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UE3:PortalVolume (UDK)

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UDK Object >> Actor >> Brush >> Volume >> PortalVolume
Package: 
Engine
This class in other games:
UT3

Used to define areas of a map by portal

Properties[edit]

Portals[edit]

Type: array<PortalTeleporter>

List of teleporters residing in this volume

Default values[edit]

Property Value
bCollideActors False
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: Volume.BrushComponent0

Property Value
BlockNonZeroExtent False
CollideActors False
ReplacementPrimitive None