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UE2:UT2K4Tab_OnslaughtMap properties (UT2004)

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Properties

Property group 'UT2K4Tab_OnslaughtMap'

bNodeTeleporting

Type: bool


ChooseSpawnText

Type: string

Modifiers: localized


Default value: "Choose Your Spawn Point"

ClearDefaultHint

Type: string

Modifiers: localized


Default value: "Allow the game to choose the most appropriate spawn location"

ClearDefaultText

Type: string

Modifiers: localized


Default value: "Clear Default"

CoreHint

Type: string

Modifiers: localized


Default value: "Main power core"

EnemyCoreHint

Type: string

Modifiers: localized


Default value: "Enemy Core||Connect the nodes until you can reach this core"

LockedHint

Type: string

Modifiers: localized


Default value: "Node is currently unlinked and may not be attacked by the enemy"

MapPreferenceStrings

Type: string

Array size: 3

Modifiers: localized


Default value, index 0: "Never"

Default value, index 1: "When Body is Still"

Default value, index 2: "Immediately"

NewSelectedHint

Type: string

Modifiers: localized


Default value: "||Right-Click on this node to select it as the preferred spawn location."

NewTeleportHint

Type: string

Modifiers: localized


Default value: "||Left-Click on this node to teleport to it"

NodeHint

Type: string

Modifiers: localized


Default value: "Node is currently vulnerable to enemy attack"

NodeImage

Type: Material


Default value: Material'NewHUDIcons'

NodeTeleportHelpText

Type: string

Modifiers: localized


Default value: "Choose Node Teleport Destination"

OnslaughtMapCenterX

Type: float


Default value: 0.65

OnslaughtMapCenterY

Type: float


Default value: 0.4

OnslaughtMapRadius

Type: float


Default value: 0.3

SelectedHint

Type: string

Modifiers: localized


Default value: "Preferred spawn location"

SelectionColor

Type: Object.Color


Default value:

Member Value
A 255
B 255
G 255
R 255

SetDefaultHint

Type: string

Modifiers: localized


Default value: "Set the currently selected node as your preferred spawn location"

SetDefaultText

Type: string

Modifiers: localized


Default value: "Set Default"

SpawnHint

Type: string

Modifiers: localized


Default value: "Spawn at the currently selected node"

SpawnText

Type: string

Modifiers: localized


Default value: "Spawn Here"

TeleportHint

Type: string

Modifiers: localized


Default value: "Teleport to the currently selected node"

TeleportText

Type: string

Modifiers: localized


Default value: "Teleport Here"

Titles

Type: string

Array size: 6

Modifiers: localized


Default value, index 0: "Core (Under Attack)"

Default value, index 1: "Preferred Node"

Default value, index 2: "Core"

Default value, index 3: "Node (Unclaimed)"

Default value, index 4: "Node (Locked)"

Default value, index 5: "Node (Attackable)"

UnclaimedHint

Type: string

Modifiers: localized


Default value: "Node is currently neutral and may be taken by either team"

UnderAttackHint

Type: string

Modifiers: localized


Default value: "Node is currently under attack"

Internal variables

b_Designer

Type: GUIButton

Modifiers: automated

calls up the link designer

Default value: GUIButton'LinkDesignButton'

co_MenuOptions

Type: moComboBox

Modifiers: automated


Default value: moComboBox'MapComboBox'

DefendMsg

Type: string

Modifiers: localized


Default value: "Defend the %t core"

f_Legend

Type: GUIFooter

Modifiers: automated


i_Background

Type: GUIImage

Modifiers: automated


Default value: GUIImage'BackgroundImage'

i_HintImage

Type: GUIImage

Modifiers: automated


Default value: GUIImage'IconHintImage'

i_Team

Type: GUIImage

Modifiers: automated


Default value: GUIImage'iTeam'

l_HelpText

Type: GUILabel

Modifiers: automated


Default value: GUILabel'HelpText'

l_HintText

Type: GUILabel

Modifiers: automated


Default value: GUILabel'HintLabel'

l_TeamText

Type: GUILabel

Modifiers: automated


Default value: GUILabel'TeamLabel'

PRI

Type: ONSPlayerReplicationInfo


SelectedCore

Type: ONSPowerCore


TColor

Type: Object.Color

Array size: 2


Default value, index 0:

Member Value
A 128
B 100
G 100
R 255

Default value, index 1:

Member Value
A 128
B 255
G 128
R 0

Default values

Property Value
OnPreDraw InternalOnPreDraw
OnRendered InternalOnPostDraw

Subobjects

BackgroundImage

Class: XInterface.GUIImage

Property Value
bAcceptsInput True
Image Material'2K4Menus.Controls.OutlineSquare'
ImageStyle ISTY_Stretched
OnClick SpawnClick
OnDraw DrawMap
OnPreDraw PreDrawMap
OnRightClick SelectClick
WinHeight 0.747156
WinLeft 0.029188
WinTop 0.070134
WinWidth 0.634989

HelpText

Class: XInterface.GUILabel

Property Value
bBoundToParent False
bScaleToParent False
Caption ""
StyleName "TextLabel"
TextAlign TXTA_Left
TextColor
Member Value
B 255
G 255
R 255
WinLeft 0.719388
WinTop 0.035141
WinWidth 0.274188

HintLabel

Class: XInterface.GUILabel

Property Value
bBoundToParent False
bMultiLine True
bScaleToParent False
FontScale FNS_Small
RenderWeight 0.52
StyleName "TextLabel"
WinHeight 0.742797
WinLeft 0.66902
WinTop 0.11739
WinWidth 0.323888

IconHintImage

Class: XInterface.GUIImage

Property Value
bBoundToParent False
bScaleToParent False
Image Material'NewHUDIcons'
ImageStyle ISTY_Scaled
RenderWeight 0.51
WinHeight 0.049502
WinLeft 0.671639
WinTop 0.033996
WinWidth 0.043667

iTeam

Class: XInterface.GUIImage

Property Value
ImageColor
Member Value
A 90
B 255
G 128
R 0
ImageStyle ISTY_Scaled
TabOrder 10
WinHeight 0.405539
WinLeft 0.619446
WinTop 0.4
WinWidth 0.338338

LinkDesignButton

Class: XInterface.GUIButton

Property Value
bAutoSize True
Caption "Link Designer"
OnClick InternalOnClick
RenderWeight 0.52
TabOrder 3
WinHeight 0.0474
WinLeft 0.760387
WinTop 0.863674
WinWidth 0.187876

MapComboBox

Class: XInterface.moComboBox

Property Value
bReadOnly True
Caption "Show Map:"
CaptionWidth 0.3
TabOrder 2
WinHeight 0.038462
WinLeft 0.032347
WinTop 0.866668
WinWidth 0.628008

TeamLabel

Class: XInterface.GUILabel

Property Value
bMultiLine True
Caption "Defend the Red Core"
FontScale FNS_Small
RenderWeight 0.52
StyleName "TextLabel"
TextAlign TXTA_Center
WinHeight 0.043963
WinLeft 0.597081
WinTop 0.391063
WinWidth 0.38555