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UE3:DefaultPhysicsVolume (UDK)
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Object >> Actor >> Brush >> Volume >> PhysicsVolume >> DefaultPhysicsVolume |
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DefaultPhysicsVolume: the default physics volume for areas of the level with no physics volume specified
Default values[edit]
Property | Value |
---|---|
bNoDelete | False |
bStatic | False |
TickGroup | TG_DuringAsyncWork |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: PhysicsVolume.BrushComponent0
Property | Value |
---|---|
ReplacementPrimitive | None |
Events[edit]
Destroyed[edit]
event Destroyed ()
Overrides: Actor.Destroyed