Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ONSMobileAssaultStation properties (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSWheeledCraft >> ONSMobileAssaultStation (properties) |
;Other member categories for this class::defaults
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Properties[edit]
Property group 'ONSMobileAssaultStation'[edit]
DeployForce[edit]
Type: string
Default value: "MASDeploy"
DeploySound[edit]
Type: Sound
Default value: Sound'ONSVehicleSounds-S.MAS.MASDeploy01'
HideForce[edit]
Type: string
Default value: "MASDeploy"
HideSound[edit]
Type: Sound
Default value: Sound'ONSVehicleSounds-S.MAS.MASDeploy01'
Internal variables[edit]
bDeployed[edit]
Type: bool
bOldDeployed[edit]
Type: bool
DeployedFPCamPos[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | 600.0 |
DeployedTPCamLookat[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 100.0 |
Y | 0.0 |
Z | 0.0 |
DeployedTPCamWorldOffset[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | 800.0 |
ServerPhysics[edit]
Type: Actor.EPhysics
Default value: PHYS_Karma
UnDeployedFPCamPos[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | -240.0 |
Y | 0.0 |
Z | 350.0 |
UnDeployedTPCamLookat[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | -200.0 |
Y | 0.0 |
Z | 300.0 |
UnDeployedTPCamWorldOffset[edit]
Type: Object.Vector
Default value:
Member | Value |
---|---|
X | 0.0 |
Y | 0.0 |
Z | 200.0 |