Gah - a solution with more questions. – EntropicLqd
UE3:LightVolume (UDK)
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Revision as of 11:47, 6 November 2009 by (Talk)
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Used to associate lights with volumes.
Default values[edit]
Property | Value |
---|---|
bCollideActors | False |
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
BlockNonZeroExtent | False |
CollideActors | False |
ReplacementPrimitive | None |