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UE3:UTVWeap_NightshadeGun_Content (UT3)
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Revision as of 07:20, 16 August 2009 by Wormbo (Talk | contribs) (→Default values: updated defaults)
Object >> Actor >> Inventory >> Weapon >> GameWeapon >> UTWeapon >> UTVehicleWeapon >> UTVWeap_NightshadeGun >> UTVWeap_StealthGunContent >> UTVWeap_NightshadeGun_Content |
- Package:
- UTGameContent
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Default values[edit]
Property | Value | ||||
---|---|---|---|---|---|
InstantHitDamageTypes[0] | Class'UTGameContent.UTDmgType_NightshadeBeam' | ||||
VehicleClass | Class'UTGameContent.UTVehicle_NightShade_Content' | ||||
VehicleHitEffect |
|
Subobjects[edit]
FirstPersonMesh[edit]
Class: UTGame.UTSkeletalMeshComponent
Inherits from: UTVWeap_StealthGunContent.FirstPersonMesh
No new values.
PickupMesh[edit]
Class: Engine.SkeletalMeshComponent
Inherits from: UTVWeap_StealthGunContent.PickupMesh
No new values.