My program doesn't have bugs. It just develops random features.
UE2:UT2K4SP_Message (UT2004)
Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K4GUIPage >> UT2K4SP_Message |
Contents
- Package:
- GUI2K4
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General message page, to display "welcome" and "congrats" messages
Written by Michiel Hendriks (c) 2003, 2004, Epic Games, Inc. All Rights Reserved
Properties
btnClock
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPMbtnClock'
btnOk
Type: GUIButton
Modifiers: automated
Default value: GUIButton'SPMbtnOk'
imgBackground
Type: GUIImage
Modifiers: automated
Default value: GUIImage'SPMimgBackground'
imgSponsor
Type: GUIImage
Modifiers: automated
imgSponsorBg
Type: GUIImage
Modifiers: automated
MessageID
Type: int
Used to play back the correct sound
messages
Type: string
Array size: 11
Modifiers: localized
subtitle to display, use | as line seperator
Default value, index 0: "The Liandri Corporation's Unreal Tournament enters its twelfth year as a legally sanctioned competition.|This year's tournament is the most highly anticipated yet, with teams captained by highly regarded former champions Malcolm, Gorge, and the long absent Xan Kriegor, as well as a dangerous team from the Skaarj Empire.|Before you can enter the Tournament proper, you must first defeat other hopefuls in the qualifying rounds."
Default value, index 10: "Victory is yours! Today you enter the immortal pantheon of Tournament Champions."
Default value, index 11: "Your success in the preliminary rounds has convinced your sponsor to fund a team with you as captain.|Once you have drafted your team, you must defeat them in a free-for-all deathmatch to demonstrate your worthiness as leader."
Default value, index 12: "The team has accepted you as their captain.|All that remains before reaching the tournament is to lead them through the team qualifying rounds.|You will be facing Sun Blade, Super Nova, and the new Goliath team of Juggernauts, also seeking to qualify for the Tournament."
Default value, index 13: "Your team has now qualified for the Tournament.|You must advance to the top of all four ladders to qualify for the Tournament Finals.|Initially, only the Double Domination ladder is available to you."
Default value, index 14: "Due to your success in the Double Domination ladder, the Capture the Flag ladder is now available to you."
Default value, index 15: "Due to your success in the Capture the Flag ladder, the Bombing Run ladder is now available to you."
Default value, index 16: "Due to your success in the Bombing Run ladder, the Assault ladder is now available to you."
Default value, index 17: "The Skaarj disposed of all other competitors on their way to this year's finals.|In reaction to their surprising defeat in the ladder at your hands, they have brought in their Clan Lord to reinforce the team.|The Clan Lord is like no Skaarj you have ever faced."
Default value, index 18: "Malcolm is back, and his return transforms Thunder Crash.|They defeated all the other contestants without their great champion.|His return would seem to make their ultimate victory certain."
Default value, index 19: "The Corrupt have done the bidding of their master, Xan Kriegor, and advanced to the Tournament finals.|Now Xan enters the fray, and your previous success against The Corrupt is rendered meaningless."
