I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

Difference between revisions of "User:Eliot"

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Welcome to my personal page, if you don't know me yet, well to begin I live in [[wp:Belgium|belgium]] and my name is '''Eliot Van Uytfanghe''', I'm usually playing with my real name '''Eliot'''. I have been playing the [[Unreal Tournament]] series since [[UT]] Classic, and I started developing maps for [[UT2004]] since its release, and eventually somewhere around 2006 I started to program in [[UnrealScript]] to develop mutators and other minor things, mainly for the Trials community.
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Welcome to my personal page, if you don't know me yet, well to begin I live in [[wp:Belgium|belgium]] and my name is '''Eliot Van Uytfanghe''', I'm usually playing with my real name '''Eliot'''. I have been playing the [[Unreal Tournament]] series since [[UT]] Classic, and I started developing maps for [[UT2004]] since its release, and eventually somewhere around 2006 I started programming in [[UnrealScript]] to develop mutators and other minor things, mainly for the Trials community.
  
Since nov 27 2009, I have started to make some programs with [[wp:C#|C#]] for the purpose of learning C# and making myself more familiar with the [[Unreal Engine]] file formats, I have started developing '''Unreal Explorer''' this program has multiple utilities such as a [[color tags]] Generator with preview, Cache Extractor and best of all a powerful UnrealScript decompiler that supports [[Unreal]] to [[Unreal Development Kit]] etc.
+
Since november 27 2009; I have started to make some programs with [[wp:C#|C#]] for the purpose of learning C# and making myself more familiar with the [[Unreal Engine]] file formats, I have started developing '''Unreal Explorer''' this program has multiple utilities such as a [[color tags]] Generator with preview, Cache Extractor and best of all a powerful UnrealScript decompiler that supports [[Unreal]] to [[Unreal Development Kit]] etc.
  
 
==Contact==
 
==Contact==
 
; Forum: ''Eliot'' on [http://utforums.epicgames.com/member.php?u=1262617 Epic Games Forums] and [http://forums.beyondunreal.com/member.php?u=49361 Beyondunreal Forums]
 
; Forum: ''Eliot'' on [http://utforums.epicgames.com/member.php?u=1262617 Epic Games Forums] and [http://forums.beyondunreal.com/member.php?u=49361 Beyondunreal Forums]
 
; IRC: ''Eliot'' on [irc://irc.enterthegame.com/unrealscript #unrealscript on EnterTheGame] and [irc://irc.enterthegame.com/unrealwiki #unrealwiki on EnterTheGame]
 
; IRC: ''Eliot'' on [irc://irc.enterthegame.com/unrealscript #unrealscript on EnterTheGame] and [irc://irc.enterthegame.com/unrealwiki #unrealwiki on EnterTheGame]
; Xfire: [http://www.xfire.com/profile/eliots/ Eliots] omfg 5k hours of UT2004...
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; Xfire: [http://www.xfire.com/profile/eliots/ Eliots]
; facebook: ''Eliot Van Uytfanghe'' on [http://www.facebook.com/#!/profile.php?id=519691603 facebook] not-active
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; facebook: ''Eliot Van Uytfanghe'' on [http://www.facebook.com/#!/profile.php?id=519691603 facebook]
; twitter: ''Eliot_VU'' on [http://twitter.com/Eliot_VU twitter] not-active
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; twitter: ''Eliot_VU'' on [http://twitter.com/Eliot_VU twitter]
; E-Mail: eliot_van@hotmail.com
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; E-Mail: eliot_van[at]hotmail[dot]com
 
; Server: ''Eliot'' on UT2004 [http://elitetrial.clanservers.com/WebBTimes/index.php Elite Trial Records]
 
; Server: ''Eliot'' on UT2004 [http://elitetrial.clanservers.com/WebBTimes/index.php Elite Trial Records]
  
 
==Mutators==
 
==Mutators==
 
'''[[User:Eliot/LevelConfigManager|LevelConfigManager]]''' ''(2006-2009)''[http://www.filefront.com/16103707/Level-Config-Manager-2.9/ Download](w/source)<sup>UT2004</sup>
 
'''[[User:Eliot/LevelConfigManager|LevelConfigManager]]''' ''(2006-2009)''[http://www.filefront.com/16103707/Level-Config-Manager-2.9/ Download](w/source)<sup>UT2004</sup>
:'''Description''' A [[UnrealEd]] Mutator allowing you to modify the map gameplay to your choice.
+
:'''Description:''' A [[UnrealEd]] Mutator allowing you to modify the map gameplay to your choice.
:'''Comment''' This is a very often used [[UE2:Mutator_(UT2004)|mutator]] in Assault Trial maps and is usually a must use today, mainly because of the '''DefaultWeapons''' feature.
+
:'''Comment:''' This is a very often used [[UE2:Mutator (UT2004)|mutator]] in Assault Trial maps and is usually a must use today; mainly because of the '''DefaultWeapons''' feature.
  
 
'''[[User:Eliot/MutNoAutoFire|MutNoAutoFire]]''' ''(2006-2009)''(w/source)<sup>UT2004</sup>
 
