Always snap to grid
UE3:PylonSeed (UDK)
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Default values[edit]
Property | Value |
---|---|
CollisionComponent | CylinderComponent'CollisionCylinder' |
CollisionType | COLLIDE_CustomDefault |
Components[0] | CylinderComponent'CollisionCylinder' |
Components[1] | SpriteComponent'Sprite' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Property | Value |
---|---|
CollisionHeight | 50.0 |
CollisionRadius | 50.0 |
ReplacementPrimitive | None |
Sprite[edit]
Class: Engine.SpriteComponent
Property | Value |
---|---|
AlwaysLoadOnClient | False |
AlwaysLoadOnServer | False |
HiddenGame | True |
ReplacementPrimitive | None |
Sprite | Texture2D'EditorResources.S_NavP' |