My program doesn't have bugs. It just develops random features.
UE2:UT2K4SP_CGBRTrade (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> PopupPageBase >> FloatingWindow >> LargeWindow >> UT2K4SP_CGBRUnTrade >> UT2K4SP_CGBRTrade |
Contents
- Package:
- GUI2K4
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Single Player Challenge Bloodrite Trade page Message that you won a player and have to assign it to your team
Written by Michiel Hendriks (c) 2003, 2004, Epic Games, Inc. All Rights Reserved
Properties[edit]
bHasFullTeam[edit]
Type: bool
true if the player has afull team
btnNextChar[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'CGBbtnNextChar'
btnPrevChar[edit]
Type: GUIButton
Modifiers: automated
Default value: GUIButton'CGBbtnPrevChar'
clSelChar[edit]
Type: GUICharacterListTeam
Modifiers: automated
Default value: GUICharacterListTeam'CGBclSelChar'
FireInfo[edit]
Type: string
Modifiers: localized
Info about the player being fires
Default value: "You have selected to fire %fireplayer%, the refund will be %refund%."
FullTeamWarning[edit]
Type: string
Modifiers: localized
Warn the player that there's no empty spot
Default value: "However your team is already at capacity. You will have to fire one of your team mates first. You will be refunded for the loss of the selected player."
GP[edit]
Type: UT2K4GameProfile
Default values[edit]
Property | Value |
---|---|
DefaultLeft | 0.1 |
DefaultWidth | 0.8 |
Message | "You have won the challenge against %enemyteam%. %player% will now become part of your team." |
WinLeft | 0.1 |
WinWidth | 0.8 |
Subobjects[edit]
CGBbtnNextChar[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bBoundToParent | True |
bNeverFocus | True |
bRepeatClick | True |
Hint | "Select the team mate you want to fire" |
OnClick | onSelectChar |
OnClickSound | CS_Up |
StyleName | "ArrowRight" |
WinHeight | 0.06125 |
WinLeft | 0.898438 |
WinTop | 0.806667 |
WinWidth | 0.04875 |
CGBbtnPrevChar[edit]
Class: XInterface.GUIButton
Property | Value |
---|---|
bBoundToParent | True |
bNeverFocus | True |
bRepeatClick | True |
Hint | "Select the team mate you want to fire" |
OnClick | onSelectChar |
OnClickSound | CS_Down |
StyleName | "ArrowLeft" |
WinHeight | 0.06125 |
WinLeft | 0.805001 |
WinTop | 0.806667 |
WinWidth | 0.04875 |
CGBclSelChar[edit]
Class: XInterface.GUICharacterListTeam
Property | Value |
---|---|
bBoundToParent | True |
bCenterInBounds | True |
FixedItemsPerPage | 1 |
Hint | "You will fire this team mate" |
OnChange | UpdateDetails |
StyleName | "CharButton" |
TabOrder | 0 |
WinHeight | 0.325 |
WinLeft | 0.807213 |
WinTop | 0.149584 |
WinWidth | 0.124694 |
Functions[edit]
Events[edit]
InitComponent[edit]
Overrides: FloatingWindow.InitComponent
Other instance functions[edit]
OnClose[edit]
Overrides: GUIPage.OnClose
onSelectChar[edit]
SetDescription[edit]
Overrides: UT2K4SP_CGBRUnTrade.SetDescription