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UE2:Texture (U2XMP)

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Package: 
Engine
Direct subclasses:
Cubemap, FractalTexture, ScriptedTexture, TextureArray
This class in other games:
RTNP, U1, UT, U2, UE2Runtime, UT2003, UT2004, UT3, UDK

Texture: An Unreal texture map. This is a built-in Unreal class and it shouldn't be modified.

Properties[edit]

Property group 'Animation'[edit]

AnimNext[edit]

Type: Texture


MaxFrameRate[edit]

Type: float


MinFrameRate[edit]

Type: float


PrimeCount[edit]

Type: byte


Property group 'Quality'[edit]

bHighColorQuality[edit]

Type: bool

Modifiers: private

High color quality hint.

bHighTextureQuality[edit]

Type: bool

Modifiers: private

High color quality hint.

LODSet[edit]

Type: ELODSet


Default value: LODSET_World

Property group 'Surface'[edit]

bAlphaTexture[edit]

Type: bool


bMasked[edit]

Type: bool

Modifiers: editconst


Property group 'Texture'[edit]

Detail[edit]

Type: Material


DetailScale[edit]

Type: float


Default value: 8.0

Palette[edit]

Type: Palette


Internal variables[edit]

__LastUpdateTime[edit]

Type: int

Array size: 2

Modifiers: const, transient


Accumulator[edit]

Type: float

Modifiers: transient


AnimCurrent[edit]

Type: Texture

Modifiers: transient


bHasComp[edit]

Type: bool

Modifiers: const, editconst, private


bParametric[edit]

Type: bool

Modifiers: private

Texture data need not be stored.

bRealtime[edit]

Type: bool

Modifiers: private

Texture changes in realtime.

bRealtimeChanged[edit]

Type: bool

Modifiers: private, transient

Changed since last render.

CompFormat[edit]

Type: BitmapMaterial.ETextureFormat

Modifiers: const, editconst

!!OLDVER

DetailTexture[edit]

Type: Texture

Modifiers: depreciated

Detail texture to apply.

EnvironmentMap[edit]

Type: Texture

Modifiers: depreciated


EnvMapTransformType[edit]

Type: EEnvMapTransformType

Modifiers: depreciated


InternalTime[edit]

Type: int

Array size: 2

Modifiers: const


MaxColor[edit]

Type: Object.Color

Modifiers: const


Default value:

Member Value
A 255
B 255
G 255
R 255

Mips[edit]

Type: array<int>

Modifiers: private, native, const


MipZero[edit]

Type: Object.Color

Modifiers: const


Default value:

Member Value
B 64
G 128
R 64

PrimeCurrent[edit]

Type: byte

Modifiers: transient


RenderInterface[edit]

Type: int

Modifiers: const, transient


Specular[edit]

Type: float

Modifiers: depreciated


Enums[edit]

EEnvMapTransformType[edit]

EMTT_ViewSpace 
EMTT_WorldSpace 
EMTT_LightSpace 

ELODSet[edit]

LODSET_None 
No level of detail mipmap tossing.
LODSET_World 
World level-of-detail set.
LODSET_Skin 
Skin level-of-detail set.