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UE2:ONSMobileAssaultStation (UT2004)
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSWheeledCraft >> ONSMobileAssaultStation |
- Package:
- OnslaughtFull
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Properties
See ONSMobileAssaultStation properties.
Functions
Static functions
StaticPrecache
Overrides: ONSVehicle.StaticPrecache
Events
ClientVehicleExplosion
Overrides: ONSVehicle.ClientVehicleExplosion
PostNetReceive
Overrides: Actor.PostNetReceive
Other instance functions
BotDesireability
Overrides: Vehicle.BotDesireability
ChooseFireAt
Overrides: ONSVehicle.ChooseFireAt
Died
Overrides: ONSVehicle.Died
ImportantVehicle
Overrides: Vehicle.ImportantVehicle
IsArtillery
Overrides: Vehicle.IsArtillery
ShouldTargetMissile
Overrides: Vehicle.ShouldTargetMissile
UpdatePrecacheMaterials
Overrides: ONSVehicle.UpdatePrecacheMaterials
UpdatePrecacheStaticMeshes
Overrides: ONSVehicle.UpdatePrecacheStaticMeshes
VehicleFire
Overrides: Vehicle.VehicleFire
States
Deployed
Deployed.IsDeployed
Overrides: ONSVehicle.IsDeployed (global)
Deployed.MayUndeploy
Overrides: ONSVehicle.MayUndeploy (global)
Deployed.VehicleFire
Overrides: Vehicle.Deployed.VehicleFire
Deploying
UnDeployed
Inherits from: Vehicle.UnDeployed
Modifiers: auto
UnDeployed.ChooseFireAt
Overrides: ChooseFireAt (global)
UnDeployed.Deploy
Overrides: ONSVehicle.Deploy (global)
UnDeployed.VehicleFire
Overrides: Vehicle.UnDeployed.VehicleFire
UnDeploying
VehicleDisintegrated
VehicleDisintegrated.Died
Overrides: ONSVehicle.VehicleDisintegrated.Died