There is no spoon

UE2:XMutantPawn (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> Pawn >> UnrealPawn >> xPawn >> XMutantPawn
Package: 
BonusPack
This class in other games:
UT2003

Class: BonusPack.xMutantPawn

New pawn class. Allows for Mutant skin/particles etc.

Written by James Golding (c) 2002, Epic Games, Inc. All Rights Reserved

Properties[edit]

bMutantEffect[edit]

Type: bool


bOldMutantEffect[edit]

Type: bool


MutantFX[edit]

Type: Emitter


MutantGRI[edit]

Type: MutantGameReplicationInfo

This is so the pawn can know if its the mutant...

Default values[edit]

Property Value
InvisMaterial FinalBlend'MutantSkins.Shaders.MutantGlowFinal'

Functions[edit]

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: xPawn.Destroyed


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: xPawn.PostBeginPlay


Other instance functions[edit]

MutantDamage[edit]

function MutantDamage ()


TickFX[edit]

simulated function TickFX (float DeltaTime)

Overrides: xPawn.TickFX