'''[[User:Eliot/MutNoAutoFire|MutNoAutoFire]]''' ''(2006-2009)''(w/source)<sup>UT2004</sup>
:'''Description''' Replaces those annoying shieldgun's that auto fire when coming near a player of your team, '''Note''':Replaces the [[UE2:Pawn_(UT2004)|pawn]] class if it is [[UE2:xPawn_(UT2004)|xpawn]] or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!.
+
:'''Description:''' Replaces those annoying ShieldGun's that auto fire when being close to a player of your team, '''Note''':Replaces the [[UE2:Pawn (UT2004)|pawn]] class if it is [[UE2:xPawn (UT2004)|xpawn]] or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!
:'''Comment''' This is a very often used mutator in Assault Trial servers because this [[UE2:Mutator_(UT2004)|mutator]] fixes common exploits of the game such as [[UE2:Mover_(UT2004)|movers]] not moving anymore in some cases and as well kills people that try to glitch through idling [[UE2:Mover_(UT2004)|movers]](such as non-complex doors), this [[UE2:Mutator_(UT2004)|mutator]] as well lets you configure the color of the [[UE2:ShieldGun_(UT2004)|ShieldGun]] and let you choose your own suicide message and many more.
+
:'''Comment:''' This is a very often used mutator in Assault Trial servers because this [[UE2:Mutator (UT2004)|mutator]] fixes common exploits of the game such as [[UE2:Mover (UT2004)|movers]] not moving anymore in some cases and as well kills people that try to glitch through idling [[UE2:Mover (UT2004)|movers]](such as non-complex doors), this [[UE2:Mutator (UT2004)|mutator]] as well lets you configure the color of the [[UE2:ShieldGun (UT2004)|ShieldGun]] and let you choose your own suicide message and many more.
:'''Credits''' [[User:.:..:|.:..:]] for contributing ideas and features.
+
:'''Credits:''' [[User:.:..:|.:..:]] for contributing ideas and features.
:'''Download Mirrors'''
+
:'''Download Mirrors:'''
 
:: * [http://www.filefront.com/15104713/MutNoAutoFireV1l_Test5.rar/ Download from www.filefront.com]
 
:: * [http://www.filefront.com/15104713/MutNoAutoFireV1l_Test5.rar/ Download from www.filefront.com]
  
 
'''[[User:Eliot/MutBestTimes|MutBestTimes]]''' originally named as '''BTimesMute''' ''(2005-2010)''<sup>UT2004</sup>
 
'''[[User:Eliot/MutBestTimes|MutBestTimes]]''' originally named as '''BTimesMute''' ''(2005-2010)''<sup>UT2004</sup>
:'''Description''' Records Best MapTime completion, Player Rankings, Website stats([http://elitetrial.clanservers.com/WebBTimes.html Example]), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
+
:'''Description:''' Records Best MapTime completion, Player Rankings, Website stats([http://elitetrial.clanservers.com/WebBTimes.html Example]), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
:'''Comment''' Private trials [[UE2:Mutator_(UT2004)|mutator]] for my favorite servers.
+
:'''Comment:''' Private trials [[UE2:Mutator (UT2004)|mutator]] for my favorite servers.
:'''Credits''' [[User:.:..:|.:..:]] he made the very first version/s''(2005-2006)'' of this mutator then retired, which I continued then''(2007-Present)'', [[User:Gugi|Gugi]] for fixing some iteration issue in the custom votinghandler that they experienced only on their server.
+
:'''Credits:''' [[User:.:..:|.:..:]] he made the very first version/s''(2005-2006)'' of this mutator then retired, which I continued then''(2007-Present)'', [[User:Gugi|Gugi]] for fixing some iteration issue in the custom VotingHandler that they experienced only on their server.
  
 
'''[[User:Eliot/MutAccessPlus|AccessPlus]]''' ''(2006)''<sup>UT2004</sup>
 
'''[[User:Eliot/MutAccessPlus|AccessPlus]]''' ''(2006)''<sup>UT2004</sup>
:'''Comment''' Private admin [[UE2:Mutator_(UT2004)|mutator]] for our ut2x server but now used by the public though there was never a official release. This mutator is made by [[User:.:..:|.:..:]], I only contributed to it because it was made for our server.
+
:'''Comment:''' Private admin [[UE2:Mutator (UT2004)|mutator]] for our ut2x server but now used by the public though there was never a official release. This mutator is made by [[User:.:..:|.:..:]], I only contributed to it because it was made for our server.
  
 
'''MultiDodgeShieldGun''' ''(2007)''<sup>UT2004</sup>
 
'''MultiDodgeShieldGun''' ''(2007)''<sup>UT2004</sup>
:'''Description''' This gun is an extension of the modified shieldgun of ''MutNoAutoFire'', the difference is that whenever you hit a wall you will be able to dodge once again, the purpose of this is to make it possible for mappers to make more new and fresh trial maps for dedicated players.
+
:'''Description:''' This gun is an extension of the modified ShieldGun of ''MutNoAutoFire'', the difference is that whenever you hit a wall you will be able to dodge once again, the purpose of this is to make it possible for mappers to make more new and fresh Trial maps for dedicated players.
:'''Comment''' This mod has a hardcoded depedency on a specific version of MutNoAutoFire, the version of this mod is equal to the mutator version it depends on.
+
:'''Comment:''' This mod has a hardcoded dependency on a specific version of MutNoAutoFire; the version of this mod is equal to the mutator version it depends on.
:'''Credits''' .:..: for an replication issue and Lt.Ryan for the idea suggestion.
+
:'''Credits:''' .:..: for an replication issue and Lt.Ryan for the idea suggestion.
  
 
'''MutDodgeJump''' ''(2007)''(w/source)<sup>UT3</sup>
 
'''MutDodgeJump''' ''(2007)''(w/source)<sup>UT3</sup>
:'''Description''' Allows players to jump again after they have dodged once (optional).
+
:'''Description:''' Allows players to jump again after they have dodged once (optional).
:'''Comment''' MutDodgeJump was the first second mutator released for [[UT3]]. The mutator was very well accepted by the community however old-skool players from [[UT]] did not for obvious reasons.
+
:'''Comment:''' MutDodgeJump was the first second mutator released for [[UT3]]. The mutator was very well accepted by the community however old-skool players from [[UT]] did not for obvious reasons.
:'''Credits''' Mysterial for explaining some replication.
+
:'''Credits:''' Mysterial for explaining some replication.
:'''Download Mirrors'''
+
:'''Download Mirrors:'''
 
:: * [http://www.gamershell.com/download_22171.shtml Download from www.gamershell.com] [http://www.liandri.com/downloads/apps/ut3/MutDodgeJump.zip Download from www.liandri.com]
 
