Cogito, ergo sum
UE2:Scout (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- This class in other games:
- RTNP, U1, UT, UE2Runtime, UT2003, UT2004, U2XMP, UT3, UDK
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Scout used for path generation.
Properties[edit]
MaxLandingVelocity[edit]
Type: float
Modifiers: const
Default values[edit]
Property | Value |
---|---|
AccelRate | 1.0 |
bBlockActors | False |
bBlockPlayers | False |
bCollideActors | False |
bCollideWorld | False |
bPathColliding | True |
bProjTarget | False |
Events[edit]
PreBeginPlay[edit]
event PreBeginPlay ()
Overrides: Pawn.PreBeginPlay