UE3:PylonSeed (UDK)

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UDK Object >> Actor >> PylonSeed
Package:
Engine
Implemented interfaces:
Interface_NavMeshPathObject

null

Default values

Subobjects

CollisionCylinder

Class: Engine.CylinderComponent

Property Value
CollisionHeight 50.0
CollisionRadius 50.0
ReplacementPrimitive None

Sprite

Class: Engine.SpriteComponent

Property Value
AlwaysLoadOnClient False
AlwaysLoadOnServer False
HiddenGame True
ReplacementPrimitive None
Sprite Texture2D'EditorResources.S_NavP'