:: * [http://www.gamershell.com/download_22171.shtml Download from www.gamershell.com] [http://www.liandri.com/downloads/apps/ut3/MutDodgeJump.zip Download from www.liandri.com]
 
:: * [http://www.fileplanet.com/182614/180000/fileinfo/Unreal-Tournament-3---DodgeJump-Mutator Download from www.fileplanet.com #1] [http://www.fileplanet.com/188545/180000/fileinfo/Unreal-Tournament-3---MutDodgeJump Download from www.fileplanet.com #2]
 
:: * [http://www.fileplanet.com/182614/180000/fileinfo/Unreal-Tournament-3---DodgeJump-Mutator Download from www.fileplanet.com #1] [http://www.fileplanet.com/188545/180000/fileinfo/Unreal-Tournament-3---MutDodgeJump Download from www.fileplanet.com #2]
Line 49: Line 49:
  
 
'''MutXMasPresents''' ''(2007)''(w/source)<sup>UT3</sup>
 
'''MutXMasPresents''' ''(2007)''(w/source)<sup>UT3</sup>
:'''Description''' Presents from Santa will be available throughout the maps played on your server.
+
:'''Description:''' Presents from Santa will be available throughout the maps played on your server.
:'''Credits''' [[Legacy:Soto|Vincent]] for making the meshes provided with this mutator.
+
:'''Credits:''' [[Legacy:Soto|Vincent]] for making the meshes provided with this mutator.
:'''Download Mirrors'''
+
:'''Download Mirrors:'''
 
:: * [http://www.filefront.com/14990529/XMasPresents Download from www.filefront.com] [http://www.fileplanet.com/188549/180000/fileinfo/MutXMasPresents Download from www.fileplant.com]
 
:: * [http://www.filefront.com/14990529/XMasPresents Download from www.filefront.com] [http://www.fileplanet.com/188549/180000/fileinfo/MutXMasPresents Download from www.fileplant.com]
:'''Discussion''' [http://utforums.epicgames.com/showthread.php?t=590571 MutXMasPresents on Epic Games forums]
+
:'''Discussion:''' [http://utforums.epicgames.com/showthread.php?t=590571 MutXMasPresents on Epic Games forums]
  
 
'''MutEmoticons''' ''(2007)''<sup>UT2004</sup>
 
'''MutEmoticons''' ''(2007)''<sup>UT2004</sup>
:'''Description''' Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
+
:'''Description:''' Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
:'''Credits''' [[User:.:..:|.:..:]] The HUD ''code'' was written by him for his Unreal 1 port and InvasionX which I converted to a mutator with replicated configurable smileys.
+
:'''Credits:''' [[User:.:..:|.:..:]] The HUD ''code'' was written by him for his Unreal 1 port and InvasionX which I converted to a mutator with replicated configurable smileys.
:'''Download Mirrors'''
+
:'''Download Mirrors:'''
 
:: * [http://www.filefront.com/14099627/Emoticons-V1with-TAM-3141-support-version/ Download from www.filefront.com]
 
:: * [http://www.filefront.com/14099627/Emoticons-V1with-TAM-3141-support-version/ Download from www.filefront.com]
:'''Discussion''' [http://utforums.epicgames.com/showthread.php?t=595516 MutEmoticons on Epic Games forums]
+
:'''Discussion:''' [http://utforums.epicgames.com/showthread.php?t=595516 MutEmoticons on Epic Games forums]
  
 
'''MutCacheExtractor''' ''(2009)''(w/source)<sup>UT2004</sup>
 
'''MutCacheExtractor''' ''(2009)''(w/source)<sup>UT2004</sup>
:'''Description''' Let's you extract cache files from within the game even online!.
+
:'''Description:''' Let's you extract cache files from within the game even online!
:'''Comment''' This is a [[UE2:Mutator_(UT2004)|mutator]] that should be hosted on the server.
+
:'''Comment:''' This is a [[UE2:Mutator (UT2004)|mutator]] that should be hosted on the server.
:'''Download Mirrors'''
+
:'''Download Mirrors:'''
 
:: * [http://www.filefront.com/14981485/MutCacheExtractor Download from www.filefront.com]
 
:: * [http://www.filefront.com/14981485/MutCacheExtractor Download from www.filefront.com]
:'''Discussion''' [http://utforums.epicgames.com/showthread.php?p=26997032#post26997032 MutCacheExtractor on Epic Games forums]
+
:'''Discussion:''' [http://utforums.epicgames.com/showthread.php?p=26997032#post26997032 MutCacheExtractor on Epic Games forums]
  
 
'''TrialGroup''' ''(2010)''(w/source)<sup>UT2004</sup>
 
'''TrialGroup''' ''(2010)''(w/source)<sup>UT2004</sup>
:'''Description''' Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
+
:'''Description:''' Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
:'''Comment''' Provides several actors for trial mappers to make a team-trial map possible without cheating.
+
:'''Comment:''' Provides several actors for trial mappers to make a team-trial map possible without cheating.
:'''Download Mirrors'''
+
:'''Download Mirrors:'''
 
:: * [http://www.filefront.com/16348113/TrialGroup.rar Download from www.filefront.com]
 
:: * [http://www.filefront.com/16348113/TrialGroup.rar Download from www.filefront.com]
  
 
==UT2004 Maps==
 
==UT2004 Maps==
 
'''AS-MD-Scorpion-Escape''' ''(2004)''
 
'''AS-MD-Scorpion-Escape''' ''(2004)''
:'''Description''' An normal assault story map where you start of with vehicles(the scorpions) where you have to break through several blocking environments such as crates in blocking the drivers path as well survive from the defenders that try make you fail.
+
:'''Description:''' An normal assault story map where you start off with vehicles(the scorpions) where you have to break through several blocking environments such as crates that are blocking the drivers path, as well survive from the defenders that try make you fail.
:'''Versions''' Beta(1,2,3,4,5).
+
:'''Versions:''' Beta(1,2,3,4,5).
:'''Credits''' Jamie1224 for adding bot support and tweaking minor things.
+
:'''Credits:''' Jamie1224 for adding bot support and tweaking minor things.
:'''Discussion''' [http://utforums.epicgames.com/showthread.php?t=389359 AS-MD-Scorpion-Escape-Beta5 on Epic Games forums]
+
:'''Discussion:''' [http://utforums.epicgames.com/showthread.php?t=389359 AS-MD-Scorpion-Escape-Beta5 on Epic Games forums]
  
