Always snap to grid

UE2:Scout (U2XMP)

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U2XMP Object >> Actor >> Pawn >> Scout
Package: 
Engine
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2003, UT2004, UDK, UT3

Scout used for path generation.

Properties[edit]

MaxLandingVelocity[edit]

Type: float

Modifiers: const


Default values[edit]

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCanAdjustJump True
bCollideActors False
bCollideWorld False
bPathColliding True
bProjTarget False
CollisionRadius 52.0
CrouchCostMultiplier 1.0
DoorCostMultiplier 1.0
JumpCostMultiplier 1.0
LadderCostMultiplier 1.0
MaxJumpUpDistance 3.4028235E38
SwimCostMultiplier 1.0

Events[edit]

PreBeginPlay[edit]

simulated event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay