.
ForceReload - ???.
FOV - ???.
-
- float F - ???.
GetWeapon - ???.
-
- Class<Weapon> NewWeaponClass - ???.
GetWeaponStats - ???.
InvertLook - ???.
InvertMouse - ???.
Join - ???.
Jump - ???.
KillAll - ???.
-
- Class<Actor> aClass - ???.
Leave - ???.
-
- string ChannelTitle - ???.
LocalTravel - ???.
Mutate - Calls the Mutate function in every mutator so that mutators can implement server side console commands. There are no build-in mutate commands.
-
- string MutateString - The mutator console command to execute.
NextWeapon - ???.
Pause - ???.
PipedSwitchWeapon - ???.
-
- byte F - ???.
PrevItem - ???.
PrevWeapon - ???.
QuickLoad - ???.
QuickSave - ???.
RestartLevel - ???.
Say - Broadcast a specified message to all the players in the current map.
-
- string Msg - The message to broadcast. Note: color tags are stripped, however UTComp does not follow that rule.
SetAutoTaunt - ???.
-
- bool Value - ???.
SetChatPassword - ???.
-
- string NewPassword - ???.
SetFlashScaling - ???.
-
- float F - ???.
SetMouseAccel - ???.
-
- float F - ???.
SetMouseSmoothing - ???.
-
- int Mode - ???.
SetName - Change your player name to the specified string.
-
- string S - The new name to use. Note: The space character is replaced with a _ and color tags are stripped, however UTComp provides an alternative to colorize your name.
SetProgressMessage - ???.
-
- int Index - ???.
- string S - ???.
- Core.Object.Color C - ???.
SetProgressTime - ???.
-
- float t - ???.
SetSensitivity - ???.
-
- float F - ???.
SetSpectateSpeed - ???.
-
- float F - ???.
SetVoice - ???.
-
- string S - ???.
SetWeaponHand - ???.
-
- string S - ???.
ShowGun - ???.
ShowMenu - Opens the escape menu.
ShowVoteMenu - 'Opens the voting menu.
Speak - ???.
-
- string ChannelTitle - ???.
SpeakDefault - ???.
SpeakLast - ???.
Speech - ???.
Suicide - Kill yourself. Note: There's a spawn protection of 10 seconds online and 1 second offline, (for trials)this can be changed with the MutNoAutoFire mutator to anything you like, it can be used by using mutate suicide
, it is recommend to bind your suicide key to both e.g. set input c mutate suicide | suicide
.
SwitchLevel - Switch map to a specified map set in URL.
SwitchTeam - Switch from team i.e. if you are on red(attackers) then you will be switched to the opposite blue(defenders) and vice versa.
SwitchWeapon - ???.
-
- byte F - ???.
TeamSay - ???.
-
- string Msg - ???.
ThrowWeapon - ???.
ToggleBehindView - ???.
ToggleScreenShotMode - ???.
Use - ???.
Inventory Commands[edit]
- Main article: UE2:Inventory (UT2004)
updaterelative - ???.
GameInfo Commands[edit]
- Main article: UE2:GameInfo (UT2004)
AdminSay - ???.
-
- string Msg - ???.
KillBots - ???.
-
- int Num - ???.
HUD Commands[edit]
- Main article: UE2:HUD (UT2004)
GrowHUD - ???.
NextStats - ???.
ShowDebug - ???.
ShowHud - ???.
ShowScores - ???.
ShowStats - ???.
ShrinkHUD - ???.
PlayerInput Commands[edit]
- Main article: UE2:PlayerInput (UT2004)
SetSmoothingMode - ???.
-
- byte B - ???.
SetSmoothingStrength - ???.
-
- float F - ???.
AdminBase Commands[edit]
- Main article: UE2:AdminBase (UT2004)
Kick - ???.
KickBan - ???.
-
- string S - ???.
Map - ???.
-
- string Cmd - ???.
MapList - ???.
NextMap - Switch to the next map in the map rotation list.
PlayerList - ???.
RestartMap - Restart the current map.
Switch - ???.
CheatManager Commands[edit]
- Main article: UE2:CheatManager (UT2004)
Note: All CheatManager commands work offline only.
AllAmmo - Loads up the players weapons with the maximum ammo.
AllWeapons - Gives all the available weapon to player.
Amphibious - Can stay under water.
Avatar - ???.
-
- string ClassName - ???.
CauseEvent - ???.
-
- name EventName - ???.
ChangeSize - ???.
-
- float F - ???.
CheatView - ???.
-
- Class<Actor> aClass - ???.
- optional bool bQuiet - ???.
ClearAllDebugLines - ???.
DisableNextObjective - ???.
EnableCheats - ???.
EndPath - ???.
Fly - ???.
FreeCamera - ???.
-
- bool B - ???.
FreezeAll - ???.
FreezeFrame - ???.
-
- float Delay - ???.
Ghost - ???.
God - ???.
Invisible - ???.
-
- bool B - ???.
JumpMatch - ???.
-
- int ladderrung - ???.
KillPawns - ???.
KillViewedActor - ???.
ListDynamicActors - ???.
Loaded - ???.
LockCamera - ???.
LogScriptedSequences - ???.
Phil - ???.
PlayersOnly - ???.
RememberSpot - ???.
ReviewJumpSpots - ???.
-
- name TestLabel - ???.
ruler - ???.
SetCameraDist - ???.
-
- float F - ???.
SetFlash - ???.
-
- float F - ???.
SetFogB - ???.
-
- float F - ???.
SetFogG - ???.
-
- float F - ???.
SetFogR - ???.
-
- float F - ???.
SetGravity - ???.
-
- float F - ???.
SetJumpZ - ???.
-
- float F - ???.
SetSpeed - ???.
-
- float F - ???.
SkipMatch - ???.
SloMo - ???.
-
- float t - ???.
Summon - ???.
-
- string ClassName - ???.
Teleport - ???.
ViewActor - ???.
-
- name ActorName - ???.
ViewBot - ???.
ViewClass - ???.
-
- Class<Actor> aClass - ???.
- optional bool bQuiet - ???.
- optional bool bCheat - ???.
ViewFlag - ???.
ViewPlayer - ???.
-
- string S - ???.
ViewSelf - ???.
ViewTurretOff - ???.
Walk - ???.
WeakObjectives - ???.
WinMatch - ???.
WriteToLog - ???.
-
- string Param - ???.
Console Commands[edit]
- Main article: UE2:Console (UT2004)
ConsoleClose - ???.
ConsoleOpen - ???.
ConsoleToggle - ???.
StartRollingDemo - ???.
StopRollingDemo - ???.
Talk - ???.
TeamTalk - ???.
Type - ???.
StreamInteraction Commands[edit]
- Main article: UE2:StreamInteraction (UT2004)
GetCurrentStream - ???.
NextSong - ???.
PauseSong - ???.
PlaySong - ???.
PrevSong - ???.
SeekStream - ???.
-
- float Seconds - ???.
SetMusicVolume - ???.
-
- float NewVolume - ???.
StopSong - ???.
streamdebug - ???.
Onslaught Commands[edit]
ONSHUDOnslaught Commands[edit]
- Main article: UE2:ONSHUDOnslaught (UT2004)
CopyLinkSetup - ???.
LinkDesigner - ???.
ToggleRadarMap - ???.
UnrealGame Commands[edit]
UnrealPlayer Commands[edit]
- Main article: UE2:UnrealPlayer (UT2004)
BasePath - ???.
-
- byte Num - ???.
DropFlag - ???.
NetDebugBot - ???.
PlayVehicleHorn - ???.
-
- int HornIndex - ???.
RandomTaunt - ???.
ShowAI - ???.
SoakBots - ???.
TAUNT - ???.
-
- name Sequence - ???.
DeathMatch Commands[edit]
- Main article: UE2:DeathMatch (UT2004)
AddBots - ???.
-
- int Num - ???.
AddNamedBot - ???.
-
- string botname - ???.
KillBots - ???.
-
- int Num - ???.
CinematicPlayer Commands[edit]
- Main article: UE2:CinematicPlayer (UT2004)
GotoMenu - ???.
-
- string MenuName - ???.
DemoRecSpectator Commands[edit]
- Main article: UE2:DemoRecSpectator (UT2004)
DemoViewNextPlayer - ???.
ViewClass - ???.
-
- Class<Actor> aClass - ???.
- optional bool bQuiet - ???.
- optional bool bCheat - ???.
UT2K4Assault Commands[edit]
HUD_Assault Commands[edit]
- Main article: UE2:HUD_Assault (UT2004)
ShowObjectiveBoard - ???.
ShowSpawnAreas - ???.
ASGameInfo Commands[edit]
- Main article: UE2:ASGameInfo (UT2004)
NewRound - ???.
ASVehicle_SpaceFighter Commands[edit]
- Main article: UE2:ASVehicle_SpaceFighter (UT2004)
TargetClosestToCrosshair - ???.
UTV2004c Commands[edit]
utvReplication Commands[edit]
- Main article: UE2:utvReplication (UT2004)
utvsay - ???.
-
- string S - ???.
XAdmin Commands[edit]
AdminIni Commands[edit]
- Main article: UE2:AdminIni (UT2004)
Bots - ???.
Game - ???.
Mutators - ???.
User - ???.
XGame Commands[edit]
xPlayer Commands[edit]
- Main article: UE2:xPlayer (UT2004)
AdminMenu - ???.
-
- string CommandLine - ???.
ChangeCharacter - ???.
-
- string newCharacter - ???.
check - ???.
CheckPriority - ???.
L33TPhrase - ???.
-
- int PhraseNum - ???.
ShowAliases - ???.
ShowBindings - ???.
SpecViewGoal - ???.
XInterface Commands[edit]
ExtendedConsole Commands[edit]
- Main article: UE2:ExtendedConsole (UT2004)
AddCurrentToFavorites - Adds current server to favorites.
Cls - ???.
ConsoleClose - ???.
ConsoleOpen - ???.
ConsoleToggle - ???.
DebugTabOrder - ???.
DLO - ???.
DumpLoadingHints - ???.
-
- string Param - ???.
DumpPlayInfo - ???.
-
- string Group - ???.
DumpRecords - ???.
-
- string Type - ???.
IngameChat - ???.
MusicMenu - ???.
PlayWaitingGame - ???.
ServerInfo - ???.
SpeechMenuToggle - ???.
TeamChatOnly - ???.
XWebAdmin Commands[edit]
UTServerAdminSpectator Commands[edit]
- Main article: UE2:UTServerAdminSpectator (UT2004)
DumpMaplists - ???.
-
- string GameType - ???.
See also[edit]
- Mod Console Commands - Commands provided by popular UT2004 mods.