 
'''AS-RoomTrials''' originally named '''AS-MD-RoomTrials''' ''(2004)''
 
'''AS-RoomTrials''' originally named '''AS-MD-RoomTrials''' ''(2004)''
:'''Description''' In this trials level you have to solve several trial rooms to escape the building.
+
:'''Description:''' In this trials level you have to solve several trial rooms to escape the building.
:'''Versions''' Beta(2,3,4,5,6,7), V1, V2 and V3.
+
:'''Versions:''' Beta(2,3,4,5,6,7), V1, V2 and V3.
:'''Influences''' In early versions there was a glitch which allowed you to land on the top of spikes, it was meant to wall dodge over these however soon ''hqf'' found out you can glitch those spikes and thus was later used on purpose in his map '''AS-TheEgyptianPyramid''', from there on this became a basic idea used in many trial maps.
+
:'''Influences:''' In early versions there was a glitch which allowed you to land on the top of spikes, it was meant to wall dodge over these however soon ''hqf'' found out you can glitch those spikes and thus was later used on purpose in his map '''AS-TheEgyptianPyramid''', from there on this became a basic idea used in many trial maps.
:'''Discussion''' [http://utforums.epicgames.com/showthread.php?t=416526 AS-MD-RoomTrials-V1 on Epic Games forums] or [http://utforums.epicgames.com/showthread.php?t=402344 AS-MD-RoomTrials-Beta5 on Epic Games forums], hehe good times...
+
:'''Discussion:''' [http://utforums.epicgames.com/showthread.php?t=416526 AS-MD-RoomTrials-V1 on Epic Games forums] or [http://utforums.epicgames.com/showthread.php?t=402344 AS-MD-RoomTrials-Beta5 on Epic Games forums], hehe good times...
 
   
 
   
 
'''AS-LifeTrials''' originally named '''AS-MD-LifeTrials''' ''(2005)''
 
'''AS-LifeTrials''' originally named '''AS-MD-LifeTrials''' ''(2005)''
:'''Versions''' V1 and V1B.  
+
:'''Versions:''' V1 and V1B.  
  
 
'''AS-Antaro-Trial''' ''(2005)''
 
'''AS-Antaro-Trial''' ''(2005)''
Line 96: Line 96:
  
 
'''AS-Mayan-Secret-UG-Trials''' ''(2006)''
 
'''AS-Mayan-Secret-UG-Trials''' ''(2006)''
:'''Versions''' Beta(01,02,03,04)
+
:'''Versions:''' Beta(01,02,03,04)
  
 
'''AS-AbaddonTrials''' ''(2006)''
 
'''AS-AbaddonTrials''' ''(2006)''
:'''Description''' Solve the challenges of Abaddon!.
+
:'''Description:''' Solve the challenges of Abaddon!
:'''Credits''' iMouNdeee, Billa, Vinc3h and f
+
:'''Custom Dependencies:''' ''DPM2Base'', ''AbaddonShield'' and ''EliotTFAMap''.
:'''Custom Dependencies''' ''DPM2Base'', ''AbaddonShield'' and ''EliotTFAMap''.
+
  
 
'''AS-EgyptianRoomTrials''' ''(2006)''
 
'''AS-EgyptianRoomTrials''' ''(2006)''
  
 
'''AS-ShieldGunTech''' ''(2006)''
 
'''AS-ShieldGunTech''' ''(2006)''
:'''Description''' Complete the 6 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!.
+
:'''Description:''' Complete the 6 challenges with the [[UE2:ShieldGun (UT2004)|ShieldGun]]!
:'''Versions''' V1, V1-Fixed and Final.
+
:'''Versions:''' V1, V1-Fixed and Final.
  
 
'''AS-ShieldGunBase''' ''(2006)''
 
'''AS-ShieldGunBase''' ''(2006)''
:'''Description''' Complete the 4 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!.
+
:'''Description:''' Complete the 4 challenges with the [[UE2:ShieldGun (UT2004)|ShieldGun]]!
:'''Versions''' V(1,2,2-Easy,3,4,4B).
+
:'''Versions:''' V(1,2,2-Easy,3,4,4B).
 +
:'''Credits:''' [[User:Mr Evil|Mr Evil]] for BootsOfJumping.
  
 
'''AS-PortalTrials''' ''(2006)''
 
'''AS-PortalTrials''' ''(2006)''
:'''Description''' Solve some complex thinking challenges with the PortalGun!.
+
:'''Description:''' Solve some complex thinking challenges with the PortalGun!
:'''Credits''' [[Legacy:Shambler|Shambler]] for making the PortalGun, see [http://utforums.epicgames.com/showthread.php?t=530848&highlight=Portalgun PortalGun].
+
:'''Credits:''' [[Legacy:Shambler|Shambler]] for making the PortalGun, see [http://utforums.epicgames.com/showthread.php?t=530848&highlight=Portalgun PortalGun].
  
 
'''AS-Constructor-BuildZone_Alpha''' ''(2006)''
 
'''AS-Constructor-BuildZone_Alpha''' ''(2006)''
:'''Description''' Construct your virtual world with the [[UE2:Mutator_(UT2004)|mutator]] ConstructorGun!.
+
:'''Description:''' This was the first UT2004 map where you could create things with the [[UE2:Mutator (UT2004)|mutator]] ConstructorGun!
:'''Versions''' Alpha, V2-Night and V2B-Night.
+
:'''Versions:''' Alpha, V2-Night and V2B-Night.
:'''Credits''' [[User:.:..:|.:..:]] for making the ConstructorGun and expanding this map by adding an outside.
+
:'''Credits:''' [[User:.:..:|.:..:]] for making the ConstructorGun and expanding this map by adding an outside.
  
