Gah - a solution with more questions. – EntropicLqd
UE2:Player (UT2003)
Object >> Player |
Contents
- Package:
- Engine
- Direct subclass:
- Viewport
- This class in other games:
- RTNP, U1, UT, U2, U2XMP, UE2Runtime, UT2004, UDK, UT3
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Player: Corresponds to a real player (a local camera or remote net player). This is a built-in Unreal class and it shouldn't be modified.
Constants
IDC_ARROW
Value: 0
IDC_SIZEALL
Value: 1
IDC_SIZENESW
Value: 2
IDC_SIZENS
Value: 3
IDC_SIZENWSE
Value: 4
IDC_SIZEWE
Value: 5
IDC_WAIT
Value: 6
Properties
Actor
Type: PlayerController
Modifiers: transient, const
bShowWindowsMouse
Type: bool
bWindowsMouseAvailable
Type: bool
Modifiers: transient, const
ConfiguredInternetSpeed
Type: int
Modifiers: globalconfig
ConfiguredLanSpeed
Type: int
Modifiers: globalconfig
Console
Type: Console
Modifiers: transient
CurrentNetSpeed
Type: int
Modifiers: const
GUIController
Type: BaseGUIController
Modifiers: transient
Callback to the Menu Controller
InteractionMaster
Type: InteractionMaster
Modifiers: transient
Callback to the IM
LocalInteractions
Type: array<Interaction>
Modifiers: transient
Holds a listing of all local Interactions
SelectedCursor
Type: byte
vfExec
Type: pointer
Modifiers: native, const
vfOut
Type: pointer
Modifiers: native, const
WindowsMouseX
Type: float
Modifiers: transient, const
WindowsMouseY
Type: float
Modifiers: transient, const