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UE3:UTGreedCoin_Gold (UT3)

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UT3 Object >> Actor >> DroppedPickup >> UTDroppedPickup >> UTDroppedItemPickup >> UTGreedCoin >> UTGreedCoin_Gold
Package: 
UT3GoldGame
Direct subclass:
UTGreedCoin_Gold_Small

Copyright 1998-2008 Epic Games, Inc. All Rights Reserved.

Default values[edit]

Property Value
BounceSound SoundCue'A_Gameplay_UT3G.Greed.A_Gameplay_UT3G_Greed_SkullImpact01_Cue'
CoinIconCoords
Member Value
U 744.0
UL 35.0
V 0.0
VL 55.0
Components[3] StaticMeshComponent'MeshComponentA'
DrawScale 4.5
LifeSpan 120.0
MaxDesireability 5.0
PickupMesh StaticMeshComponent'MeshComponentA'
PickupSound SoundCue'A_Gameplay_UT3G.Greed.A_Gameplay_UT3G_Greed_SkullPickup01_Cue'
PickUpWaveForm ForceFeedbackWaveform'UT3GoldGame.Default__UTGreedCoin_Gold:ForceFeedbackWaveformPickUp'
SkullColor
Member Value
A 1.0
B 4.0
G 16.0
R 32.0
TrailTemplate ParticleSystem'VH_Cicada.Effects.P_VH_Cicada_DecoyFlare'
Value 5

Subobjects[edit]

CollisionCylinder[edit]

Class: Engine.CylinderComponent

Inherits from: UTGreedCoin.CollisionCylinder

Property Value
CollisionHeight 25.0
CollisionRadius 90.0

DroppedPickupLightEnvironment[edit]

Class: Engine.DynamicLightEnvironmentComponent

Inherits from: UTGreedCoin.DroppedPickupLightEnvironment

No new values.

MeshComponentA[edit]

Class: Engine.StaticMeshComponent

Property Value
bAcceptsLights False
bCastDynamicShadow False
bDisableAllRigidBody True
bForceDirectLightMap True
BlockRigidBody False
bUseAsOccluder False
CachedCullDistance 8000.0
CastShadow False
CollideActors False
CullDistance 8000.0
Materials[0] Material'GP_Extras.Materials.M_GP_Extras_Skull01'
ScriptRigidBodyCollisionThreshold 5.0
StaticMesh StaticMesh'GP_Extras.Mesh.S_GP_Extras_Skull01'

Sprite[edit]

Class: Engine.SpriteComponent

Inherits from: UTGreedCoin.Sprite

No new values.

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: UTGreedCoin.PostBeginPlay