 
'''AS-ShieldGunSensitivity''' ''(2007)''
 
'''AS-ShieldGunSensitivity''' ''(2007)''
:'''Description''' Complete the 4 challenges with the [[UE2:ShieldGun_(UT2004)|ShieldGun]]!, but in this one you must watch out for dangerous surfaces!.
+
:'''Description:''' Complete the 4 challenges with the [[UE2:ShieldGun (UT2004)|ShieldGun]]!, but in this one you must watch out for dangerous surfaces!
  
 
'''AS-BloodOnTheFloor''' ''(2008)''
 
'''AS-BloodOnTheFloor''' ''(2008)''
:'''Description''' A very hard trial challenge for the high-end players!.
+
:'''Description:''' A very hard trial challenge for high-end players!
  
 
'''AS-QuickChallenge-NAME-NUMBER Series''' ''(2008)''
 
'''AS-QuickChallenge-NAME-NUMBER Series''' ''(2008)''
:'''Description''' Short challenges made for the purpose of setting time records.  
+
:'''Description:''' Short challenges made for the purpose of setting time records.  
  
 
'''AS-BlackHeaven''' ''(2009)''
 
'''AS-BlackHeaven''' ''(2009)''
:'''Description''' A very hard trial challenge for the high-end players!.
+
:'''Description:''' A very hard trial challenge for high-end players!
  
 
'''AS-Solo-Eliot'sTrial''' ''(2009)''
 
'''AS-Solo-Eliot'sTrial''' ''(2009)''
:'''Description''' Mystic abaddon trial base in the darkness, found on the planet AbissoDno.
+
:'''Description:''' Mystic abaddon trial base in the darkness, found on the planet AbissoDno.
:'''Download Mirrors'''
+
:'''Credits:''' iMouNdeee, Billa, Vinc3h and f`.
 +
:'''Download Mirrors:'''
 
:: * [http://www.filefront.com/14432341/AS-Solo-EliotsTrial Download from www.filefront.com]. Depedencies not included!
 
:: * [http://www.filefront.com/14432341/AS-Solo-EliotsTrial Download from www.filefront.com]. Depedencies not included!
:'''Custom Depedencies''' ''LevelConfigManagerV2C'', ''LevelConfigManagerV2E'', ''DoorsMod'', ''AmbModern'' and ''DoorsAnc''.
+
:'''Custom Depedencies:''' ''LevelConfigManagerV2C'', ''LevelConfigManagerV2E'', ''DoorsMod'', ''AmbModern'' and ''DoorsAnc''.
  
 
'''AS-Solo-TechChallenge-NUMBER Series''' ''(2009)''
 
'''AS-Solo-TechChallenge-NUMBER Series''' ''(2009)''
:'''Description''' Short challenges made for the purpose of setting time records.  
+
:'''Description:''' Short challenges made for the purpose of setting time records.  
  
 
'''AS-Solo-CratesBase''' ''(2009)''
 
'''AS-Solo-CratesBase''' ''(2009)''
:'''Description''' A really short map made for the purpose of setting time records.
+
:'''Description:''' A really short map made for the purpose of setting time records.
  
 
==Textures==
 
==Textures==
Line 150: Line 151:
 
TechTexPackage is a simple theme originally designed for '''AS-ShieldGunTech''' which shortly became very popular and is used today on almost every new trials map, some people call it as the ''Trials Theme'' because it fits trials very well, though this theme is perfectly usable for any other gametypes.
 
TechTexPackage is a simple theme originally designed for '''AS-ShieldGunTech''' which shortly became very popular and is used today on almost every new trials map, some people call it as the ''Trials Theme'' because it fits trials very well, though this theme is perfectly usable for any other gametypes.
  
Most of the content in the texture packages are shaders which are usually based on the base texture with an added special effect that is self-made or standard from the UT2004 packages such as '''XEffectMat''' etc, all texture resolutions are max ''512x512''.
+
Most of the content in the texture packages are Shaders which are usually based on the base texture with an added special effect that is self-made or standard from the UT2004 packages such as '''XEffectMat''' etc, all texture resolutions are max ''512x512''.
  
 
'''TechTexPackage''' ''(2.461KB)'' ''(2006)''
 
'''TechTexPackage''' ''(2.461KB)'' ''(2006)''
:'''Textures''' 17, most are build upon the base texture included in this package, this applies as well to the other tech packages.
+
:'''Textures:''' 17, most are build upon the base texture included in this package, this applies as well to the other TechPackages.
  
 
'''TechTexPackage2''' ''(2.397KB)'' ''(2007)''
 
'''TechTexPackage2''' ''(2.397KB)'' ''(2007)''
:'''Textures''' 12.
+
:'''Textures:''' 12.
:'''Custom Dependencies''' ''TechTexPackage''.  
+
:'''Custom Dependencies:''' ''TechTexPackage''.  
  
 
'''TechTexPackage3''' ''(2.054KB)'' ''(2007)''
 
'''TechTexPackage3''' ''(2.054KB)'' ''(2007)''
:'''Textures''' 12.
+
:'''Textures:''' 12.
:'''Custom Dependencies''' ''TechTexPackage''.
+
:'''Custom Dependencies:''' ''TechTexPackage''.
  
 
'''TechTexPackage4''' ''(2.052KB)'' ''(2007)''
 
'''TechTexPackage4''' ''(2.052KB)'' ''(2007)''
:'''Textures''' 3.
+
:'''Textures:''' 3.
:'''Custom Dependencies''' ''TechTexPackage'' and ''TechTexPackage3''.  
+
:'''Custom Dependencies:''' ''TechTexPackage'' and ''TechTexPackage3''.  
  
