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UE2:ScriptedTexture (UT2004)
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Object >> Material >> RenderedMaterial >> BitmapMaterial >> ScriptedTexture |
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ScriptedTexture: A scriptable Unreal texture This is a built-in Unreal class and it shouldn't be modified.
Properties
Client
Type: Actor
Invalid
Type: int
Modifiers: transient, const
OldRevision
Type: int
Modifiers: transient, const
Default value: -1
RenderTarget
Type: pointer
Modifiers: const, transient
RenderViewport
Type: Viewport
Modifiers: const, transient
Revision
Type: int
Modifiers: transient
Native functions
DrawPortal
native final function DrawPortal (int X, int Y, int Width, int Height, Actor CamActor, Object.Vector CamLocation, Object.Rotator CamRotation, optional int FOV, optional bool ClearZ)
DrawText
native final function DrawText (int StartX, int StartY, coerce string Text, Font Font, Object.Color Color)
DrawTile
native final function DrawTile (float X, float Y, float XL, float YL, float U, float V, float UL, float VL, Material Material, Object.Color Color)