I'm a doctor, not a mechanic
UE2:Scout (UT2004)
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Scout used for path generation.
Properties[edit]
MaxLandingVelocity[edit]
Type: float
Modifiers: const
Default values[edit]
Property | Value |
---|---|
AccelRate | 1.0 |
bBlockActors | False |
bCollideActors | False |
bCollideWorld | False |
bPathColliding | True |
bProjTarget | False |
CollisionRadius | 52.0 |
RemoteRole | ROLE_None |
Events[edit]
PreBeginPlay[edit]
simulated event PreBeginPlay ()
Overrides: Pawn.PreBeginPlay