 
'''TechTexPackage5''' ''(5.153KB)'' ''(2008-2009)''
 
'''TechTexPackage5''' ''(5.153KB)'' ''(2008-2009)''
:'''Textures''' 26.  
+
:'''Textures:''' 26.  
:'''Custom Dependencies''' ''TechTexPackage'', ''TechTexPackage2'', ''TechTexPackage3'' and ''TechTexPackage4''.
+
:'''Custom Dependencies:''' ''TechTexPackage'', ''TechTexPackage2'', ''TechTexPackage3'' and ''TechTexPackage4''.
  
 
'''TechTexPackage6''' ''(2.051KB)'' ''(unreleased)'' ''(2010)''
 
'''TechTexPackage6''' ''(2.051KB)'' ''(unreleased)'' ''(2010)''
:'''Textures''' 7.  
+
:'''Textures:''' 7.  
:'''Custom Dependencies''' ''TechTexPackage''.  
+
:'''Custom Dependencies:''' ''TechTexPackage''.  
  
'''Credits''' Epic Games because many stock textures were merged together to make certain themes fit together with this theme, Billa for contributing [[Shader]]s and suggesting design ideas.
+
'''Credits:''' Epic Games because many stock textures were merged together to make certain themes fit together with this theme, Billa for contributing [[Shader]]s and suggesting design ideas.
'''Download Mirrors'''
+
'''Download Mirrors:'''
 
: * [http://www.filefront.com/17134664/TechTexPackage-1-5/ Download from www.filefront.com]
 
: * [http://www.filefront.com/17134664/TechTexPackage-1-5/ Download from www.filefront.com]
  
Line 190: Line 191:
 
==Projects==
 
==Projects==
 
===Unreal Explorer===  
 
===Unreal Explorer===  
Unreal Explorer is a program written in [[wp:C#|C#]], that analyzes unreal package files of UT Classic(Limited), UT2004 and UDK(Limited) with a similar user interface to that of [[UTPT]].
+
Unreal Explorer is a application written in [[wp:C#|C#]], that analyzes unreal package files of UT Classic(Limited), UT2004 and UDK(Limited) with a similar user interface to that of [[UTPT]].
 
<br>
 
<br>
 
<br>
 
<br>
'''Note''' This program is not released yet and will maybe not be released(or be limited i.e. fail on decompiling protected classes and stuff).
+
'''Note:''' This application is not released yet and will maybe not be released(or be limited i.e. fail on decompiling protected classes and stuff).
 
<br>
 
<br>
'''Purpose''' The purpose of this program was to start learning C# and experiencing with .NET and learn how the unreal file format works.
+
'''Purpose:''' The purpose of this application was to start learning C# and experiencing with .NET and learn how the unreal file format works.
:'''Features'''
+
:'''Features:'''
 
:View Decompiled Unreal Classes
 
:View Decompiled Unreal Classes
 
::'''Decompiles the following objects/etc'''
 
::'''Decompiles the following objects/etc'''
 
::[[Classes]]
 
::[[Classes]]
 
::[[Replication]] including [[Enum]] comparing
 
::[[Replication]] including [[Enum]] comparing
::All Fields(var,struct etc) with full [[functions]] [[UnrealScript_bytecode|UnrealScript bytecode]] decompiling(i.e. all '''public used''' protection methods do not work!)
+
::All Fields(var,struct etc) with full [[functions]] [[UnrealScript bytecode]] decompiling(i.e. all '''public used''' protection methods do not work!)
 
:::While Loops(buggy sometimes)
 
:::While Loops(buggy sometimes)
 
::[[Defaultproperties]]
 
::[[Defaultproperties]]
Line 215: Line 216:
  
 
===UnrealLibrary===  
 
===UnrealLibrary===  
UnrealLibrary is a library made in [[wp:C#|C#]]. The library is used to analyze UnrealPackages such as .u and .utx files and collect any important information to be used for whatever reason the developer want. It provides functionality to deserialize almost any Object, decompile and minor modifications. It also can be extended by registering your own classes i.e. Textures.
+
UnrealLibrary is a library made in [[wp:C#|C#]]. The library is used to analyze UnrealPackages such as .u and .utx files and collect any important information to be used for whatever reason the developer want. It provides functionality to deserialize almost any Object, decompile and minor modifications. It also can be extended by registering your own classes e.g. Textures.
  
 
====Supported games(tested) table====
 
====Supported games(tested) table====
Line 244: Line 245:
 
| Borderlands || ??? || 584 || Yes(incomplete) || Yes(incomplete) || Yes(incomplete) || No || ???
 
| Borderlands || ??? || 584 || Yes(incomplete) || Yes(incomplete) || Yes(incomplete) || No || ???
 
|-
 
|-
| Unreal Development Kit(including its games) || 6094-6890 || 664-737 || Yes || Yes(incomplete) || Yes(incomplete) || Yes || 80%
+
| Unreal Development Kit(including its games) || 6094-7422 || 664-787 || Yes || Yes(incomplete) || Yes(incomplete) || Yes || 80%
 
|}
 
|}
  

Revision as of 04:31, 14 November 2010

Welcome to my personal page, if you don't know me yet, well to begin I live in belgium and my name is Eliot Van Uytfanghe, I'm usually playing with my real name Eliot. I have been playing the Unreal Tournament series since UT Classic, and I started developing maps for UT2004 since its release, and eventually somewhere around 2006 I started programming in UnrealScript to develop mutators and other minor things, mainly for the Trials community.

Since november 27 2009; I have started to make some programs with C# for the purpose of learning C# and making myself more familiar with the Unreal Engine file formats, I have started developing Unreal Explorer this program has multiple utilities such as a color tags Generator with preview, Cache Extractor and best of all a powerful UnrealScript decompiler that supports Unreal to Unreal Development Kit etc.

