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UE2:UT2SettingsPage (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2SettingsPage
Package: 
XInterface
This class in other games:
UT2004

Class: XInterface.UT2SettingsPage Parent: XInterface.GUIPage

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Properties

AudioTabHint

Type: string

Modifiers: localized


Default value: "Adjust your audio experience..."

AudioTabLabel

Type: string

Modifiers: localized


Default value: "Audio"

ControlsTabHint

Type: string

Modifiers: localized


Default value: "Configure your controls..."

ControlsTabLabel

Type: string

Modifiers: localized


Default value: "Controls"

DetailsTabHint

Type: string

Modifiers: localized


Default value: "Adjust the detail settings for better graphics or faster framerate..."

DetailsTabLabel

Type: string

Modifiers: localized


Default value: "Details"

GameTabHint

Type: string

Modifiers: localized


Default value: "Adjust various game related settings..."

GameTabLabel

Type: string

Modifiers: localized


Default value: "Game"

HudTabHint

Type: string

Modifiers: localized


Default value: "Customize your hud..."

HudTabLabel

Type: string

Modifiers: localized


Default value: "Hud"

IForceTabHint

Type: string

Modifiers: localized


Default value: "Configure misc. input options..."

IForceTabLabel

Type: string

Modifiers: localized


Default value: "Input"

NetworkTabHint

Type: string

Modifiers: localized


Default value: "Configure UT2003 for Online and Lan play..."

NetworkTabLabel

Type: string

Modifiers: localized


Default value: "Network"

PlayerTabHint

Type: string

Modifiers: localized


Default value: "Configure your UT2003 Avatar..."

PlayerTabLabel

Type: string

Modifiers: localized


Default value: "Player"

pNetwork

Type: Tab_NetworkSettings


pPlayer

Type: Tab_PlayerSettings


pWeaponPref

Type: Tab_WeaponPref


SavedPitch

Type: float


SpeechBinderTabHint

Type: string

Modifiers: localized


Default value: "Bind messages to keys..."

SpeechBinderTabLabel

Type: string

Modifiers: localized


Default value: "Speech"

VideoTabHint

Type: string

Modifiers: localized


Default value: "Select your resolution and change your brightness..."

VideoTabLabel

Type: string

Modifiers: localized


Default value: "Video"

WeaponsTabHint

Type: string

Modifiers: localized


Default value: "Adjust your weapon priorities and settings..."

WeaponsTabLabel

Type: string

Modifiers: localized


Default value: "Weapons"

Default values

Property Value
Background Material'InterfaceContent.Backgrounds.bg11'
Controls[0] GUITitleBar'SettingHeader'
Controls[1] GUITabControl'SettingTabs'
Controls[2] GUITitleBar'SettingFooter'
Controls[3] GUIButton'BackButton'
Controls[4] GUIImage'LogoSymbol'
OnCanClose InternalOnCanClose
OnClose InternalOnClose
OnReOpen InternalOnReOpen
WinHeight 1.0

Subobjects

BackButton

Class: XInterface.GUIButton

Property Value
Caption "BACK"
Hint "Return to Previous Menu"
OnClick ButtonClicked
StyleName "SquareMenuButton"
WinHeight 0.055
WinLeft 0.0
WinTop 0.93
WinWidth 0.12

LogoSymbol

Class: XInterface.GUIImage

Property Value
bVisible False
Image Material'fbSymbolShader'
ImageColor
Member Value
A 255
B 255
G 255
R 255
ImageRenderStyle MSTY_Alpha
ImageStyle ISTY_Scaled
WinHeight 0.13
WinLeft 0.830079
WinTop 0.800782
WinWidth 0.26

SettingFooter

Class: XInterface.GUITitleBar

Property Value
bUseTextHeight False
Justification TXTA_Center
StyleName "Footer"
WinHeight 0.055
WinLeft 0.12
WinTop 0.93
WinWidth 0.88

SettingHeader

Class: XInterface.GUITitleBar

Property Value
Caption "Settings"
Effect Material'CO_Final'
StyleName "Header"
WinHeight 46.0
WinLeft 0.0
WinTop 0.036406
WinWidth 1.0

SettingTabs

Class: XInterface.GUITabControl

Property Value
bAcceptsInput True
bDockPanels True
OnChange TabChange;
TabHeight 0.04
WinHeight 48.0
WinLeft 0.0
WinTop 0.25
WinWidth 1.0

Functions

Events

ChangeHint

event ChangeHint (string NewHint)

Overrides: GUIPage.ChangeHint


NotifyLevelChange

event NotifyLevelChange ()

Overrides: GUIPage.NotifyLevelChange


Other instance functions

ButtonClicked

function bool ButtonClicked (GUIComponent Sender)


InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


InternalOnCanClose

function bool InternalOnCanClose (optional bool bCanceled)


InternalOnClose

function InternalOnClose (optional bool bCanceled)


InternalOnReOpen

function InternalOnReOpen ()


TabChange

function TabChange (GUIComponent Sender)