I'm a doctor, not a mechanic
UE3:UTProj_ScorpionGlob_Red (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Projectile >> UTProjectile >> UTProj_ScorpionGlob_Base >> UTProj_ScorpionGlob_Red |
- Package:
- UTGameContent
- This class in other games:
- UT3
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Default values[edit]
Property | Value |
---|---|
ExplosionSound | SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactExplode_Cue' |
ImpactSound | SoundCue'A_Weapon_BioRifle.Weapon.A_BioRifle_FireImpactFizzle_Cue' |
MyDamageType | Class'UTGameContent.UTDmgType_ScorpionGlobRed' |
ProjExplosionTemplate | ParticleSystem'VH_Scorpion.Effects.PS_Scorpion_Gun_Impact_Red' |
ProjFlightTemplate | ParticleSystem'VH_Scorpion.Effects.P_Scorpion_Bounce_Projectile_Red' |
Subobjects[edit]
CollisionCylinder[edit]
Class: Engine.CylinderComponent
Inherits from: UTProj_ScorpionGlob_Base.CollisionCylinder
Property | Value |
---|---|
ReplacementPrimitive | None |