Contact

Forum
Eliot on Epic Games Forums and Beyondunreal Forums
IRC
Eliot on #unrealscript on EnterTheGame and #unrealwiki on EnterTheGame
Xfire
Eliots
facebook
Eliot Van Uytfanghe on facebook
twitter
Eliot_VU on twitter
E-Mail
eliot_van[at]hotmail[dot]com
Server
Eliot on UT2004 Elite Trial Records

Mutators

LevelConfigManager (2006-2009)Download(w/source)UT2004

Description: A UnrealEd Mutator allowing you to modify the map gameplay to your choice.
Comment: This is a very often used mutator in Assault Trial maps and is usually a must use today; mainly because of the DefaultWeapons feature.

MutNoAutoFire (2006-2009)(w/source)UT2004

Description: Replaces those annoying ShieldGun's that auto fire when being close to a player of your team, Note:Replaces the pawn class if it is xpawn or UTComp_Pawn, will not function properly if other mutators replacing the pawn class are running!
Comment: This is a very often used mutator in Assault Trial servers because this mutator fixes common exploits of the game such as movers not moving anymore in some cases and as well kills people that try to glitch through idling movers(such as non-complex doors), this mutator as well lets you configure the color of the ShieldGun and let you choose your own suicide message and many more.
Credits: .:..: for contributing ideas and features.
Download Mirrors:
* Download from www.filefront.com

MutBestTimes originally named as BTimesMute (2005-2010)UT2004

Description: Records Best MapTime completion, Player Rankings, Website stats(Example), Client Spawn and (Solo Trial mode, Group Trial mode support) and many more small features.
Comment: Private trials mutator for my favorite servers.
Credits: .:..: he made the very first version/s(2005-2006) of this mutator then retired, which I continued then(2007-Present), Gugi for fixing some iteration issue in the custom VotingHandler that they experienced only on their server.

AccessPlus (2006)UT2004

Comment: Private admin mutator for our ut2x server but now used by the public though there was never a official release. This mutator is made by .:..:, I only contributed to it because it was made for our server.

MultiDodgeShieldGun (2007)UT2004

Description: This gun is an extension of the modified ShieldGun of MutNoAutoFire, the difference is that whenever you hit a wall you will be able to dodge once again, the purpose of this is to make it possible for mappers to make more new and fresh Trial maps for dedicated players.
Comment: This mod has a hardcoded dependency on a specific version of MutNoAutoFire; the version of this mod is equal to the mutator version it depends on.
Credits: .:..: for an replication issue and Lt.Ryan for the idea suggestion.

MutDodgeJump (2007)(w/source)UT3

Description: Allows players to jump again after they have dodged once (optional).
Comment: MutDodgeJump was the first second mutator released for UT3. The mutator was very well accepted by the community however old-skool players from UT did not for obvious reasons.
Credits: Mysterial for explaining some replication.
Download Mirrors:
* Download from www.gamershell.com Download from www.liandri.com
* Download from www.fileplanet.com #1 Download from www.fileplanet.com #2
* Download from www.utzone.de Download from www.filefront.com
* Download from www.ut-files.com #1 Download from www.ut-files.com #2
Discussion DodgeJump on Epic Games forums

MutXMasPresents (2007)(w/source)UT3

Description: Presents from Santa will be available throughout the maps played on your server.
Credits: Vincent for making the meshes provided with this mutator.
Download Mirrors:
* Download from www.filefront.com Download from www.fileplant.com
Discussion: MutXMasPresents on Epic Games forums

MutEmoticons (2007)UT2004

Description: Replaces the current played gametype HUD with a SmileyHud which replaces common used text smileys such as ':)' to a smiley image like on chat programs such as MSN.
Credits: .:..: The HUD code was written by him for his Unreal 1 port and InvasionX which I converted to a mutator with replicated configurable smileys.
Download Mirrors:
* Download from www.filefront.com
Discussion: MutEmoticons on Epic Games forums

MutCacheExtractor (2009)(w/source)UT2004

Description: Let's you extract cache files from within the game even online!
Comment: This is a mutator that should be hosted on the server.
Download Mirrors:
* Download from www.filefront.com
Discussion: MutCacheExtractor on Epic Games forums

TrialGroup (2010)(w/source)UT2004

Description: Provides functionality for mappers to integrate a group system which an external mutator is supposed to support for actually usage.
Comment: Provides several actors for trial mappers to make a team-trial map possible without cheating.
Download Mirrors:
* Download from www.filefront.com

UT2004 Maps

AS-MD-Scorpion-Escape (2004)

Description: An normal assault story map where you start off with vehicles(the scorpions) where you have to break through several blocking environments such as crates that are blocking the drivers path, as well survive from the defenders that try make you fail.
Versions: Beta(1,2,3,4,5).
Credits: Jamie1224 for adding bot support and tweaking minor things.
Discussion: AS-MD-Scorpion-Escape-Beta5 on Epic Games forums

AS-RoomTrials originally named AS-MD-RoomTrials (2004)

Description: In this trials level you have to solve several trial rooms to escape the building.
Versions: Beta(2,3,4,5,6,7), V1, V2 and V3.
Influences: In early versions there was a glitch which allowed you to land on the top of spikes, it was meant to wall dodge over these however soon hqf found out you can glitch those spikes and thus was later used on purpose in his map AS-TheEgyptianPyramid, from there on this became a basic idea used in many trial maps.
Discussion: AS-MD-RoomTrials-V1 on Epic Games forums or AS-MD-RoomTrials-Beta5 on Epic Games forums, hehe good times...

AS-LifeTrials originally named AS-MD-LifeTrials (2005)

Versions: V1 and V1B.

AS-Antaro-Trial (2005)

AS-Fact-Trial (2005)

AS-Mayan-Secret-UG-Trials (2006)

Versions: Beta(01,02,03,04)

AS-AbaddonTrials (2006)

Description: Solve the challenges of Abaddon!
Custom Dependencies: DPM2Base, AbaddonShield and EliotTFAMap.

AS-EgyptianRoomTrials (2006)

AS-ShieldGunTech (2006)

Description: Complete the 6 challenges with the ShieldGun!
Versions: V1, V1-Fixed and Final.

AS-ShieldGunBase (2006)

Description: Complete the 4 challenges with the ShieldGun!
Versions: V(1,2,2-Easy,3,4,4B).
Credits: Mr Evil for BootsOfJumping.

