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UE2:XMPGame instance functions (U2)
Contents
- 1 Instance functions
- 1.1 AddDefaultInventory
- 1.2 AddDefaultPowerSuit
- 1.3 AddDeployPoint
- 1.4 ArtifactCarryTimer
- 1.5 ArtifactsNeededToWin
- 1.6 ChangeFeatureStatus
- 1.7 ChangeName
- 1.8 ChangeTeam
- 1.9 CheckConsumerList
- 1.10 CheckForAllArtifactsInPlay
- 1.11 CheckForAllArtifactsInPlayTimer
- 1.12 CheckForArtifactWin
- 1.13 CheckForHasAllArtifacts
- 1.14 CheckForSituationCritical
- 1.15 CheckForSituationCriticalReturned
- 1.16 CheckForSituationCriticalScored
- 1.17 CheckForSituationCriticalStolen
- 1.18 CheckForTeamEnergyWin
- 1.19 CheckTeamEnergy
- 1.20 Deploy
- 1.21 DeployPlayers
- 1.22 DiscardInventory
- 1.23 DrainTeamEnergy
- 1.24 EndGame
- 1.25 FindPlayerStart
- 1.26 ForceDeploy
- 1.27 GetArtifactID
- 1.28 GetArtifactTeam
- 1.29 GetArtifactType
- 1.30 GetAverageTeamSize
- 1.31 GetNextDeploymentPoint
- 1.32 GetServerDetails
- 1.33 HandleCountdownAlert
- 1.34 HandleTeamEnergyWin
- 1.35 HandleTeamWon
- 1.36 HasAllDeployPoints
- 1.37 HasAllEnergySources
- 1.38 InitArtifactScoreboard
- 1.39 InitScoreStats
- 1.40 IsReadyToRedeploy
- 1.41 IsTeamFeatureOnline
- 1.42 Killed
- 1.43 LockInCurrentDeployPoint
- 1.44 NextUniqueID
- 1.45 NotifyArtifactDropped
- 1.46 NotifyArtifactExists
- 1.47 NotifyArtifactPickedup
- 1.48 NotifyArtifactSentHome
- 1.49 NotifyArtifactStolen
- 1.50 NotifyArtifactStored
- 1.51 NotifyDeployableDestroyed
- 1.52 NotifyDeployPointHacked
- 1.53 NotifyHackedDeployPoint
- 1.54 NotifyHackedEnergySource
- 1.55 NotifyHackedOther
- 1.56 NotifyHealTeammateWithPack
- 1.57 NotifyRepairTeammateWithPack
- 1.58 NotifyResupplyTeammateWithPack
- 1.59 NotifyRevived
- 1.60 NotifyTeammateHealTime
- 1.61 NotifyTeammateRepairTime
- 1.62 NotifyTeammateResupplyTime
- 1.63 NotifyTurretKilled
- 1.64 NotifyVehicleKilled
- 1.65 NumPlayerLockedInAt
- 1.66 OtherTeam
- 1.67 PickTeam
- 1.68 PlayArtifactStolenMessage
- 1.69 RegisterConsumer
- 1.70 RemoveArtifactCarryTimer
- 1.71 RemoveDeployPoint
- 1.72 ScoreKill
- 1.73 SendFeatureMessage
- 1.74 SetPawnClass
- 1.75 StartArtifactCarryTimer
- 1.76 StartMatch
- 1.77 StoreEnergyFromSources
- 1.78 UnLockCurrentDeployPoint
- 1.79 UnregisterConsumer
- 1.80 UpdateArtifactInfo
- 1.81 UpdateArtifactScore
- 1.82 UpdateTeamEnergy
- 1.83 UpdateTurretCost
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Instance functions[edit]
AddDefaultInventory[edit]
Overrides: GameInfo.AddDefaultInventory
AddDefaultPowerSuit[edit]
AddDeployPoint[edit]
Overrides: GameInfo.AddDeployPoint
ArtifactCarryTimer[edit]
ArtifactsNeededToWin[edit]
ChangeFeatureStatus[edit]
ChangeName[edit]
Overrides: GameInfo.ChangeName
ChangeTeam[edit]
Overrides: GameInfo.ChangeTeam
CheckConsumerList[edit]
Overrides: GameInfo.CheckConsumerList
CheckForAllArtifactsInPlay[edit]
CheckForAllArtifactsInPlayTimer[edit]
CheckForArtifactWin[edit]
CheckForHasAllArtifacts[edit]
CheckForSituationCritical[edit]
CheckForSituationCriticalReturned[edit]
CheckForSituationCriticalScored[edit]
CheckForSituationCriticalStolen[edit]
CheckForTeamEnergyWin[edit]
CheckTeamEnergy[edit]
