UE1:NewCharacterWindow (UT)
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Object >> UWindowBase >> UWindowWindow >> NotifyWindow >> NewCharacterWindow |
- Package:
- UTMenu
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Properties
BackButton
Type: NotifyButton
bFlashOn
Type: bool
BG1
Type: Texture
Array size: 4
BG2
Type: Texture
Array size: 4
BG3
Type: Texture
Array size: 4
BGName1
Type: string
Array size: 4
Default value, index 0: "UTMenu.CC11"
Default value, index 1: "UTMenu.CC12"
Default value, index 2: "UTMenu.CC13"
Default value, index 3: "UTMenu.CC14"
BGName2
Type: string
Array size: 4
Default value, index 0: "UTMenu.CC21"
Default value, index 1: "UTMenu.CC22"
Default value, index 2: "UTMenu.CC23"
Default value, index 3: "UTMenu.CC24"
BGName3
Type: string
Array size: 4
Default value, index 0: "UTMenu.CC31"
Default value, index 1: "UTMenu.CC32"
Default value, index 2: "UTMenu.CC33"
Default value, index 3: "UTMenu.CC34"
CCText
Type: string
Modifiers: localized
Default value: " Character Creation"
CurrentSkill
Type: int
Descscrolldown
Type: NotifyButton
Descscrollup
Type: NotifyButton
FaceButton
Type: NotifyButton
FaceDescs
Type: string
Array size: 16
FaceLabel
Type: NotifyButton
Faces
Type: string
Array size: 16
FaceText
Type: string
Modifiers: localized
Default value: "Face"
FemaleClass
Type: class<TournamentPlayer>
FemaleFace
Type: string
FemaleSkin
Type: string
FemaleText
Type: string
Modifiers: localized
Default value: "Female"
FlashTime
Type: float
Initialized
Type: bool
LadderObj
Type: LadderInventory
MaleClass
Type: class<TournamentPlayer>
MaleFace
Type: string
MaleSkin
Type: string
MaleText
Type: string
Modifiers: localized
Default value: "Male"
MeshWindow
Type: UMenuPlayerMeshClient
NameButton
Type: NotifyButton
NameEdit
Type: NameEditBox
NameLabel
Type: NotifyButton
NameText
Type: string
Modifiers: localized
Default value: "Name"
NextButton
Type: NotifyButton
PreferredFace
Type: int
Modifiers: config
PreferredSex
Type: int
Modifiers: config
PreferredSkill
Type: int
Modifiers: config
Default value: 1
PreferredTeam
Type: int
Modifiers: config
SexButton
Type: NotifyButton
SexLabel
Type: NotifyButton
SexText
Type: string
Modifiers: localized
Default value: "Gender"
SkillButton
Type: NotifyButton
SkillLabel
Type: NotifyButton
SkillsText
Type: string
Modifiers: localized
Default value: "Skill"
SkillText
Type: string
Array size: 8
Modifiers: localized
Default value, index 0: "Novice"
Default value, index 1: "Average"
Default value, index 2: "Experienced"
Default value, index 3: "Skilled"
Default value, index 4: "Adept"
Default value, index 5: "Masterful"
Default value, index 6: "Inhuman"
Default value, index 7: "Godlike"
TeamButton
Type: NotifyButton
TeamDescArea
Type: UTFadeTextArea
TeamLabel
Type: NotifyButton
TeamNameString
Type: string
Modifiers: localized
Default value: "Team Name:"
TeamText
Type: string
Modifiers: localized
Default value: "Team"
TitleButton
Type: NotifyButton
Instance functions
BackPressed
BeforePaint
Overrides: UWindowWindow.BeforePaint
Close
Overrides: UWindowWindow.Close
Created
Overrides: UWindowWindow.Created
FacePressed
HideWindow
Overrides: UWindowWindow.HideWindow
IterateFaces
NameChanged
NextPressed
Notify
Overrides: NotifyWindow.Notify
Paint
Overrides: UWindowWindow.Paint
SexPressed
SkillPressed
TeamPressed
Tick
Overrides: UWindowWindow.Tick