Always snap to grid

UE3:UTScriptedBotVolume (UDK)

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UDK Object >> Actor >> Brush >> Volume >> PhysicsVolume >> UTScriptedBotVolume
Package: 
UTGame
This class in other games:
UT3

volume that kills Kismet created bots that leave it

Default values[edit]

Property Value
CollisionType COLLIDE_CustomDefault

Subobjects[edit]

BrushComponent0[edit]

Class: Engine.BrushComponent

Inherits from: PhysicsVolume.BrushComponent0

Property Value
ReplacementPrimitive None

Events[edit]

PawnLeavingVolume[edit]

event PawnLeavingVolume (Pawn Other)

Overrides: PhysicsVolume.PawnLeavingVolume