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UE2:U2TutorialGameInfo (U2XMP)
Object >> Actor >> Info >> GameInfo >> DialogGameInfo >> U2GameInfo >> U2TutorialGameInfo |
Contents
- 1 Constants
- 2 Properties
- 3 Functions
- 3.1 Events
- 3.2 Other instance functions
- 3.2.1 AdjustPawnClass
- 3.2.2 EndTutorialDeathMatch
- 3.2.3 GetOpponentName
- 3.2.4 GetOpponentPawn
- 3.2.5 GetOpponentScoreStr
- 3.2.6 GetPlayerName
- 3.2.7 GetPlayerScoreStr
- 3.2.8 HandleKilledSounds
- 3.2.9 HideScores
- 3.2.10 Killed
- 3.2.11 NotifyOpponentDied
- 3.2.12 NotifyPlayerDied
- 3.2.13 OpponentKillTaunt
- 3.2.14 ResetPlayerHealth
- 3.2.15 ResetScores
- 3.2.16 ShouldRespawn
- 3.2.17 ShowScores
- 3.2.18 StartTutorialDeathMatch
- 3.2.19 Trigger
- Package:
- U2
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$Workfile: U2TutorialGameInfo.uc $ Created By: Matthias Worch Created On: 8/3/2002 $Author: Mbaldwin $ $Date: 12/15/02 3:27a $ $Revision: 20 $
Constants[edit]
PlayerName[edit]
Value: "Marshal"
OpponentName[edit]
Value: "Raff"
TutorialPlayerWonEvent[edit]
Value: 'TutorialPlayerWon'
TutorialPlayerLostEvent[edit]
Value: 'TutorialPlayerLost'
TutorialScoreboardOnEvent[edit]
Value: "TutorialScoreboardOn"
TutorialScoreboardOffEvent[edit]
Value: "TutorialScoreboardOff"
OpponentKillTauntTimer[edit]
Value: 'OpponentKillTaunt'
Properties[edit]
bRunning[edit]
Type: bool
whether the match is underway
NumKillsToWin[edit]
Type: int
score needed to win the match
Default value: 5
OpponentClassName[edit]
Type: name
pawn class of player's opponent
Default value: RaffTrainingBot
OpponentKillTauntDelay[edit]
Type: float
Default value: 1.2
OpponentScore[edit]
Type: int
number of times the player has died
PlayerScore[edit]
Type: int
number of times the player's opponent has died
Default values[edit]
Property | Value |
---|---|
bDisplayHud | False |
bGiveDefaultWeapon | False |
Functions[edit]
Events[edit]
Destroyed[edit]
Overrides: U2GameInfo.Destroyed
NotifyLevelChange[edit]
Overrides: U2GameInfo.NotifyLevelChange
Other instance functions[edit]
AdjustPawnClass[edit]
Overrides: GameInfo.AdjustPawnClass
EndTutorialDeathMatch[edit]
GetOpponentName[edit]
GetOpponentPawn[edit]
GetOpponentScoreStr[edit]
GetPlayerName[edit]
GetPlayerScoreStr[edit]
HandleKilledSounds[edit]
HideScores[edit]
Killed[edit]
Overrides: GameInfo.Killed
NotifyOpponentDied[edit]
NotifyPlayerDied[edit]
OpponentKillTaunt[edit]
ResetPlayerHealth[edit]
ResetScores[edit]
ShouldRespawn[edit]
Overrides: U2GameInfo.ShouldRespawn
ShowScores[edit]
StartTutorialDeathMatch[edit]
Trigger[edit]
Overrides: Actor.Trigger