AS-PortalTrials (2006)

Description: Solve some complex thinking challenges with the PortalGun!
Credits: Shambler for making the PortalGun, see PortalGun.

AS-Constructor-BuildZone_Alpha (2006)

Description: This was the first UT2004 map where you could create things with the mutator ConstructorGun!
Versions: Alpha, V2-Night and V2B-Night.
Credits: .:..: for making the ConstructorGun and expanding this map by adding an outside.

AS-ShieldGunSensitivity (2007)

Description: Complete the 4 challenges with the ShieldGun!, but in this one you must watch out for dangerous surfaces!

AS-BloodOnTheFloor (2008)

Description: A very hard trial challenge for high-end players!

AS-QuickChallenge-NAME-NUMBER Series (2008)

Description: Short challenges made for the purpose of setting time records.

AS-BlackHeaven (2009)

Description: A very hard trial challenge for high-end players!

AS-Solo-Eliot'sTrial (2009)

Description: Mystic abaddon trial base in the darkness, found on the planet AbissoDno.
Credits: iMouNdeee, Billa, Vinc3h and f`.
Download Mirrors:
* Download from www.filefront.com. Depedencies not included!
Custom Depedencies: LevelConfigManagerV2C, LevelConfigManagerV2E, DoorsMod, AmbModern and DoorsAnc.

AS-Solo-TechChallenge-NUMBER Series (2009)

Description: Short challenges made for the purpose of setting time records.

AS-Solo-CratesBase (2009)

Description: A really short map made for the purpose of setting time records.

Textures

TechTexPackage

TechTexPackage is a simple theme originally designed for AS-ShieldGunTech which shortly became very popular and is used today on almost every new trials map, some people call it as the Trials Theme because it fits trials very well, though this theme is perfectly usable for any other gametypes.

Most of the content in the texture packages are Shaders which are usually based on the base texture with an added special effect that is self-made or standard from the UT2004 packages such as XEffectMat etc, all texture resolutions are max 512x512.

TechTexPackage (2.461KB) (2006)

Textures: 17, most are build upon the base texture included in this package, this applies as well to the other TechPackages.

TechTexPackage2 (2.397KB) (2007)

Textures: 12.
Custom Dependencies: TechTexPackage.

TechTexPackage3 (2.054KB) (2007)

Textures: 12.
Custom Dependencies: TechTexPackage.

TechTexPackage4 (2.052KB) (2007)

Textures: 3.
Custom Dependencies: TechTexPackage and TechTexPackage3.

TechTexPackage5 (5.153KB) (2008-2009)

Textures: 26.
Custom Dependencies: TechTexPackage, TechTexPackage2, TechTexPackage3 and TechTexPackage4.

TechTexPackage6 (2.051KB) (unreleased) (2010)

Textures: 7.
Custom Dependencies: TechTexPackage.

Credits: Epic Games because many stock textures were merged together to make certain themes fit together with this theme, Billa for contributing Shaders and suggesting design ideas. Download Mirrors:

* Download from www.filefront.com

Tutorials

Utils

Projects

Unreal Explorer

Unreal Explorer is a application written in C#, that analyzes unreal package files of UT Classic(Limited), UT2004 and UDK(Limited) with a similar user interface to that of UTPT.

Note: This application is not released yet and will maybe not be released(or be limited i.e. fail on decompiling protected classes and stuff).
Purpose: The purpose of this application was to start learning C# and experiencing with .NET and learn how the unreal file format works.

Features:
View Decompiled Unreal Classes
Decompiles the following objects/etc
Classes
Replication including Enum comparing
All Fields(var,struct etc) with full functions UnrealScript bytecode decompiling(i.e. all public used protection methods do not work!)
While Loops(buggy sometimes)
Defaultproperties
All Types(including dynamic arrays, structs and subobjects)
Metadata
Export ScriptText Classes
Export Decompiled Classes
View Package/Content Dependencies(Basic)
Integrated Cache Extractor
Integrated Color Generator(Unreal color tags with preview)
And many more though this decompiler doesn't feature everything UTPT does have, some things are worse, but then again some are better like the fact that it decompiles subobjects, structs, dynamic arrays completely, but mainly the advantage would be that it can analyze UDK's unreal files(Not complete yet!).

UnrealLibrary

UnrealLibrary is a library made in C#. The library is used to analyze UnrealPackages such as .u and .utx files and collect any important information to be used for whatever reason the developer want. It provides functionality to deserialize almost any Object, decompile and minor modifications. It also can be extended by registering your own classes e.g. Textures.

Supported games(tested) table

Game Engine Version Package Version Summary Classes Bytecode MetaData Completion
Unreal  ??? 61 Yes Yes Yes N/A  ???
Unreal Tournament  ??? 69 Yes Yes Yes N/A  ???
Thief - Deadly Shadows  ??? 95 Yes No No No  ???
Unreal Tournament 2003  ??? 121 Yes Yes Yes N/A  ???
Unreal II  ??? 126 Yes No  ??? N/A  ???
Unreal Tournament 2004  ??? 128 Yes Yes Yes N/A 100%
Red Orchestra  ??? 128 Yes Yes Yes N/A 100%
Killing Floor  ??? 128 Yes Yes Yes N/A 100%
Unreal Tournament 3 3809 512 Yes Yes Yes(incomplete) No  ???
Mirrors Edge 3716 536 Yes Yes(incomplete) Yes(incomplete) N/A  ???
Borderlands  ??? 584 Yes(incomplete) Yes(incomplete) Yes(incomplete) No  ???
Unreal Development Kit(including its games) 6094-7422 664-787 Yes Yes(incomplete) Yes(incomplete) Yes 80%

Not supported games(tested) table

Game Engine Version Package Version
Roboblitz  ???  ???

Credits: Antonio Cordero Balcázar(UTPT author) and intelliyole(Unhood author).

Note: This library is not released yet.