Deploy[edit]
DeployPlayers[edit]
DiscardInventory[edit]
Overrides: GameInfo.DiscardInventory
DrainTeamEnergy[edit]
Overrides: GameInfo.DrainTeamEnergy
EndGame[edit]
Overrides: GameInfo.EndGame
FindPlayerStart[edit]
Overrides: GameInfo.FindPlayerStart
ForceDeploy[edit]
GetArtifactID[edit]
Overrides: GameInfo.GetArtifactID
GetArtifactTeam[edit]
Overrides: GameInfo.GetArtifactTeam
GetArtifactType[edit]
GetAverageTeamSize[edit]
GetNextDeploymentPoint[edit]
GetServerDetails[edit]
Overrides: GameInfo.GetServerDetails
HandleCountdownAlert[edit]
HandleTeamEnergyWin[edit]
HandleTeamWon[edit]
HasAllDeployPoints[edit]
Overrides: GameInfo.HasAllDeployPoints
HasAllEnergySources[edit]
Overrides: GameInfo.HasAllEnergySources
InitArtifactScoreboard[edit]
InitScoreStats[edit]
IsReadyToRedeploy[edit]
IsTeamFeatureOnline[edit]
Overrides: GameInfo.IsTeamFeatureOnline
Killed[edit]
Overrides: GameInfo.Killed
LockInCurrentDeployPoint[edit]
NextUniqueID[edit]
NotifyArtifactDropped[edit]
Overrides: GameInfo.NotifyArtifactDropped
NotifyArtifactExists[edit]
NotifyArtifactPickedup[edit]
Overrides: GameInfo.NotifyArtifactPickedup
NotifyArtifactSentHome[edit]
Overrides: GameInfo.NotifyArtifactSentHome
NotifyArtifactStolen[edit]
Overrides: GameInfo.NotifyArtifactStolen
NotifyArtifactStored[edit]
Overrides: GameInfo.NotifyArtifactStored
NotifyDeployableDestroyed[edit]
Overrides: GameInfo.NotifyDeployableDestroyed
NotifyDeployPointHacked[edit]
Overrides: GameInfo.NotifyDeployPointHacked
NotifyHackedDeployPoint[edit]
Overrides: GameInfo.NotifyHackedDeployPoint
NotifyHackedEnergySource[edit]
Overrides: GameInfo.NotifyHackedEnergySource
NotifyHackedOther[edit]
Overrides: GameInfo.NotifyHackedOther
NotifyHealTeammateWithPack[edit]
Overrides: GameInfo.NotifyHealTeammateWithPack
NotifyRepairTeammateWithPack[edit]
Overrides: GameInfo.NotifyRepairTeammateWithPack
NotifyResupplyTeammateWithPack[edit]
Overrides: GameInfo.NotifyResupplyTeammateWithPack
NotifyRevived[edit]
Overrides: GameInfo.NotifyRevived
NotifyTeammateHealTime[edit]
Overrides: GameInfo.NotifyTeammateHealTime
NotifyTeammateRepairTime[edit]
Overrides: GameInfo.NotifyTeammateRepairTime
NotifyTeammateResupplyTime[edit]
Overrides: GameInfo.NotifyTeammateResupplyTime
NotifyTurretKilled[edit]
Overrides: GameInfo.NotifyTurretKilled
NotifyVehicleKilled[edit]
Overrides: GameInfo.NotifyVehicleKilled
NumPlayerLockedInAt[edit]
OtherTeam[edit]
Overrides: GameInfo.OtherTeam
PickTeam[edit]
Overrides: GameInfo.PickTeam
PlayArtifactStolenMessage[edit]
RegisterConsumer[edit]
Overrides: GameInfo.RegisterConsumer
RemoveArtifactCarryTimer[edit]
RemoveDeployPoint[edit]
Overrides: GameInfo.RemoveDeployPoint
ScoreKill[edit]
Overrides: GameInfo.ScoreKill
SendFeatureMessage[edit]
SetPawnClass[edit]
Overrides: GameInfo.SetPawnClass
StartArtifactCarryTimer[edit]
StartMatch[edit]
Overrides: GameInfo.StartMatch
StoreEnergyFromSources[edit]
UnLockCurrentDeployPoint[edit]
UnregisterConsumer[edit]
Overrides: GameInfo.UnregisterConsumer
UpdateArtifactInfo[edit]
UpdateArtifactScore[edit]
UpdateTeamEnergy[edit]
UpdateTurretCost[edit]
Overrides: GameInfo.UpdateTurretCost