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UE3:PortalVolume (UDK)
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Used to define areas of a map by portal
Properties[edit]
Portals[edit]
Type: array<PortalTeleporter>
List of teleporters residing in this volume
Default values[edit]
Property | Value |
---|---|
bCollideActors | False |
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
BlockNonZeroExtent | False |
CollideActors | False |
ReplacementPrimitive | None |