messageslength
Type: string
Array size: 11
Modifiers: localized
subtitle delay per line, use | as line seperator note: multiply the timing with 1.1 to get the correct timing
Default value, index 0: "6.4119|14.8049|99"
Default value, index 10: "99"
Default value, index 11: "6.4471|99"
Default value, index 12: "2.6257|5.7838|99"
Default value, index 13: "2.9667|5.1766|99"
Default value, index 14: "99"
Default value, index 15: "99"
Default value, index 16: "99"
Default value, index 17: "4.7696|7.5625|99"
Default value, index 18: "3.7642|3.9952|99"
Default value, index 19: "5.511|99"
oldMusicVol
Type: float
sbText
Type: GUISubtitleText
Modifiers: automated
Default value: GUISubtitleText'SPPsbText'
screenshots
Type: string
Array size: 11
Default value, index 0: "LadderShots.ChampionshipShot"
Default value, index 10: "LadderShots.DOMMoneyShot"
Default value, index 11: "LadderShots.BRMoneyShot"
Default value, index 12: "LadderShots.TeamDMMoneyShot"
Default value, index 13: "LadderShots.DOMShot"
Default value, index 14: "LadderShots.CTFShot"
Default value, index 15: "LadderShots.BRShot"
Default value, index 16: "LadderShots.TeamDMShot"
Default value, index 17: "LadderShots.DOMMoneyShot"
Default value, index 18: "LadderShots.DOMMoneyShot"
Default value, index 19: "LadderShots.DOMMoneyShot"
sounds
Type: Sound
Array size: 11
Default value, index 0: Sound'AnnouncerFemale2K4.SinglePlayer_1'
Default value, index 10: Sound'AnnouncerFemale2K4.SinglePlayer_6'
Default value, index 11: Sound'AnnouncerFemale2K4.SinglePlayer_2'
Default value, index 12: Sound'AnnouncerFemale2K4.SinglePlayer_3'
Default value, index 13: Sound'AnnouncerFemale2K4.SinglePlayer_4a'
Default value, index 14: Sound'AnnouncerFemale2K4.SinglePlayer_4b'
Default value, index 15: Sound'AnnouncerFemale2K4.SinglePlayer_4c'
Default value, index 16: Sound'AnnouncerFemale2K4.SinglePlayer_4d'
Default value, index 17: Sound'AnnouncerFemale2K4.SinglePlayer_5a'
Default value, index 18: Sound'AnnouncerFemale2K4.SinglePlayer_5b'
Default value, index 19: Sound'AnnouncerFemale2K4.SinglePlayer_5c'
Default values
Property | Value |
---|---|
OnClose | RestoreMusicVolume |
WinHeight | 1.0 |
WinTop | 0.0 |
Subobjects
SPMbtnClock
Class: XInterface.GUIButton
Property | Value |
---|---|
bVisible | False |
Caption | "Clock" |
FontScale | FNS_Small |
OnClick | OnClockClick |
WinHeight | 0.04 |
WinLeft | 0.8 |
WinTop | 0.95 |
WinWidth | 0.2 |
SPMbtnOk
Class: XInterface.GUIButton
Property | Value |
---|---|
bVisible | False |
Caption | "OK" |
FontScale | FNS_Small |
OnClick | btnOkOnClick |
WinHeight | 0.04 |
WinLeft | 0.401563 |
WinTop | 0.95 |
WinWidth | 0.2 |
SPMimgBackground
Class: XInterface.GUIImage
Property | Value |
---|---|
bVisible | True |
Image | Material'2K4Menus.Controls.thinpipe_f' |
ImageRenderStyle | MSTY_Normal |
ImageStyle | ISTY_Scaled |
RenderWeight | 0.1 |
WinHeight | 1.0 |
WinLeft | 0.0 |
WinTop | 0.0 |
WinWidth | 1.0 |
X1 | 0 |
X2 | 1023 |
Y1 | 0 |
Y2 | 767 |
SPPsbText
Class: XInterface.GUISubtitleText
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
HilightColor |
|
||||||||||
HilightOffsetX | 1.0 | ||||||||||
HilightOffsetY | 1.0 | ||||||||||
ShadowColor |
|
||||||||||
ShadowOffsetX | 1.0 | ||||||||||
ShadowOffsetY | 1.0 | ||||||||||
StyleName | "" | ||||||||||
TextColor |
|
||||||||||
TextFont | "UT2SmallHeaderFont" | ||||||||||
VertAlign | TXTA_Right | ||||||||||
WinHeight | 0.20625 | ||||||||||
WinLeft | 0.02 | ||||||||||
WinTop | 0.781667 | ||||||||||
WinWidth | 0.96 |
Functions
Events
ChangeHint
Overrides: GUIPage.ChangeHint
HandleParameters
Overrides: GUIPage.HandleParameters
Timer
Overrides: GUIComponent.Timer
Other instance functions
btnOkOnClick
GotoSinglePlayerMenu
NotifyLevelChange
Overrides: GUIPage.NotifyLevelChange