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UE2:ONSMobileAssaultStation properties (UT2004)

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;Other member categories for this class::defaults

Properties

Property group 'ONSMobileAssaultStation'

DeployForce

Type: string


Default value: "MASDeploy"

DeploySound

Type: Sound


Default value: Sound'ONSVehicleSounds-S.MAS.MASDeploy01'

HideForce

Type: string


Default value: "MASDeploy"

HideSound

Type: Sound


Default value: Sound'ONSVehicleSounds-S.MAS.MASDeploy01'

Internal variables

bDeployed

Type: bool


bOldDeployed

Type: bool


DeployedFPCamPos

Type: Object.Vector


Default value:

Member Value
X 0.0
Y 0.0
Z 600.0

DeployedTPCamLookat

Type: Object.Vector


Default value:

Member Value
X 100.0
Y 0.0
Z 0.0

DeployedTPCamWorldOffset

Type: Object.Vector


Default value:

Member Value
X 0.0
Y 0.0
Z 800.0

ServerPhysics

Type: Actor.EPhysics


Default value: PHYS_Karma

UnDeployedFPCamPos

Type: Object.Vector


Default value:

Member Value
X -240.0
Y 0.0
Z 350.0

UnDeployedTPCamLookat

Type: Object.Vector


Default value:

Member Value
X -200.0
Y 0.0
Z 300.0

UnDeployedTPCamWorldOffset

Type: Object.Vector


Default value:

Member Value
X 0.0
Y 0.0
Z 200.0

Default values

See ONSMobileAssaultStation defaults.