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UE2:PowerStation (U2XMP)
Object >> Actor >> Inventory >> U2Inventory >> PowerUp >> PowerStation |
- Package:
- U2
- Direct subclasses:
- EnergyStation, HealthStation
- This class in other games:
- U2
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PowerStation.uc
Properties
Property group 'PowerStation'
bLimited
Type: bool
Default value: True
bSwapTextures
Type: bool
RechargeRate
Type: float
If !bLimited, rate at which units are recharged.
Default value: 2.0
StationActiveTexture
Type: Texture
Station is active useable
StationErrorSound
Type: Sound
Station cannot be used or stops
StationInactiveTexture
Type: Texture
Station is not useable
StationInUseSound
Type: Sound
Station is being used by the pawn
StationInUseTexture
Type: Texture
Station is being used
StationStartUsingSound
Type: Sound
Pawn starts using the station
StationStopUsingSound
Type: Sound
Pawn stops using the station
Internal variables
bIsUsable
Type: bool
DelayTime
Type: float
Default value: 1.0
LastRechargeTime
Type: float
StartingEnergyUnits
Type: int
StartingHealthUnits
Type: int
TouchingCollisionProxy
Type: PowerStationCollisionProxy
TouchingHeight
Type: float
Default value: 20.0
TouchingRadius
Type: float
Default value: 10.0
Default values
Property | Value |
---|---|
bAlwaysRelevant | True |
bCanMantle | False |
bCollideWorld | True |
bFixedRotationDir | True |
bHidden | False |
bMustFace | False |
bOnlyOwnerSee | False |
bTravel | False |
RemoteRole | ROLE_DumbProxy |
Enums
EStationTypes
- ST_Energy
- ST_Health
Functions
Events
Destroyed
Overrides: Inventory.Destroyed
PreBeginPlay
Overrides: PowerUp.PreBeginPlay
Tick
Overrides: PowerUp.Tick
Touch
Overrides: Actor.Touch
UnTouch
Overrides: Actor.UnTouch
Other instance functions
ActivateStation
Overrides: PowerUp.ActivateStation
CalcRecharge
CleanupCollisionProxy
ClearProperties
DeactivateStation
Overrides: PowerUp.DeactivateStation
GetDescription
Overrides: PowerUp.GetDescription
IsUsable
Overrides: PowerUp.IsUsable
MakeStationEmpty
Overrides: PowerUp.MakeStationEmpty
OnUnuse
Overrides: PowerUp.OnUnuse
OnUse
Overrides: PowerUp.OnUse
SetStationActiveOff
SetStationInUse
StationError
StopStation
Overrides: PowerUp.StopStation