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UE2:UT2SettingsPage (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2K3GUIPage >> UT2SettingsPage
Package: 
XInterface
This class in other games:
UT2003

Class: XInterface.UT2SettingsPage Parent: XInterface.GUIPage

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Properties

AudioTabHint

Type: string

Modifiers: localized


Default value: "Adjust your audio experience..."

AudioTabLabel

Type: string

Modifiers: localized


Default value: "Audio"

ControlsTabHint

Type: string

Modifiers: localized


Default value: "Configure your controls..."

ControlsTabLabel

Type: string

Modifiers: localized


Default value: "Controls"

DetailsTabHint

Type: string

Modifiers: localized


Default value: "Adjust the detail settings for better graphics or faster framerate..."

DetailsTabLabel

Type: string

Modifiers: localized


Default value: "Details"

GameTabHint

Type: string

Modifiers: localized


Default value: "Adjust various game related settings..."

GameTabLabel

Type: string

Modifiers: localized


Default value: "Game"

HudTabHint

Type: string

Modifiers: localized


Default value: "Customize your hud..."

HudTabLabel

Type: string

Modifiers: localized


Default value: "Hud"

IForceTabHint

Type: string

Modifiers: localized


Default value: "Configure misc. input options..."

IForceTabLabel

Type: string

Modifiers: localized


Default value: "Input"

NetworkTabHint

Type: string

Modifiers: localized


Default value: "Configure UT2003 for Online and Lan play..."

NetworkTabLabel

Type: string

Modifiers: localized


Default value: "Network"

PlayerTabHint

Type: string

Modifiers: localized


Default value: "Configure your UT2003 Avatar..."

PlayerTabLabel

Type: string

Modifiers: localized


Default value: "Player"

pNetwork

Type: Tab_NetworkSettings


pPlayer

Type: Tab_PlayerSettings


pWeaponPref

Type: Tab_WeaponPref


SavedPitch

Type: float


SpeechBinderTabHint

Type: string

Modifiers: localized


Default value: "Bind messages to keys..."

SpeechBinderTabLabel

Type: string

Modifiers: localized


Default value: "Speech"

VideoTabHint

Type: string

Modifiers: localized


Default value: "Select your resolution and change your brightness..."

VideoTabLabel

Type: string

Modifiers: localized


Default value: "Video"

WeaponsTabHint

Type: string

Modifiers: localized


Default value: "Adjust your weapon priorities and settings..."

WeaponsTabLabel

Type: string

Modifiers: localized


Default value: "Weapons"

Default values

Property Value
Background Material'InterfaceContent.Backgrounds.bg11'
Controls[0] GUITitleBar'SettingHeader'
Controls[1] GUITabControl'SettingTabs'
Controls[2] GUITitleBar'SettingFooter'
Controls[3] GUIButton'BackButton'
Controls[4] GUIImage'LogoSymbol'
OnCanClose InternalOnCanClose
OnClose InternalOnClose
OnReOpen InternalOnReOpen
WinHeight 1.0

Subobjects

BackButton

Class: XInterface.GUIButton

Property Value
Caption "BACK"
Hint "Return to Previous Menu"
OnClick ButtonClicked
StyleName "SquareMenuButton"
WinHeight 0.055
WinLeft 0.0
WinTop 0.93
WinWidth 0.12

LogoSymbol

Class: XInterface.GUIImage

Property Value
bVisible False
Image Material'fbSymbolShader'
ImageColor
Member Value
A 255
B 255
G 255
R 255
ImageRenderStyle MSTY_Alpha
ImageStyle ISTY_Scaled
WinHeight 0.13
WinLeft 0.830079
WinTop 0.800782
WinWidth 0.26

SettingFooter

Class: XInterface.GUITitleBar

Property Value
bUseTextHeight False
Justification TXTA_Center
StyleName "Footer"
WinHeight 0.055
WinLeft 0.12
WinTop 0.93
WinWidth 0.88

SettingHeader

Class: XInterface.GUITitleBar

Property Value
Caption "Settings"
Effect Material'CO_Final'
StyleName "Header"
WinHeight 46.0
WinLeft 0.0
WinTop 0.036406
WinWidth 1.0

SettingTabs

Class: XInterface.GUITabControl

Property Value
bAcceptsInput True
bDockPanels True
OnChange TabChange;
TabHeight 0.04
WinHeight 48.0
WinLeft 0.0
WinTop 0.25
WinWidth 1.0

Functions

Events

ChangeHint

event ChangeHint (string NewHint)

Overrides: GUIPage.ChangeHint


InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


Other instance functions

ButtonClicked

function bool ButtonClicked (GUIComponent Sender)


InternalOnCanClose

function bool InternalOnCanClose (optional bool bCanceled)


InternalOnClose

function InternalOnClose (optional bool bCanceled)


InternalOnReOpen

function InternalOnReOpen ()


NotifyLevelChange

function bool NotifyLevelChange ()

Overrides: GUIPage.NotifyLevelChange


TabChange

function TabChange (GUIComponent Sender)