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Difference between revisions of "UE3:RB ForceFieldExcludeVolume (UDK)"
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Latest revision as of 05:44, 17 January 2010
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RB_ForceFieldExcludeVolume: a bounding volume which removes the effect of a physical force field.
Properties[edit]
Property group 'RB_ForceFieldExcludeVolume'[edit]
ForceFieldChannel[edit]
Type: int
Used to identify which force fields this excluder applies to, ie if the channel ID matches then the excluder excludes this force field
Default value: 1
Default values[edit]
Property | Value |
---|---|
CollisionType | COLLIDE_CustomDefault |
Subobjects[edit]
BrushComponent0[edit]
Class: Engine.BrushComponent
Inherits from: Volume.BrushComponent0
Property | Value |
---|---|
bDisableAllRigidBody | False |
BlockNonZeroExtent | False |
ReplacementPrimitive | None |