Gah - a solution with more questions. – EntropicLqd

UE1:Scout (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
U1 Object >> Actor >> Pawn >> Scout
Package: 
Engine
This class in other games:
RTNP, UT, UE2Runtime, U2, UT2003, UT2004, U2XMP, UT3, UDK

Scout used for path generation.

Default values[edit]

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
bProjTarget False
CollisionHeight 50.0
CollisionRadius 52.0
CombatStyle 4.3634678E24
SightRadius 4100.0

Events[edit]

PreBeginPlay[edit]

event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay