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UE3:UTAmmo_RocketLauncher (UDK)
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Object >> Actor >> NavigationPoint >> PickupFactory >> UTPickupFactory >> UTItemPickupFactory >> UTAmmoPickupFactory >> UTAmmo_RocketLauncher |
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Default values[edit]
Property | Value |
---|---|
AmmoAmount | 8 |
MaxDesireability | 0.3 |
PickupMessage | "Rocket Pack" |
PickupSound | SoundCue'A_Pickups.Ammo.Cue.A_Pickup_Ammo_Rocket_Cue' |
PickUpWaveForm | ForceFeedbackWaveform'UTGame.Default__UTAmmo_RocketLauncher:ForceFeedbackWaveformPickUp' |
TargetWeapon | Class'UTGame.UTWeap_RocketLauncher' |
Subobjects[edit]
AmmoMeshComp[edit]
Class: Engine.StaticMeshComponent
Inherits from: UTAmmoPickupFactory.AmmoMeshComp
Property | Value | ||||||||
---|---|---|---|---|---|---|---|---|---|
LightEnvironment | DynamicLightEnvironmentComponent'UTGame.Default__UTAmmo_RocketLauncher:PickupLightEnvironment' | ||||||||
ReplacementPrimitive | None | ||||||||
Rotation |
|
||||||||
StaticMesh | StaticMesh'Pickups.Ammo_Rockets.Mesh.S_Ammo_RocketLauncher' | ||||||||
Translation |
|
BaseMeshComp[edit]
Class: Engine.StaticMeshComponent
Inherits from: UTAmmoPickupFactory.BaseMeshComp
Property | Value |
---|---|
LightEnvironment | DynamicLightEnvironmentComponent'UTGame.Default__UTAmmo_RocketLauncher:PickupLightEnvironment' |
ReplacementPrimitive | None |
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTAmmoPickupFactory.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |
PathRenderer[edit]
Class: Engine.PathRenderingComponent
Inherits from: UTAmmoPickupFactory.PathRenderer
Property | Value |
---|---|
ReplacementPrimitive | None |
PickupLightEnvironment[edit]
Class: Engine.DynamicLightEnvironmentComponent
Inherits from: UTAmmoPickupFactory.PickupLightEnvironment
Property | Value | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
AmbientGlow |
|